Europa Universalis IV v1.28.3.0 STEAM (GM and More) 2019-Feb-05

Upload your cheat tables here (No requests)
User avatar
Jasinn
Expert Cheater
Expert Cheater
Posts: 91
Joined: Fri Aug 04, 2017 1:34 pm
Reputation: 21

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Jasinn » Tue Dec 18, 2018 5:08 pm

2.8.2's up btw :x

Ganymedes
Noobzor
Noobzor
Posts: 13
Joined: Sat Nov 18, 2017 7:24 pm
Reputation: 3

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Ganymedes » Wed Dec 19, 2018 3:36 am

but the tables are still working somehow

User avatar
Jasinn
Expert Cheater
Expert Cheater
Posts: 91
Joined: Fri Aug 04, 2017 1:34 pm
Reputation: 21

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Jasinn » Wed Dec 19, 2018 5:30 pm

Ganymedes wrote:
Wed Dec 19, 2018 3:36 am
but the tables are still working somehow
Oop, no assert then ig, didn't have time to check it out in game, and yeah... ": x" makes a mad face lmao, while I meant a silent one with it's mouth shut LOL.

Azazsd
What is cheating?
What is cheating?
Posts: 2
Joined: Sun Dec 23, 2018 3:22 pm
Reputation: 0

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Azazsd » Sun Dec 23, 2018 3:24 pm

Its not working at all, please update to the current version.
Thanks in advance

Furby
Noobzor
Noobzor
Posts: 14
Joined: Mon Apr 24, 2017 9:28 pm
Reputation: 2

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Furby » Sat Jan 05, 2019 12:41 am

Maybe the Compact Disc Extension can work and give us only the Console via Ironman?

DevMaster92
What is cheating?
What is cheating?
Posts: 4
Joined: Sat Jul 15, 2017 12:48 am
Reputation: 2

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by DevMaster92 » Sun Jan 06, 2019 6:16 pm

Any update for current version 1.28.2?

User avatar
CompactDisc
Fearless Donors
Fearless Donors
Posts: 411
Joined: Tue Mar 07, 2017 11:52 am
Reputation: 333

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by CompactDisc » Sun Jan 06, 2019 8:24 pm

The previous version still works guys. Please just use the 1.28.1 version.
Happy table making!

Donations are very welcome and will go primarily to buying games/dlc for tables:
https://www.patreon.com/CompactDisc

Azazsd
What is cheating?
What is cheating?
Posts: 2
Joined: Sun Dec 23, 2018 3:22 pm
Reputation: 0

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Azazsd » Thu Jan 10, 2019 2:03 am

Compactdiscs' extension does appear to be working, but not the base table posted by recifense, just checked

User avatar
CompactDisc
Fearless Donors
Fearless Donors
Posts: 411
Joined: Tue Mar 07, 2017 11:52 am
Reputation: 333

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by CompactDisc » Fri Jan 11, 2019 10:54 am

Azazsd wrote:
Thu Jan 10, 2019 2:03 am
Compactdiscs' extension does appear to be working, but not the base table posted by recifense, just checked
Very odd, I'm using reci's table without issues.
Happy table making!

Donations are very welcome and will go primarily to buying games/dlc for tables:
https://www.patreon.com/CompactDisc

Nobumon
What is cheating?
What is cheating?
Posts: 2
Joined: Mon Nov 12, 2018 1:50 am
Reputation: 1

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Nobumon » Sat Jan 12, 2019 10:21 pm

Table works fine for me.

Whisperer
Cheater
Cheater
Posts: 25
Joined: Wed Apr 12, 2017 7:52 pm
Reputation: 3

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Whisperer » Thu Jan 17, 2019 2:33 am

Recifense's table seems to work just fine on my game, even though it appears to be missing the instructions (comments). Some of the province-pointers in CompactDisc's table may need some revision however. Local Autonomy stays at 0 even though it's 35-75 in many of my provinces (I overextended a bit). So now my game slows down to a crawl since my reformation depends on low autonomy. Oh, well.

Which reminds me, I'd recommend against using the Quick Province Ownership function. Things get really weird. I accidentally had it on while at war and as expected every province I had occupied became mine as soon as I clicked on it. But afterwards the game seems to half-think it still belongs to the previous owner, giving me a Casus Belli to reconquer it and the previous owner a penalty for having the wrong religion/culture (since I converted it). Only gets fixed once the previous owner no longer considers it a core province. No problem for me, players should just be aware of this.

