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Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Thu Nov 09, 2023 1:45 am
by Aaron90
Arara wrote:
Thu Nov 09, 2023 12:33 am
Aaron90 wrote:
Thu Nov 09, 2023 12:26 am
tafoplaka wrote:
Tue Nov 07, 2023 8:07 pm
Once more :D I'm waiting for a hero!
Here you go. From the guy who abandoned Fearless.
you should make a new post instead of here lol

in my honest opinion this thread should be locked and abandon, just like reci abandoning us here
I disagree. This is the only way many people in here are able to get their hands on the table from that guy.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Thu Nov 09, 2023 2:27 am
by tafoplaka
Aaron90 wrote:
Thu Nov 09, 2023 1:45 am
I disagree. This is the only way many people in here are able to get their hands on the table from that guy.
i also agree to this. I mean to keep tables here.

And thanks for sharing the new version as well :D

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Thu Nov 09, 2023 11:27 am
by dnt400311
we need the extension table updated

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sun Nov 12, 2023 5:44 pm
by dnt400311
anyone gonna update the extension table?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 12:24 am
by NotFromThisWorld
I have pretty much no prior experience with this but i updated the Pointers from the Extension Table for myself and figured I might as well upload it for others till someone more competent comes along.
No guarantees but it works for me.

Note: I didn't fix (and test) everything (especially Gov or Religion) but most should work (I mainly use it for estates).
The Enable Console still worked.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 5:01 am
by Ninel56
NotFromThisWorld wrote:
Mon Nov 13, 2023 12:24 am
I have pretty much no prior experience with this but i updated the Pointers from the Extension Table for myself and figured I might as well upload it for others till someone more competent comes along.
No guarantees but it works for me.

Note: I didn't fix (and test) everything (especially Gov or Religion) but most should work (I mainly use it for estates).
The Enable Console still worked.


Europa Universalis IV v1.36.0.0 Extension - WIP.CT
Thanks, it works perfectly (at least the estates do)! Is Namelessy not active anymore? I really appreciate it!
Also, I know I'm asking for a lot, but when you form Persia as Quara Quyonlu, you actually get a sixth estate - the Qizibash. Do you think it's possible to add functionality to the table for it?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 8:50 am
by NotFromThisWorld
Ninel56 wrote:
Mon Nov 13, 2023 5:01 am
NotFromThisWorld wrote:
Mon Nov 13, 2023 12:24 am
I have pretty much no prior experience with this but i updated the Pointers from the Extension Table for myself and figured I might as well upload it for others till someone more competent comes along.
No guarantees but it works for me.

Note: I didn't fix (and test) everything (especially Gov or Religion) but most should work (I mainly use it for estates).
The Enable Console still worked.


Europa Universalis IV v1.36.0.0 Extension - WIP.CT
Thanks, it works perfectly (at least the estates do)! Is Namelessy not active anymore? I really appreciate it!
Also, I know I'm asking for a lot, but when you form Persia as Quara Quyonlu, you actually get a sixth estate - the Qizibash. Do you think it's possible to add functionality to the table for it?
Well hopefully he is and fixes the other Stuff because i have no idea about the more complicated things.
I did a quick run and added the 6th Estate though. Works fine for me.
Here you go:

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 11:38 am
by Insane_Laughter
NotFromThisWorld wrote:
Mon Nov 13, 2023 8:50 am
Well hopefully he is and fixes the other Stuff because i have no idea about the more complicated things.
I did a quick run and added the 6th Estate though. Works fine for me.
Here you go:


Europa Universalis IV v1.36.0.0 Extension - WIP v2.CT
Would it be possible for you to fix the province pointers for natives and settlers?
I cannot at the moment edit those parameters (Number of Settlers, Number of Natives, Native Aggressiveness and Native Ferocity).

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 3:07 pm
by Nipun
For those still waiting Enjoy!

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 4:17 pm
by NotFromThisWorld
Insane_Laughter wrote:
Mon Nov 13, 2023 11:38 am
NotFromThisWorld wrote:
Mon Nov 13, 2023 8:50 am
Well hopefully he is and fixes the other Stuff because i have no idea about the more complicated things.
I did a quick run and added the 6th Estate though. Works fine for me.
Here you go:


Europa Universalis IV v1.36.0.0 Extension - WIP v2.CT
Would it be possible for you to fix the province pointers for natives and settlers?
I cannot at the moment edit those parameters (Number of Settlers, Number of Natives, Native Aggressiveness and Native Ferocity).
Thankfully this was also not too hard by just changing the Offsets a bit.
Enjoy.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Nov 13, 2023 4:23 pm
by ryteousknowmad
Thank you all so much for putting effort into making this work! I love the extension part and am super grateful for all your effort <3

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Fri Nov 24, 2023 1:19 am
by Furby
Europa Universalis IV v1.36.0.0 Extension - WIP v3.CT
A question, for what I see, some pointers not working.

In Technology:

Administrive, Development, Production and Trade Efficency
Governing Capacity
Max Promoted Cultures

Someone can fix it? I always play with this value modified a bit.

But for understand better, what happens to CompactDisk, he not release anymore? For what I have read, Recifense release something at peoples after they pay him, but Compact did the same thing? Or simple disappear for others reasons?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sat Nov 25, 2023 12:03 am
by NotFromThisWorld
Furby wrote:
Fri Nov 24, 2023 1:19 am
Europa Universalis IV v1.36.0.0 Extension - WIP v3.CT
A question, for what I see, some pointers not working.

In Technology:

Administrive, Development, Production and Trade Efficency
Governing Capacity
Max Promoted Cultures

Someone can fix it? I always play with this value modified a bit.

But for understand better, what happens to CompactDisk, he not release anymore? For what I have read, Recifense release something at peoples after they pay him, but Compact did the same thing? Or simple disappear for others reasons?
SInce we still don't have any real saviors I tried my luck again. Fixed Pointers for Technology and most of Religion. That should now be most pointers.
Couldn't find a Pointer for Persian Influence though (Value is 4 Byte x1000, if someone else wants to try their luck).

Full Credits to Namelessy. I just fixed some Pointers.

edit: Found a Pointer for Persian Influence as well.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sat Nov 25, 2023 12:34 pm
by Ganymedes
Furby wrote:
Fri Nov 24, 2023 1:19 am
Europa Universalis IV v1.36.0.0 Extension - WIP v3.CT
But for understand better, what happens to CompactDisk, he not release anymore? For what I have read, Recifense release something at peoples after they pay him, but Compact did the same thing? Or simple disappear for others reasons?
if i remember correctly compact announced he would no longer have time to update the extension way before recifense stopped posting his table here, he even updated once or twice after the announcement but then he stopped

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sat Nov 25, 2023 7:30 pm
by Namelessy
Updated the extension table. Most pointers should be updated, but I have probably missed some. Credit to BringChaos who found lots of them.