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Hero of the Kingdom II (2015-06-13)

Posted: Sat Apr 15, 2017 9:18 am
by STN
Made by Shinkansen

Simple table for Hero of the Kingdom II, may or may not work.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.


V1001
1. Player Inventory.
Modified to not use constant offsets.
Player Inventory quantities can be temporarily modfied, but not saved. This is because Inventory quantities are not saved, only in-game changes.
Minimum quantity is 0, so selling 9999 fishes for 9999 gold doesn't produce -9999 fishes when reloaded but produces 0 fish and 9999 gold.


V1000
1. Tested game version V1.01. May work on other versions.

2. Player Inventory.
Allow Player Inventory quantities to be modfied.

Re: Hero of the Kingdom II (2015-06-13)

Posted: Sat Jul 15, 2017 8:28 am
by anl93
not working on the last version

Re: Hero of the Kingdom II (2015-06-13)

Posted: Sun Apr 21, 2024 1:32 pm
by fenuzulage
This CT works with version 1.3.6 (04.2024)
viewtopic.php?f=4&t=28750