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Adventures of Pip v1.0 +6 (table Update2)

Posted: Thu Apr 13, 2017 6:11 pm
by STN
got a request, made a table for Adventures of Pip.

Made by Cielos

Updates:
Updated2
- added Ignore Pixel
Updated1
- updated Evolve Key. it was unstable, and would crash the game sometime when pressing the evolve key. it's fixed now.
- added Sprint Key and Fly.

Options:
Inf. Health

No Death Count

Evolve Key
- the requested option, which allows you to evolve anytime, instead of killing an glowing enemy.
- when activated, press M to evolve.

Sprint Key
- hold Shift key and move to sprint.

Fly
- hold Aly key to move to fly.
- the control is quite crappy now, as it's actually manipulate the gravity instead of y delta. may refine it later.

Ignore Pixel
- allows you to do a purchase even if you don't have enough pixels.
- amount of pixels would still decrease normally when you buy things.

Notes:
- the scripts can be activated after you boot up the game.
- here's a autohotkey script I was using myself, basically it allows you to use mouse+keyboard to play the game.
Code:
#SingleInstance Force
#MaxHotkeysPerInterval 99999`
#IfWinActive ahk_exe pip.exe

; Attack
LButton::j

; Talk/Interact
e::j

; Devolve
RButton::l

; Evolve
MButton::m

; Jump
space::
send {k down}
send {ENTER}
return

space up::
send {k up}
return

; Jump
+space::
send {k down}
send {ENTER}
return

+space up::
send {k up}
return

; Map Zoom
tab::y

f11::Suspend

keys:
Code:
Attack - Left Mouse Button
Talk/Interact - E
Devolve - Right Mouse Button
Evolve - Middle Mouse Button (need to activate "Evolve Key" script from the script first)
Jump/Confirm - Spacebar
Settings/Map Zoom - Tab
(De)Activate - F11