The Storm Guard: Darkness is Coming (2016-08-01)

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STN
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The Storm Guard: Darkness is Coming (2016-08-01)

Post by STN » Fri Apr 14, 2017 4:06 pm

Made by Shinkansen

Simple table for The Storm Guard: Darkness is Coming, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V1.0.6080.21819 64-bit. May work on other versions.

2. Game.
"Resources Set to Massive?" sets Resources to massive.
"Panic Set to 0?" sets Panic to 0.

3. CharacterConfiguration.
"Stamina Set to Max?" sets Stamina to max.

4. Character.
"Hit Points Set to Max?" sets Hit Points to max.
"Energy Set to Max?" sets Energy to max.
"Actions, Attacks Set to Max?" sets Actions, Attacks to max.
"Movement Points Set to Max?" sets Movement Points to max.
"Adrenaline , Morale Set to Massive?" sets Adrenaline, Morale to massive.
Attachments
Shinkansen The Storm Guard Darkness is Coming V1000.CT
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