Re: Tropico 6 v17 (687) [All DLC] Una Magnifica Memoria +44
Posted: Sun Nov 06, 2022 2:11 pm
Update please,Thank you
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
raki_can wrote: ↑Fri Dec 30, 2022 1:37 amIf I want to increase the Efficiency of almost all buildings and need only a few exceptions (e.g. exclusion of ports), can I still not use the Efficiency Bonus Factor at all and the only way is to adjust all buildings individually in the Editor?
This is a nightmare in missions where there are already numerous buildings on the island.
"Instant Raids" would cause problems when repeating missions.
I already tried to make it, but gave up due to various problems.
Hi, try Infinite Remaining Resources.
Hi, Try Workplace/Residence Data Editor.
Hi, try Efficiency Bonus Factor.
Replace the code in Unlock All Buildings with the following code.1223334444 wrote: ↑Sun Dec 11, 2022 6:52 pmBut some buildings, such as the Ministry and Wonders are Unique, can only build one.
We want to build more for creating beautiful scenery.
(The old table can help us do this while unlocking the building.)
Code: Select all
[ENABLE]
registerlabel(undo_buliding_category)
////////////////////////////////////////////////////////////////////////////////
trace_era_override:
db EB
////////////////////////////////////////////////////////////////////////////////
mem0x01:
cmp eax,02
ja @f
mov byte ptr [rsi+14],04
undo_buliding_category:
readmem(trace_buliding_category,7)
jmp return
trace_buliding_category:
jmp mem0x01
nop 2
return:
[DISABLE]
////////////////////////////////////////////////////////////////////////////////
trace_era_override:
db 74
////////////////////////////////////////////////////////////////////////////////
trace_buliding_category:
readmem(undo_buliding_category,7)
////////////////////////////////////////////////////////////////////////////////
unregistersymbol(*)
dealloc(*)
Hi, updated to Edit 1.1223334444 wrote: ↑Sun Dec 11, 2022 6:27 amWe need the "- Unlock All Buildings [Including Wonders]" function, please help us!
Unlocks all buildings, including wonders, and removes the blueprint needs from them.
DhaosCollider wrote: ↑Thu Dec 08, 2022 9:37 amI created a table too.
Not as many options as in the OP's table, but I think you can have a carefree Tropico life.
Options:Notes:Spoiler
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- Cheat Engine: Compact Mode
- Ignore Building Construction Cost
- Ignore Building Blue Print Cost
- Ignore Building Quick Build Cost
- Ignore Upgrade Cost
- Ignore Hiring Foreign Worker Cost
- Ignore Road Cost
- Ignore Agent Interaction Cost
- Resource Price Export Multiplier
- Swiss Money To Money Conversion Multiplier
- Agent/Worker Stats Editor
- REQ: View target agent/worker information on the game.
- Pointer->T6UIInfoAgentLikes
- P->T6Agent
- Age
- ServerNextBirthdayDate
- LifeState
- bIsAgentRoleKnown
- AgentRole
- WealthLevelOverride
- HappinessLevel
- CriminalExperience
- HasShadyDeal
- HouseholdMeals
- HouseholdMealsQuality
- EducationPoints
- FactionState.Orientation
- FactionState.IsRevealed
- bWasFactionLeader
- IsWorking
- IsOnStrike
- bIsDrunk
- IsImmuneToBadHealthcare.ReferenceCount
- TouristRatingBonus
- PersonalExperienceBonus
- DrunkUntil
- IsOnWayToPrison
- bIsInteracting
- bIsMarkedForAction
- bIsTank
- bIsSearchingForHome
- bIsCurrentlyRegisteredInDataCollector
- LastTimeWorkedInMilitaryBuilding
- Location.X
- Location.Y
- Location.Z
- ReplicatedSegmentPathTravelDistance
<pointers>
- Pointer->World
- P->T6GameInstance
- P->T6PlayerController
- P->T6PlayerState
- EconomyStats.money.Value
- EconomyStats.bIsMoneyUnlimited
- EconomyStats.SwissMoney.Value
- RaidPoints
- MaxRaidPoints
- PopulationMilitaryMultiplier
- PlayerEra
- PreviousHires
- bConstitutionSigned
- ConstitutionSignedMonth
- ConstitutionSignedYear
- bForeignAidDisabled
- ResearchPoints
- bResearchPointsUnlimited
- MandateRemainingTime
- AlreadyLostMandate
- BuildingConstructionCostMultiplier
- BuildingBluePrintCostMultiplier
- BuildingQuickBuildCostMultiplier
- UpgradeCostMultiplier
- HiringForeignWorkerCostMultiplier
- RoadCostMultiplier
- AgentInteractionCostMultiplier
- ResourcePriceExportMultiplier
- SwissMoneyToMoneyConversionMultiplier
- IsMandateTimeFreezed
- VictoryPoints
<addresses>
- NamePoolData
- GUObjectArray
- pointer
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game v19 (902) ~.
