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War for the Overworld (2015-04-04)

Posted: Sat Apr 15, 2017 10:15 am
by STN
Made by Shinkansen

Simple table for War for the Overworld, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.


V1000
1. Tested game version V1.0. May work on other versions. Attach to "WFTOGame.exe".

2. WFaction.
"Gold Set to 9999999?" sets Gold to 9999999.
"Mana Set to 9999999?" sets Mana to 9999999.

Allows the following to be modfied.
- productionProgress.
- Sins.
- UnspentSins.
- IgnorePayday.
- HappinessOverride.