z Baldur's Gate 3

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WeirdWolf
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Re: z Baldur's Gate 3

Post by WeirdWolf »

Anybody find the spell UUID that fires when using one of the restoration points in any of the Illithid areas? Been looking for it using a bunch of keywords pertaining to illithids and heals/restorations but can't find it.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

mugenjikuu
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Re: z Baldur's Gate 3

Post by mugenjikuu »

WeirdWolf wrote:
Fri Aug 18, 2023 10:35 pm
Anybody find the spell UUID that fires when using one of the restoration points in any of the Illithid areas? Been looking for it using a bunch of keywords pertaining to illithids and heals/restorations but can't find it.
It's not a spell, it's a status. The command I believe is ApplyStatus(TUT_RESTORATION) I think, or some variation of the word "restore". If you're familiar with the mod tools, it's related to the Potion of Angelic Slumber.

Foxentail
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Re: z Baldur's Gate 3

Post by Foxentail »

Force a Level Up When You Save doesnt seem to be working. Nothing happens when I save. I tried redownloading the table incase there was an update and now it doesnt even let me select it.

Edit: It says Error while scanning for AOB's: Save level error: Not all results found
Last edited by Foxentail on Fri Aug 18, 2023 11:47 pm, edited 1 time in total.

BConscience
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Re: z Baldur's Gate 3

Post by BConscience »

My reply was gone for some reason. This forum is whack. Anyway, here's all the spell scrolls in the files. I wrote a simple python script to extract it automatically, I don't think I missed anything
Attachments
Scrolls.txt
(4.6 KiB) Downloaded 263 times

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TemptingIcarus
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Re: z Baldur's Gate 3

Post by TemptingIcarus »

Do we have an up to date list of Armor/Weapons that are Legendary? Also is there a way to break damage cap?

BlakeSneed
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Re: z Baldur's Gate 3

Post by BlakeSneed »

missed it

asirpakamui
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Re: z Baldur's Gate 3

Post by asirpakamui »

All the Item ID's in the OP is gone??????

Ghostlander
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Re: z Baldur's Gate 3

Post by Ghostlander »

Is there a way to attack the Grove with Minthara and also Keep Wyll and Karlach?

OleMagne
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Re: z Baldur's Gate 3

Post by OleMagne »

asirpakamui wrote:
Sat Aug 19, 2023 1:18 am
All the Item ID's in the OP is gone??????
Yeah, I don't know why he did that. Here you go:
Part 1:
Part 2:
Part 3:

coldcell
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Re: z Baldur's Gate 3

Post by coldcell »

Table works for 4.1.1.3648072?

jojoz
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Re: z Baldur's Gate 3

Post by jojoz »

jojoz wrote:
Fri Aug 18, 2023 9:28 pm
hey guys, im trying to spawn in Karlach using this code

[ENABLE]
{$lua}
if syntaxcheck then return end
local uuid = "S_DEN_CapturedGoblin_783d7572-a846-455f-b686-247a95263ebb"
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
local cmdStr2 = getAddress("cmdStr2")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)

local player = readPointer(cmdArgs + 0x08)
player = readString(player, 256, false)

local cmdStr2 = getAddress("cmdStr2")
writeString(cmdStr2, player)
writeBytes(cmdStr2 + #player, 0)
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddPartyFollower")
writePointer(cmdArgs + 0x18, cmdStr2)
writePointer(cmdArgs + 0x08, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
executeCodeEx(0, nil, cmdCall)
local result = executeCodeEx(0, nil, cmdCall)
print(result == 1 and "success" or "failure")
{$asm}
assert(true)
[DISABLE]

but i'm not entirely sure where to enter it and how to get it to actually function, whenever i would try to use it id be doing it through the lua script option and it wouldn't work at all. Any sort of help is appreciated
^^

HollowVlad
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Re: z Baldur's Gate 3

Post by HollowVlad »

Hello guys is there anyway I can have a link that will keeps up to date with ID's found for items and such?

I am trying to find the Shar Spear of Night legendary, but none of the ID lists have been updated with it yet, and I don't know if theres like a Google Doc or something with all the updated tables in, if anyones got it that would be fantastic.

Dark.6083
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Re: z Baldur's Gate 3

Post by Dark.6083 »

Lord Blade wrote:
Fri Aug 18, 2023 5:09 pm
Is there any way to cheat to be undetected when stealing?
Using invisibility seems to break constantly, or sometimes you just get spotted outright despite being invisible.
Can't help you with cheating, but try Fog Cloud and/or Darkness.

Rasterimage
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Re: z Baldur's Gate 3

Post by Rasterimage »

jojoz wrote:
Fri Aug 18, 2023 9:28 pm
hey guys, im trying to spawn in Karlach using this code

but i'm not entirely sure where to enter it and how to get it to actually function, whenever i would try to use it id be doing it through the lua script option and it wouldn't work at all. Any sort of help is appreciated
No clue if the script itself will work or not, but just load the table (attach to bg3 1st)... load into your savegame. also save the game cos 90 times out of 100 you'll crash the game, it's finicky to console commands.
then :
1. click on console commands -> register commands.
2. go to Testing stuff, and just pick any script there say Misc -> Hello.
3. Right click on it and pick Edit Script
4. paste your script and click ok at the bottom VERY IMPORTANT.
5. click the checkbox to run the [enable] section of the Hello script

KishudarK
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Re: z Baldur's Gate 3

Post by KishudarK »

Does anyone know how to restore tadpole powers (wisdom)? Resting doesn't work, at least for dialogues.

Also, does anyone have a functioning "Target_AnimatingSpores"? This one revives even some bosses but they won't be controllable and won't even follow you outside the area they died.

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