Tropico6-Win64-Shipping.CT
Thanks for your work!!!DhaosCollider wrote: ↑Thu Dec 08, 2022 9:37 amI created a table too.
Not as many options as in the OP's table, but I think you can have a carefree Tropico life.
Options:Notes:Spoiler
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- Cheat Engine: Compact Mode
- Unlock All Buildings
- Unlock All Upgrades
- Unlock All Workmodes
- Ignore Building Construction Cost
- Ignore Building Blue Print Cost
- Ignore Building Quick Build Cost
- Ignore Upgrade Cost
- Ignore Hiring Foreign Worker Cost
- Ignore Road Cost
- Ignore Agent Interaction Cost
- Resource Price Export Multiplier
- Swiss Money To Money Conversion Multiplier
- Agent/Worker Stats Editor
- REQ: View target agent/worker information on the game.
- Pointer->T6UIInfoAgentLikes
- P->T6Agent
- Age
- ServerNextBirthdayDate
- LifeState
- bIsAgentRoleKnown
- AgentRole
- WealthLevelOverride
- HappinessLevel
- CriminalExperience
- HasShadyDeal
- HouseholdMeals
- HouseholdMealsQuality
- EducationPoints
- FactionState.Orientation
- FactionState.IsRevealed
- bWasFactionLeader
- IsWorking
- IsOnStrike
- bIsDrunk
- IsImmuneToBadHealthcare.ReferenceCount
- TouristRatingBonus
- PersonalExperienceBonus
- DrunkUntil
- IsOnWayToPrison
- bIsInteracting
- bIsMarkedForAction
- bIsTank
- bIsSearchingForHome
- bIsCurrentlyRegisteredInDataCollector
- LastTimeWorkedInMilitaryBuilding
- Location.X
- Location.Y
- Location.Z
- ReplicatedSegmentPathTravelDistance
<pointers>
- Pointer->World
- P->T6GameInstance
- P->T6PlayerController
- P->T6PlayerState
- EconomyStats.money.Value
- EconomyStats.bIsMoneyUnlimited
- EconomyStats.SwissMoney.Value
- RaidPoints
- MaxRaidPoints
- PopulationMilitaryMultiplier
- PlayerEra
- PreviousHires
- bConstitutionSigned
- ConstitutionSignedMonth
- ConstitutionSignedYear
- bForeignAidDisabled
- ResearchPoints
- bResearchPointsUnlimited
- MandateRemainingTime
- AlreadyLostMandate
- BuildingConstructionCostMultiplier
- BuildingBluePrintCostMultiplier
- BuildingQuickBuildCostMultiplier
- UpgradeCostMultiplier
- HiringForeignWorkerCostMultiplier
- RoadCostMultiplier
- AgentInteractionCostMultiplier
- ResourcePriceExportMultiplier
- SwissMoneyToMoneyConversionMultiplier
- IsMandateTimeFreezed
- VictoryPoints
<addresses>
- NamePoolData
- GUObjectArray
- pointer
Edit 1:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game v19 (902) ~.
