Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

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user.no.888
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Re: Europa Universalis IV v1.22.1.0 STEAM (GM and More) 2017-Jun-20

Post by user.no.888 » Thu Aug 17, 2017 1:07 pm

OzbyBray wrote:
Thu Aug 17, 2017 1:53 am
is it possible to get a 1.22.2 table for the beta?
The game has been updated to 1.22.2.0 [7645] // the tables will not work...

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Recifense
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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by Recifense » Thu Aug 17, 2017 4:01 pm

Hi guys,

A table was added for version 1.22.2.0 (7645). Please look at the first post.

Cheers!
Status: Followin up

For Old Tables, PM or E-mail me.

I now have an active account at PATREON (Recifense Cheers).

https://www.patreon.com/user?u=6383777

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by CompactDisc » Thu Aug 17, 2017 7:34 pm

Recifense wrote:
Thu Aug 17, 2017 4:01 pm
Hi guys,

A table was added for version 1.22.2.0 (7645). Please look at the first post.

Cheers!
I'm sad to say I can't do the extension table until Monday at the earliest.
I'm currently busy with work for 12 hours per day and my weekends are fully booked as well.
Anyone willing to update the extension, feel free to do so.

Chances are that the extension works already and needs no fixes; but no guarantees.

user.no.888
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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by user.no.888 » Fri Aug 18, 2017 6:57 pm

CompactDisc wrote:
Thu Aug 17, 2017 7:34 pm
Recifense wrote:
Thu Aug 17, 2017 4:01 pm
Hi guys,

A table was added for version 1.22.2.0 (7645). Please look at the first post.

Cheers!
I'm sad to say I can't do the extension table until Monday at the earliest.
I'm currently busy with work for 12 hours per day and my weekends are fully booked as well.
Anyone willing to update the extension, feel free to do so.

Chances are that the extension works already and needs no fixes; but no guarantees.
I can confirm that it is working without any problems - at least on my end (win10)

Ioannes
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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by Ioannes » Mon Aug 21, 2017 9:53 am

I will run a test today if I have time; I'll make sure to update this comment if/when I do.

EDIT: No uni today due to sick teacher, so I had some time. I didn't thoroughly test everything but the pointers I did all worked perfectly.

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by Nilarion » Mon Aug 21, 2017 3:37 pm

Is it possible play ironman with mods like in Crusader Kins 2?

pãovelho
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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by pãovelho » Mon Aug 28, 2017 12:02 am

Autonomy is not working and also could you add devastation option when you got time?Thanks for the table

DekTheWizard
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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by DekTheWizard » Thu Aug 31, 2017 6:11 pm

How can I use the religion pointers for a province under the default pointers? I am unable to find the addresses for the religion pointers, does anyone know where I can find them?

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by pãovelho » Thu Aug 31, 2017 11:01 pm

CompactDisk Do you use pointer scanning to find province values im looking foward to find province values like development,roads,fort level and other valies in the game March of Eagles

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by CompactDisc » Fri Sep 01, 2017 4:48 pm

pãovelho wrote:
Thu Aug 31, 2017 11:01 pm
CompactDisk Do you use pointer scanning to find province values im looking foward to find province values like development,roads,fort level and other valies in the game March of Eagles
That game works completely differently from the new Paradox games, it's written on the old engine. I recommend looking up tables for EU3 to see how it was done. I don't recall using cheat engine on that myself though.

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by CompactDisc » Fri Sep 01, 2017 5:01 pm

DekTheWizard wrote:
Thu Aug 31, 2017 6:11 pm
How can I use the religion pointers for a province under the default pointers? I am unable to find the addresses for the religion pointers, does anyone know where I can find them?
They are in this extension:
viewtopic.php?f=4&t=109&p=758#p758

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by pãovelho » Sat Sep 02, 2017 1:50 pm

CompactDisc wrote:
Fri Sep 01, 2017 4:48 pm
pãovelho wrote:
Thu Aug 31, 2017 11:01 pm
CompactDisk Do you use pointer scanning to find province values im looking foward to find province values like development,roads,fort level and other valies in the game March of Eagles
That game works completely differently from the new Paradox games, it's written on the old engine. I recommend looking up tables for EU3 to see how it was done. I don't recall using cheat engine on that myself though.
thanks for the info, im a noob using cheat engine the best i can do is to find pointers i know very little about memory stuff

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by Tricona » Wed Sep 13, 2017 1:46 pm

Is there a way to have the table automatically activate all sub-menus(Like general info, estates, country info etc)?

A heads up that Current Imperial Authority is not working correctly CompactDisc. It works up until the first reform is passed, then turns to a max 32-bit value(4294967296) and is useless for the rest of the game. Not the hardest value to find with a search tho.

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Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Post by afraidless » Wed Sep 13, 2017 7:45 pm

Tricona wrote:
Wed Sep 13, 2017 1:46 pm
Is there a way to have the table automatically activate all sub-menus(Like general info, estates, country info etc)?
bind all the 'sub-menus' to toggle frozen with the same hotkey (eg num+), save the table, voilà. ;)

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