User avatar
CompactDisc
Fearless Donors
Fearless Donors
Posts: 411
Joined: Tue Mar 07, 2017 11:52 am
Reputation: 333

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by CompactDisc » Thu Jan 17, 2019 5:47 pm

Whisperer wrote:
Thu Jan 17, 2019 2:33 am
Recifense's table seems to work just fine on my game, even though it appears to be missing the instructions (comments). Some of the province-pointers in CompactDisc's table may need some revision however. Local Autonomy stays at 0 even though it's 35-75 in many of my provinces (I overextended a bit). So now my game slows down to a crawl since my reformation depends on low autonomy. Oh, well.

Which reminds me, I'd recommend against using the Quick Province Ownership function. Things get really weird. I accidentally had it on while at war and as expected every province I had occupied became mine as soon as I clicked on it. But afterwards the game seems to half-think it still belongs to the previous owner, giving me a Casus Belli to reconquer it and the previous owner a penalty for having the wrong religion/culture (since I converted it). Only gets fixed once the previous owner no longer considers it a core province. No problem for me, players should just be aware of this.
You're correct about the autonomy pointers. Try replacing the address with pProvince+21C. That should do it.

As for the quick ownership, that seems like a bug in Reci's table. He probably didn't alter all the necessary values in the script.
Happy table making!

Donations are very welcome and will go primarily to buying games/dlc for tables:
https://www.patreon.com/CompactDisc

Whisperer
Cheater
Cheater
Posts: 25
Joined: Wed Apr 12, 2017 7:52 pm
Reputation: 3

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Whisperer » Thu Jan 17, 2019 6:02 pm

It already is +21C, sorry.

Upon further exploration, the quick ownership is indeed very messed up. The province is controlled and owned by me, but the game mechanics still think it belong to the original owner. So I keep getting Casus Belli to conquer it among other things. No problem, I like taking them legitimately anyways.

EDIT:
I discovered the "States" pointer under technology, so 175 states later (and -5 Territories?) I now have 0% Autonomy and am very much closer to my ultimate goal of conquering the world using a tiny one-province native American tribe and converting everybody to Animism. Thanks!

EDIT2:
Looks like the Autonomy works when it's not at minimum. So when the minimum is 75%, that will be reflected as 0 in the table. Bit confusing, since setting it higher didn't change anything in the past, but so be it.

User avatar
CompactDisc
Fearless Donors
Fearless Donors
Posts: 411
Joined: Tue Mar 07, 2017 11:52 am
Reputation: 333

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by CompactDisc » Fri Jan 18, 2019 2:31 pm

Whisperer wrote:
Thu Jan 17, 2019 6:02 pm
It already is +21C, sorry.

Upon further exploration, the quick ownership is indeed very messed up. The province is controlled and owned by me, but the game mechanics still think it belong to the original owner. So I keep getting Casus Belli to conquer it among other things. No problem, I like taking them legitimately anyways.

EDIT:
I discovered the "States" pointer under technology, so 175 states later (and -5 Territories?) I now have 0% Autonomy and am very much closer to my ultimate goal of conquering the world using a tiny one-province native American tribe and converting everybody to Animism. Thanks!

EDIT2:
Looks like the Autonomy works when it's not at minimum. So when the minimum is 75%, that will be reflected as 0 in the table. Bit confusing, since setting it higher didn't change anything in the past, but so be it.
Ah, the Autonomy in the table is the 'Base' Autonomy. The 75% minimum autonomy is a modifier, those are not accounted for in the table (it's hard to do so, would require programming code to find all modifiers).
Happy table making!

Donations are very welcome and will go primarily to buying games/dlc for tables:
https://www.patreon.com/CompactDisc

User avatar
Jasinn
Expert Cheater
Expert Cheater
Posts: 91
Joined: Fri Aug 04, 2017 1:34 pm
Reputation: 21

Re: Europa Universalis IV v1.28.1.0 STEAM (GM and More) 2018-Dec-11

Post by Jasinn » Sat Jan 19, 2019 4:06 pm

Any way to make the autonomy and devastation modifier work only for your nation's provinces? Because when I'm in a war, and I click on an enemy's province while having the autonomy freezed to 0, they immediately lose the "War Exhaustion" from devastation and autonomy :P.

Post Reply

Who is online

Users browsing this forum: afallintree, GasMax, Google Adsense [Bot], justiny, KS212, variante