So here is a table for player coordinates (which are DOUBLE) and a table for player made waypoints on the map (which are FLOAT). Maybe Zanzer or someone on here can figure out a way of making some teleports or teleport to waypoint? Thanks! Cause its not liking long distances even when I stop the process and put in EXACT double values for XYZ that I was at.
Is there a way to skip 1 part of a quest chain? I'm on a quest called "Chippin' In". Won't go into spoilers here, however, I am at a part where I have to wait for a phonecall from a certain someone "the next day". This sadly won't happen, no matter how many times I decide to use the in-game time skip. I found the character in the world that is supposed to make that phonecall and is floating in a bar somewhere, not really doint anything. I can talk with this character, but nothing about the quest.
This is probably not the right place to ask, but I figured the great guys that can create these tables might be capable and knowledgable to help me out here.
Is there a way to skip 1 part of a quest chain? I'm on a quest called "Chippin' In". Won't go into spoilers here, however, I am at a part where I have to wait for a phonecall from a certain someone "the next day". This sadly won't happen, no matter how many times I decide to use the in-game time skip. I found the character in the world that is supposed to make that phonecall and is floating in a bar somewhere, not really doint anything. I can talk with this character, but nothing about the quest.
This is probably not the right place to ask, but I figured the great guys that can create these tables might be capable and knowledgable to help me out here.
could someone add "no fall damage" and "no cooldown" for quick hacks(like when you turn someone to cyberpsycho or suicide or faint etc) please?
I'd be down for a "No Quickhack Cooldown" option. As for the fall damage, you can try a trick I saw in a video (if they haven't patched it). Just crouch while sprinting right before going off an edge, so you do the slide animation. You take no fall damage if you go over the edge in that animation, no matter how high up you are. It is goofy and amusing as hell.
could someone add "no fall damage" and "no cooldown" for quick hacks(like when you turn someone to cyberpsycho or suicide or faint etc) please?
I'd be down for a "No Quickhack Cooldown" option. As for the fall damage, you can try a trick I saw in a video (if they haven't patched it). Just crouch while sprinting right before going off an edge, so you do the slide animation. You take no fall damage if you go over the edge in that animation, no matter how high up you are. It is goofy and amusing as hell.
hi thanks for the information
the problem is when you there are safety walls or when using fearlessrevolution's infinite double jumps you are in mid air you can't do that trick and it doesn't work 100% of the time^^
Infinite Double Jumps (with the reinforced tendon Cyberware). (Added no Weapon Sway when aiming) As usual Zanzer can put this and ANYTHING I post here into his table. Everyone else just open this table and copy and paste the script into your main table.
Hi Zanzer,
I really want to learn how to change the number of "weapon projectiles". Could you make the tutorial for making "Weapon Pointer" and "Override Weapon Properties" functions in your table? I am willing to pay for this tutorial.