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Satellite Reign (2016-10-13)

Posted: Thu Apr 06, 2017 6:38 am
by Shinkansen
Simple table for Satellite Reign, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1003
1. Tested game version V1.13.06 CL:15123. May work on other versions.

2. Manager.
"Money Set to Massive?" sets Money to massive.
"Staff Set to Massive?" sets Research Staff to massive.

3. SkillManager.
Allows the following to be modfied.
- "m_AgentDataSyncList -> XP".
- "m_AgentDataSyncList -> Level".
- "m_AgentDataSyncList -> m_AvailableSkillPoints".


V1002
1. Tested game version V1.06.02 CL:13450. May work on other versions.


V1001
1. AIEntity.
"Health, Shield, Armor Set to Max?" sets Health, Shield, Armor to max (effectively Godmode).

2. AgentData.
"Skill Points Set to Massive?" sets Skill Points to massive.
Allows the following to be modfied.
- XP.
- Level.

3. ItemData.
"Quantity Set to Massive?" sets Item Quantity to massive.

4. ProgressionManager.
"Staff Set to Massive?" sets Research Staff to massive.


V1000
1. Tested game version V1.02 CL:11504. May work on other versions.

2. AIEntity.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Energy Set to Max?" sets Energy to max.
"Set to Invulnerable & Infinite Stamina?" set to Invulnerable and Infinite Stamina.
"Stats Set to Massive?" sets Stats to massive.
"Set to No Detect Enemies?" sets Vision and Hearing range to 0, effectively can't be detected by enemies.

3. MoneyManager.
"Money Set to Massive?" sets Money to massive.

4. Hackable.
"Hacked Timers Set to Max?" sets Hacked timers to max, effectively don't need to rehack.

Satellite Reign (2016-10-13)

Posted: Sat Jun 30, 2018 4:02 am
by sage3k
Thank you for the table, I'll try it out shortly but wanted to show my thanks for your work and efforts.