Reply:
- Added Unlock All Buildings, Unlock All Upgrades, Unlock All Workmodes.
Tropico6-Win64-Shipping.CTOld:
Tropico6-Win64-Shipping.CTHi, updated to Edit 1.1223334444 wrote: ↑Sun Dec 11, 2022 6:27 amWe need the "- Unlock All Buildings [Including Wonders]" function, please help us!
Unlocks all buildings, including wonders, and removes the blueprint needs from them.
Unlock All Buildings includes Wonders.
DhaosCollider wrote: ↑Thu Dec 08, 2022 9:37 amI created a table too.
Not as many options as in the OP's table, but I think you can have a carefree Tropico life.
Options:Notes:Spoiler
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- Cheat Engine: Compact Mode
- Unlock All Buildings
- Unlock All Upgrades
- Unlock All Workmodes
- Ignore Building Construction Cost
- Ignore Building Blue Print Cost
- Ignore Building Quick Build Cost
- Ignore Upgrade Cost
- Ignore Hiring Foreign Worker Cost
- Ignore Road Cost
- Ignore Agent Interaction Cost
- Resource Price Export Multiplier
- Swiss Money To Money Conversion Multiplier
- Agent/Worker Stats Editor
- REQ: View target agent/worker information on the game.
- Pointer->T6UIInfoAgentLikes
- P->T6Agent
- Age
- ServerNextBirthdayDate
- LifeState
- bIsAgentRoleKnown
- AgentRole
- WealthLevelOverride
- HappinessLevel
- CriminalExperience
- HasShadyDeal
- HouseholdMeals
- HouseholdMealsQuality
- EducationPoints
- FactionState.Orientation
- FactionState.IsRevealed
- bWasFactionLeader
- IsWorking
- IsOnStrike
- bIsDrunk
- IsImmuneToBadHealthcare.ReferenceCount
- TouristRatingBonus
- PersonalExperienceBonus
- DrunkUntil
- IsOnWayToPrison
- bIsInteracting
- bIsMarkedForAction
- bIsTank
- bIsSearchingForHome
- bIsCurrentlyRegisteredInDataCollector
- LastTimeWorkedInMilitaryBuilding
- Location.X
- Location.Y
- Location.Z
- ReplicatedSegmentPathTravelDistance
<pointers>
- Pointer->World
- P->T6GameInstance
- P->T6PlayerController
- P->T6PlayerState
- EconomyStats.money.Value
- EconomyStats.bIsMoneyUnlimited
- EconomyStats.SwissMoney.Value
- RaidPoints
- MaxRaidPoints
- PopulationMilitaryMultiplier
- PlayerEra
- PreviousHires
- bConstitutionSigned
- ConstitutionSignedMonth
- ConstitutionSignedYear
- bForeignAidDisabled
- ResearchPoints
- bResearchPointsUnlimited
- MandateRemainingTime
- AlreadyLostMandate
- BuildingConstructionCostMultiplier
- BuildingBluePrintCostMultiplier
- BuildingQuickBuildCostMultiplier
- UpgradeCostMultiplier
- HiringForeignWorkerCostMultiplier
- RoadCostMultiplier
- AgentInteractionCostMultiplier
- ResourcePriceExportMultiplier
- SwissMoneyToMoneyConversionMultiplier
- IsMandateTimeFreezed
- VictoryPoints
<addresses>
- NamePoolData
- GUObjectArray
- pointer
Edit 1:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game v19 (902) ~.
Reply:
- Added Unlock All Buildings, Unlock All Upgrades, Unlock All Workmodes.
Tropico6-Win64-Shipping.CTOld:
Tropico6-Win64-Shipping.CTReplace the code in Unlock All Buildings with the following code.1223334444 wrote: ↑Sun Dec 11, 2022 6:52 pmBut some buildings, such as the Ministry and Wonders are Unique, can only build one.
