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z Torchlight III (3)

Posted: Tue Oct 20, 2020 3:49 am
by Zanzer
Upgrade to Cheat Engine 7.1!

Special shout out to SunBeam. Thanks for the support!
And, as always, thanks Frans for making it all possible with [Link]!

Player Pointer
- Can Be Damaged?
- Is Targetable?
- Ignore Energy Costs?
- Movement Speed

Tooltip Pointer - I use this to set the level of my equipped gear so it auto levels with me

Enable Console Commands - In combination with the record under Player Pointer as well as UUU

Okay guys. In order to use the in-game console, you're going to have to go download the Universal Unreal Engine 4 Unlocker. This, in combination with my scripts, will enable everything you should ever need. Don't forget to set that last value underneath Player Pointer to a 1 for codes to work!

Must also enter command ServerSpawnCheats to enable cheats.

Some commands include:

Code: Select all

Traits "Luck|Item.Gear=1"
Traits "Luck|Item.Currency.Gold=1"
Traits CriticalHitChance=1
Traits CriticalDamageBonus=5
Traits "DamagePctBySkillName|DM_UnholyBolt=20"
Traits "DamagePctBySkillName|SS_TriShot=20"
Traits "SkillModifier|Affix.Legendary.DuskMage.UnholyBoltExtraProjectiles=10"
Traits "DurationPctBySkillName|DM_SpiritWell=10"
Traits "CooldownPctBySkillName|DM_SpiritWell=-1"
Traits "SkillModifier|Affix.Legendary.DuskMage.NetherWellBigMinions=5"
Traits "MinionLifespanBonus|Character.Minion.SpiritWell=120"
Traits "RandomBonusPctBySkillName|DM_Consecration=5"
Traits "Damage|Element.Fire=100"
Item <ItemName> Level=<Level>
Item Consumable_Scroll_AddLifebound
Item Currency_StashSlot
Item GoldBag
Boss <BossName>
Boss SkeletonShield_Rando_Boss3
Monster Sadista 5 1
Enchant <RecipeName> <ItemId>
LevelAddExperience <Amount>
Speed 10
SkillsAll
SkillsClear
SkillsRespec
AreaMapReveal
FogOfWarToggleCheatFlag
CraftingNoCosts 1
LegendaryCollectionUnlockAll 1
FortUnlockAll
Here is an item list:


Here is a boss list:

Re: z Torchlight III (3)

Posted: Tue Oct 20, 2020 11:10 am
by shinystars
Zanzer wrote:
Tue Oct 20, 2020 3:49 am
Upgrade to Cheat Engine 7.1!

I'll get things started off with a few pointers and see you all tomorrow.

Player
- Can Be Damaged?
- Is Targetable?
- Ignore Energy Costs?
- Movement Speed
its great... :wub: worked
waiting for new cheats :wub:

Re: z Torchlight III (3)

Posted: Tue Oct 20, 2020 2:26 pm
by Forces
perfect as always, good job ♥

Re: z Torchlight III (3)

Posted: Tue Oct 20, 2020 3:02 pm
by krmit
@Zanzer
Thanks for the table.
If possible, please add an "one hit kill" or "increase damage" option.

Re: z Torchlight III (3)

Posted: Wed Oct 21, 2020 3:58 am
by Zanzer
Added support for the in-game console.

Re: z Torchlight III (3)

Posted: Wed Oct 21, 2020 8:20 am
by BimBamsen
Thanks for the Console Unlocker. After injecting UUU and loading ysour Table , when i open the console and type any command i get the Error Message "Could not find Cheatrunner in World."

Re: z Torchlight III (3)

Posted: Wed Oct 21, 2020 11:29 am
by Zanzer
Woops. Forgot to mention that one too.

The first cheat you must enter is: ServerSpawnCheats

Re: z Torchlight III (3)

Posted: Wed Oct 21, 2020 5:09 pm
by paunkiller
Hey, can you please hack gear luck or item drop rating?

Re: z Torchlight III (3)

Posted: Wed Oct 21, 2020 5:28 pm
by Zanzer
You're free to use the "Item" console command to spawn items at whatever rate you feel you deserve.

You can even mix it up a bit if you want more randomness:
Item Bundle_Gear_Legendary
Item Bundle_Gear_Rare

Re: z Torchlight III (3)

Posted: Wed Oct 21, 2020 5:36 pm
by paunkiller
Thats sounds good, but all i need its a drop rate, there is no fun in just spawning items. unlucky... ;(

Re: z Torchlight III (3)

Posted: Thu Oct 22, 2020 12:17 am
by SunBeam
^ Yeah, how about you f*ck off? It takes an enormous amount of time to get shit done in most games and all you want is skins and legendary shit. No offense, I'm pissed by this fucking attitude. Shoo.

Re: z Torchlight III (3)

Posted: Thu Oct 22, 2020 12:30 am
by aSwedishMagyar
It's infuriating to see when such great progress is being made and all someone can do is whine about a menial feature. How about learning to do it yourself? That's literally the best part of cheating is figuring out how shit works.

Re: z Torchlight III (3)

Posted: Thu Oct 22, 2020 2:32 am
by Zanzer
Traits "Luck|Item.Gear=1"
Traits "Luck|Item.Currency.Gold=1"
Traits "CriticalHitChance=1"
Traits "CriticalDamageBonus=5"
Traits "DamagePctBySkillName|DM_UnholyBolt=20"
Traits "DamagePctBySkillName|SS_TriShot=20"

Re: z Torchlight III (3)

Posted: Thu Oct 22, 2020 10:25 pm
by LiamLi
Thank you!
Table & Spawning & Console works great!

i just have a question, maybe you can help me :?

if i use Traits "Luck|Item.Gear=1" will that be "saved" in my savegame? so on next start its 1 again or will it be the default value?

thanks again for the great table!

Re: z Torchlight III (3)

Posted: Fri Oct 23, 2020 10:06 am
by SunBeam
^ Yes. Everything you apply is saved.