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Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Mon Jul 09, 2018 2:33 pm
by websmith
[QUOTE="user.no.888, post: 51335, member: 7396"]Thank you for your reply.

How can I use the code?

Could you please give me some instructions?[/QUOTE]



The script above is dependent on the normal EU4 table, i.e. [USER=68]@Recifense[/USER] 's table.



So what you do is select all the code above, copy it to your clip board.



then you open up Cheat engine and loads the table and activate it, then place the cursor somewhere inside the table and paste, and the text "Dynasty" should appear with possibility to change it.

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Mon Jul 09, 2018 8:25 pm
by user.no.888
[QUOTE="websmith, post: 51400, member: 3529"]The script above is dependent on the normal EU4 table, i.e. [USER=68]@Recifense[/USER] 's table.



So what you do is select all the code above, copy it to your clip board.



then you open up Cheat engine and loads the table and activate it, then place the cursor somewhere inside the table and paste, and the text "Dynasty" should appear with possibility to change it.[/QUOTE]

THANX, once again!

I hope that [USER=781]@CompactDisc[/USER] could implement this in his pointers...



EDIT:

It only changes the Dynasty of the ruler, right?

Do you know how to change the Dynasty of the heir & the consort?

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Tue Jul 10, 2018 7:35 am
by websmith
[QUOTE="user.no.888, post: 51432, member: 7396"]THANX, once again!

I hope that [USER=781]@CompactDisc[/USER] could implement this in his pointers...



EDIT:

It only changes the Dynasty of the ruler, right?

Do you know how to change the Dynasty of the heir & the consort?[/QUOTE]

Yes, only the ruler - but I am guessing that the heir and consort is not far from it in terms of addresses, and it will certainly use same kind of offsets.

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Tue Jul 10, 2018 9:24 am
by websmith
websmith, post: 51461, member: 3529 wrote:Yes, only the ruler - but I am guessing that the heir and consort is not far from it in terms of addresses, and it will certainly use same kind of offsets.
There you go, combined.



First one is ruler, second is heir, last is consort

Code: Select all






  

    

      6583

      "Dynasty"

      

      0000FF

      4 Bytes

      pPlayer

      

        6c

        890

      

      

        

          6580

          "Dynasty Name (>=16)"

          

          0000FF

          String

          16

          0

          0

          1

          pPlayer

          

            4

            6c

            890

          

        

      

    

    

      6584

      "Dynasty"

      

      0000FF

      4 Bytes

      pPlayer

      

        6C

        8A0

      

      

        

          6585

          "Dynasty Name (>=16)"

          

          0000FF

          String

          16

          0

          0

          1

          pPlayer

          

            4

            6c

            8A0

          

        

      

    

    

      6586

      "Dynasty"

      

      0000FF

      4 Bytes

      pPlayer

      

        6C

        8B0

      

      

        

          6587

          "Dynasty Name (>=16)"

          

          0000FF

          String

          16

          0

          0

          1

          pPlayer

          

            4

            6c

            8B0

          

        

      

    

  




Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Thu Jul 12, 2018 1:42 pm
by rorschach502
Do you have problems with sync and crash game in multiplayer?

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Thu Jul 12, 2018 6:53 pm
by covya
[QUOTE="rorschach502, post: 51689, member: 19399"]Do you have problems with sync and crash game in multiplayer?[/QUOTE]

yes, cheat engine will always cause out of sync in multiplayer. These cheats are for single player only.

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Fri Jul 13, 2018 6:20 pm
by user.no.888
websmith, post: 51468, member: 3529 wrote:There you go, combined.



First one is ruler, second is heir, last is consort

Code: Select all




      6583

      "Dynasty"

      

      0000FF

      4 Bytes

      pPlayer

      

        6c

        890

      

      

        

          6580

          "Dynasty Name (>=16)"

          

          0000FF

          String

          16

          0

          0

          1

          pPlayer

          

            4

            6c

            890

          

        

      

    

    

      6584

      "Dynasty"

      

      0000FF

      4 Bytes

      pPlayer

      

        6C

        8A0

      

      

        

          6585

          "Dynasty Name (>=16)"

          

          0000FF

          String

          16

          0

          0

          1

          pPlayer

          

            4

            6c

            8A0

          

        

      

    

    

      6586

      "Dynasty"

      

      0000FF

      4 Bytes

      pPlayer

      

        6C

        8B0

      

      

        

          6587

          "Dynasty Name (>=16)"

          

          0000FF

          String

          16

          0

          0

          1

          pPlayer

          

            4

            6c

            8B0

          

        

      

    

  



Dear sir,

I am really grateful to you.

Thank you so much.

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Fri Jul 20, 2018 3:50 pm
by CompactDisc
[QUOTE="user.no.888, post: 51432, member: 7396"]THANX, once again!

I hope that [USER=781]@CompactDisc[/USER] could implement this in his pointers...



EDIT:

It only changes the Dynasty of the ruler, right?

Do you know how to change the Dynasty of the heir & the consort?[/QUOTE]

It'll be in the next version of the table. Would do it now, but I have to leave the house now :)

Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Mon Jul 23, 2018 5:05 pm
by Ioannes
Turns out the government and (national) culture pointers were goofed, but not entirely broken. A bit of time with [USER=781]@CompactDisc[/USER] on Discord, and this fix happened to come by.



It's the exact same as the table he has posted, but the Government/Culture pointers work, so you can have your prussian monarchy as Kongo again. :P

Re: Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Wed Sep 05, 2018 2:51 pm
by Jasinn
Can we expect a table tomorrow? :)

Re: Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Thu Sep 06, 2018 4:25 pm
by Jasinn
The update's out btw ^^

Re: Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Thu Sep 06, 2018 8:10 pm
by eriXD
Hi, just to let you know, I've updated the linux "console in ironman mode" table. A few things have changed and my solution seems to be a bit too simplistic... Also, I have yet to verify that achievements actually work.
I actually don't know how big the "linux eu4 ironman cheating community" is, but since I create these tables anyway ¯\_(ツ)_/¯

Maybe, should I be using Windows anytime soon, I'll have one ready for that, too... but I guess someone else will have done it by then...

Anyway, the table can be found here.

Re: Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Fri Sep 07, 2018 1:34 am
by Recifense
Hi guys,

I started working on the table. I intend to publish it tomorrow.

Cheers!

Re: Europa Universalis IV v1.25.1.0 STEAM (GM and More) 2018-Apr-09

Posted: Fri Sep 07, 2018 5:57 pm
by HYPE
I have added some additional pointers for version 1.25.1

  • You can now change your Army- & Navy- Leader Fire, Shock, Maneuver & Siege pips by having a General assigned to an army / ship.
  • Furthermore I have added a new pointer that lets you change the Attacker- & Defender-Rolls of an ongoing Battle. Now you can set one value to 9 and the other to 0 to always gain the perfect outcome in each Battle.
  • Another added pointer is the option to add / change your General & Rulers Traits. So you can make your Ruler Immortal, Just and Careful and your Army-Generals "Master of Arms" & your Navy-Generals "Extortioner"