We want to build more for creating beautiful scenery.
(The old table can help us do this while unlocking the building.)However, this code makes a unique building not unique.Code: Select all
[ENABLE] registerlabel(undo_buliding_category) //////////////////////////////////////////////////////////////////////////////// trace_era_override: db EB //////////////////////////////////////////////////////////////////////////////// mem0x01: cmp eax,02 ja @f mov byte ptr [rsi+14],04 undo_buliding_category: readmem(trace_buliding_category,7) jmp return trace_buliding_category: jmp mem0x01 nop 2 return: [DISABLE] //////////////////////////////////////////////////////////////////////////////// trace_era_override: db 74 //////////////////////////////////////////////////////////////////////////////// trace_buliding_category: readmem(undo_buliding_category,7) //////////////////////////////////////////////////////////////////////////////// unregistersymbol(*) dealloc(*)
This can result in over-calculation of building statistics, which can lead to bugs.Old:
Hi, updated to Edit 1.1223334444 wrote: ↑Sun Dec 11, 2022 6:27 amWe need the "- Unlock All Buildings [Including Wonders]" function, please help us!
Unlocks all buildings, including wonders, and removes the blueprint needs from them.
Unlock All Buildings includes Wonders.
Great Work,Thank you!DhaosCollider wrote: ↑Thu Dec 08, 2022 9:37 amI created a table too.
Not as many options as in the OP's table, but I think you can have a carefree Tropico life.
Options:Notes:Spoiler
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- Cheat Engine: Compact Mode
- Unlock All Buildings
- Unlock All Upgrades
- Unlock All Workmodes
- Unlock All Edicts
- Quick Level Up For Edicts
- Efficiency Bonus Factor
- bonus
- Ignore Building Construction Cost
- Ignore Building Blue Print Cost
- Ignore Building Quick Build Cost
- Ignore Upgrade Cost
- Ignore Hiring Foreign Worker Cost
- Ignore Road Cost
- Ignore Agent Interaction Cost
- Resource Price Export Multiplier
- Swiss Money To Money Conversion Multiplier
- Always Convincing Talks
- Agent/Worker Stats Editor
- REQ: View target agent/worker information on the game.
- Pointer->T6UIInfoAgentLikes
- P->T6Agent
- Age
- ServerNextBirthdayDate
- LifeState
- bIsAgentRoleKnown
- AgentRole
- WealthLevelOverride
- HappinessLevel
- CriminalExperience
- HasShadyDeal
- HouseholdMeals
- HouseholdMealsQuality
- EducationPoints
- FactionState.Orientation
- FactionState.IsRevealed
- bWasFactionLeader
- IsWorking
- IsOnStrike
- bIsDrunk
- IsImmuneToBadHealthcare.ReferenceCount
- TouristRatingBonus
- PersonalExperienceBonus
- DrunkUntil
- IsOnWayToPrison
- bIsInteracting
- bIsMarkedForAction
- bIsTank
- bIsSearchingForHome
- bIsCurrentlyRegisteredInDataCollector
- LastTimeWorkedInMilitaryBuilding
- Location.X
- Location.Y
- Location.Z
- ReplicatedSegmentPathTravelDistance
<pointers>
- Pointer->World
- P->T6GameInstance
- P->T6PlayerController
- P->T6PlayerState
- EconomyStats.money.Value
- EconomyStats.bIsMoneyUnlimited
- EconomyStats.SwissMoney.Value
- RaidPoints
- MaxRaidPoints
- PopulationMilitaryMultiplier
- PlayerEra
- PreviousHires
- bConstitutionSigned
- ConstitutionSignedMonth
- ConstitutionSignedYear
- bForeignAidDisabled
- ResearchPoints
- bResearchPointsUnlimited
- MandateRemainingTime
- AlreadyLostMandate
- BuildingConstructionCostMultiplier
- BuildingBluePrintCostMultiplier
- BuildingQuickBuildCostMultiplier
- UpgradeCostMultiplier
- HiringForeignWorkerCostMultiplier
- RoadCostMultiplier
- AgentInteractionCostMultiplier
- ResourcePriceExportMultiplier
- SwissMoneyToMoneyConversionMultiplier
- IsMandateTimeFreezed
- VictoryPoints
- Distractions
- ConvincingTalks
- EndEventTokens
- TouristFeeModifier
<addresses>
- NamePoolData
- GUObjectArray
- pointer
Edit 2:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game v19 (902) ~.
