Here is my contribution for "Sid Meier's Civilization VI" version 1.0.0.194. The table contains a script with the following features:
Code: Select all
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Game Title : Civilization VI
Game Version : 1.0.0.194 (313929)
Game Sponsor : Fennix102
Process Name : CivilizationVI.exe
Relevant Info : 64bits/TBS/New Engine
Script Version: 2.6
CE Version : 6.7
Release date : 21-Oct-2017
Author : Recifense
History:
22-Oct-2016: Preliminary Release 1 (7 features)
24-Oct-2016: Preliminary Release 2 (6 more features)
25-Oct-2016: First Release
02-Nov-2016: Added unit prod in 1 turn (s2.0)
19-Nov-2016: Release for version 1.0.0.38. (s2.1)
21-Dec-2016: Release for version 1.0.0.56.
22-Dec-2016: Fix for Faith (s2.2).
25-Feb-2017: Release for version 1.0.0.110.
28-Mar-2017: Release for version 1.0.0.129.
29-Jul-2017: Release for version 1.0.0.167.
02-Aug-2017: Fix for "Build District in 1 turn" (s2.4)
15-Aug-2017: Fix for "Unit Production in 1 Turn" + GPA (s2.5)
19-Oct-2017: Release for version 1.0.0.194.
21-Oct-2017: Fix for Faith and Great People Action(s2.6).
Features:
- Minimum Gold [1]
- Move unlimited Times [2]
- Unic Can Act Again [3]
- God Mode [4]
- Research in 1 turn [5]
- Construction in 1 turn: [6]
- Only Wonders [7]
- Unlimited Works for Builders [8]
- Build District in 1 turn [9]
- Build Project in 1 turn [A]
- City Minimum Pop [B]
- Minimum Faith [C]
- City Garrison HP [D]
- Unit Production in 1 turn [E]
- Great People Action (new) [F]
- Some Pointers
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[1] It will not go under 6600;
[2] Everytime you select a Unit, it will be ready to move;
[3] Everytime you select a Unit, it will be ready to act;
[4] That's it. A unit may dissapear, but it will be alive;
[5] A research per turn;
[6] For every city (player's);
[7] Only wonders will be produced in 1 turn;
[8] No limit for builders;
[9] That's it;
[A] That's it;
[B] The minimum population is 2;
[C] It will not go under 660;
[D] God Mode for City;
[E] For every city (player's);
[F] Great People Actions is set to 3 on selection;
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[USAGE]
1) Run CE67;
2) Run Game;
3) Start a match from the beginning or loading it;
4) Load the game process "CivilizationVI.exe" or "CivilizationVI_DX12.exe" in CE;
5) Load this table and activate the main script;
5) Now Activate the script of each cheat you want to use;
6) Game On;
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HOTKEYS:
None defined
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[IMPORTANT]
Save your game before unsing the cheats.
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[INFO]
Tested on Win 10 64bits
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BIG THANKS to Fennix102 for providing the game.
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Have fun!
The features are DISABLED by default. For enabling any of them, just activate its script;
Note: The scripts use the CE command ASSERT and will not load if it is incompatible with the running game version.
After downloading the table, copy it to the "My Cheat Table" folder.
It is for CE 6.7
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25-Oct-2016
Big thanks to Fennix102 for providing the game.
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Link for the tool: http://www.cheatengine.org/
Cheers to All!