- Added Unlock All Edicts, Quick Level Up For Edicts, Efficiency Bonus Factor, Always Convincing Talks.
Tropico6-Win64-Shipping.CTReply:Old:
Edit 1:Edit 0:
- Added Unlock All Buildings, Unlock All Upgrades, Unlock All Workmodes.
Tropico6-Win64-Shipping.CT
- Tropico6-Win64-Shipping.CT
Hi, try Efficiency Bonus Factor.
Too many bonus, however, can completely break the game.
Add 10.0 and my port was overflowing with cargo ships.Old:
Replace the code in Unlock All Buildings with the following code.1223334444 wrote: ↑Sun Dec 11, 2022 6:52 pmBut some buildings, such as the Ministry and Wonders are Unique, can only build one.
We want to build more for creating beautiful scenery.
(The old table can help us do this while unlocking the building.)However, this code makes a unique building not unique.Code: Select all
[ENABLE] registerlabel(undo_buliding_category) //////////////////////////////////////////////////////////////////////////////// trace_era_override: db EB //////////////////////////////////////////////////////////////////////////////// mem0x01: cmp eax,02 ja @f mov byte ptr [rsi+14],04 undo_buliding_category: readmem(trace_buliding_category,7) jmp return trace_buliding_category: jmp mem0x01 nop 2 return: [DISABLE] //////////////////////////////////////////////////////////////////////////////// trace_era_override: db 74 //////////////////////////////////////////////////////////////////////////////// trace_buliding_category: readmem(undo_buliding_category,7) //////////////////////////////////////////////////////////////////////////////// unregistersymbol(*) dealloc(*)
This can result in over-calculation of building statistics, which can lead to bugs.Hi, updated to Edit 1.1223334444 wrote: ↑Sun Dec 11, 2022 6:27 amWe need the "- Unlock All Buildings [Including Wonders]" function, please help us!
Unlocks all buildings, including wonders, and removes the blueprint needs from them.
Unlock All Buildings includes Wonders.
DhaosCollider wrote: ↑Thu Dec 08, 2022 9:37 amI created a table too.
Not as many options as in the OP's table, but I think you can have a carefree Tropico life.
Options:Notes:Spoiler
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- Cheat Engine: Compact Mode
- Unlock All Buildings
- Unlock All Upgrades
- Unlock All Workmodes
- Unlock All Edicts
- Quick Level Up For Edicts
- Efficiency Bonus Factor
- bonus
- Ignore Building Construction Cost
- Ignore Building Blue Print Cost
- Ignore Building Quick Build Cost
- Ignore Upgrade Cost
- Ignore Hiring Foreign Worker Cost
- Ignore Road Cost
- Ignore Agent Interaction Cost
- Resource Price Export Multiplier
- Swiss Money To Money Conversion Multiplier
- Always Convincing Talks
- Agent/Worker Stats Editor
- REQ: View target agent/worker information on the game.
- Pointer->T6UIInfoAgentLikes
- P->T6Agent
- Age
- ServerNextBirthdayDate
- LifeState
- bIsAgentRoleKnown
- AgentRole
- WealthLevelOverride
- HappinessLevel
- CriminalExperience
- HasShadyDeal
- HouseholdMeals
- HouseholdMealsQuality
- EducationPoints
- FactionState.Orientation
- FactionState.IsRevealed
- bWasFactionLeader
- IsWorking
- IsOnStrike
- bIsDrunk
- IsImmuneToBadHealthcare.ReferenceCount
- TouristRatingBonus
- PersonalExperienceBonus
- DrunkUntil
- IsOnWayToPrison
- bIsInteracting
- bIsMarkedForAction
- bIsTank
- bIsSearchingForHome
- bIsCurrentlyRegisteredInDataCollector
- LastTimeWorkedInMilitaryBuilding
- Location.X
- Location.Y
- Location.Z
- ReplicatedSegmentPathTravelDistance
<pointers>
- Pointer->World
- P->T6GameInstance
- P->T6PlayerController
- P->T6PlayerState
- EconomyStats.money.Value
- EconomyStats.bIsMoneyUnlimited
- EconomyStats.SwissMoney.Value
- RaidPoints
- MaxRaidPoints
- PopulationMilitaryMultiplier
- PlayerEra
- PreviousHires
- bConstitutionSigned
- ConstitutionSignedMonth
- ConstitutionSignedYear
- bForeignAidDisabled
- ResearchPoints
- bResearchPointsUnlimited
- MandateRemainingTime
- AlreadyLostMandate
- BuildingConstructionCostMultiplier
- BuildingBluePrintCostMultiplier
- BuildingQuickBuildCostMultiplier
- UpgradeCostMultiplier
- HiringForeignWorkerCostMultiplier
- RoadCostMultiplier
- AgentInteractionCostMultiplier
- ResourcePriceExportMultiplier
- SwissMoneyToMoneyConversionMultiplier
- IsMandateTimeFreezed
- VictoryPoints
- Distractions
- ConvincingTalks
- EndEventTokens
- TouristFeeModifier
<addresses>
- NamePoolData
- GUObjectArray
- pointer
Edit 2:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game v19 (902) ~.
- Added Unlock All Edicts, Quick Level Up For Edicts, Efficiency Bonus Factor, Always Convincing Talks.
Tropico6-Win64-Shipping.CTReply:Old:
Edit 1:Edit 0:
- Added Unlock All Buildings, Unlock All Upgrades, Unlock All Workmodes.
Tropico6-Win64-Shipping.CT
- Tropico6-Win64-Shipping.CT
Hi, try Efficiency Bonus Factor.
Too many bonus, however, can completely break the game.
Add 10.0 and my port was overflowing with cargo ships.Old:
Replace the code in Unlock All Buildings with the following code.1223334444 wrote: ↑Sun Dec 11, 2022 6:52 pmBut some buildings, such as the Ministry and Wonders are Unique, can only build one.
We want to build more for creating beautiful scenery.
(The old table can help us do this while unlocking the building.)However, this code makes a unique building not unique.Code: Select all
[ENABLE] registerlabel(undo_buliding_category) //////////////////////////////////////////////////////////////////////////////// trace_era_override: db EB //////////////////////////////////////////////////////////////////////////////// mem0x01: cmp eax,02 ja @f mov byte ptr [rsi+14],04 undo_buliding_category: readmem(trace_buliding_category,7) jmp return trace_buliding_category: jmp mem0x01 nop 2 return: [DISABLE] //////////////////////////////////////////////////////////////////////////////// trace_era_override: db 74 //////////////////////////////////////////////////////////////////////////////// trace_buliding_category: readmem(undo_buliding_category,7) //////////////////////////////////////////////////////////////////////////////// unregistersymbol(*) dealloc(*)
This can result in over-calculation of building statistics, which can lead to bugs.Hi, updated to Edit 1.1223334444 wrote: ↑Sun Dec 11, 2022 6:27 amWe need the "- Unlock All Buildings [Including Wonders]" function, please help us!
Unlocks all buildings, including wonders, and removes the blueprint needs from them.
Unlock All Buildings includes Wonders.
Very cool table. Can we have an option for mines / automatic mines and oil rigs? Infinite resources or similar.DhaosCollider wrote: ↑Thu Dec 08, 2022 9:37 amI created a table too.
Not as many options as in the OP's table, but I think you can have a carefree Tropico life.