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Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Thu Dec 06, 2018 1:11 pm
by CompactDisc
There have been a large amount of updates for many games this month, so please be patient for the new table, Reci is really busy.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Thu Dec 06, 2018 6:37 pm
by Zxeait
I know he queued CK2, but mods and your table helps compensate for that, Compact.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Thu Dec 06, 2018 7:07 pm
by CoffeeKitty
looking forward to an update for this, thanks for everything btw ref :)

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Thu Dec 06, 2018 7:53 pm
by CompactDisc
Zxeait wrote:
Thu Dec 06, 2018 6:37 pm
I know he queued CK2, but mods and your table helps compensate for that, Compact.
If only it were possible to enable modded achievements on Stellaris too ;)
PS: I created a discord server to discuss Paradox cheat tables specifically. It's an experiment I'd like to run :)
It'll help get things to my attention quicker, hopefully.
[Link]

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Thu Dec 06, 2018 8:53 pm
by Nibelton
CompactDisc wrote:
Thu Dec 06, 2018 1:11 pm
There have been a large amount of updates for many games this month, so please be patient for the new table, Reci is really busy.
Image

quick fix for cheat junkies
stellaris.CT
Pointer for Empire Creation
(2.63 KiB) Downloaded 100 times

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 1:09 am
by Recifense
Hi guys,

I have already started to work on version 2.2.0. by the first analysis it will take a while.

Cheers!

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 2:09 am
by Nibelton
there are wierd (probably hardcoded) beheviour that reset your ethics to maximum ethic points.
so you have to create your empire,b4 pressing start set back to thier original value,then after game have been created set ethic point equal to points spend

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 11:07 am
by covya
Nibelton wrote:
Thu Dec 06, 2018 8:53 pm
CompactDisc wrote:
Thu Dec 06, 2018 1:11 pm
There have been a large amount of updates for many games this month, so please be patient for the new table, Reci is really busy.
Image

quick fix for cheat junkiesstellaris.CT
I can't get the traits section to work, the values are just ??. The civic & ethic section works fine

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 2:28 pm
by Nibelton
try to restart your game for the memory to realign.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 2:56 pm
by Alaunus
CompactDisc wrote:
Thu Dec 06, 2018 7:53 pm
[...]
If only it were possible to enable modded achievements on Stellaris too ;)
[...]
Yes please.

Given that ck2 has gotten his last hurray (apparently a large chunk of the team is being allocated to other projects after holy fury) it would be awesome if stellaris and eu4 would allow achievements with changed checksums at some point. Vanilla eu4 I can almost stomach for the sake of collecting but vanilla stellaris is just ..... bland.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 3:15 pm
by CompactDisc
Alaunus wrote:
Fri Dec 07, 2018 2:56 pm
Given that ck2 has gotten his last hurray (apparently a large chunk of the team is being allocated to other projects after holy fury
Please state your sources for this, as far as I heard they will continue making DLC as long as it sells enough. The expectation was to have Jade Dragon as last DLC, but the numbers have not disappointed, so they made Holy Fury. And now they will take a look at how that sells to determine the further life cycle of CK2.
Alaunus wrote:
Fri Dec 07, 2018 2:56 pm
it would be awesome if stellaris and eu4 would allow achievements with changed checksums at some point. Vanilla eu4 I can almost stomach for the sake of collecting but vanilla stellaris is just ..... bland.
I'd rather focus on Stellaris for the modded achievements for the same reason.
After I'll look at EU4 and HOI4.

Though I'm still going to be fixing the current CK2 functionality first. It's just not intuitive enough yet.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 4:15 pm
by Alaunus
Damned if I recall where exactly I read that tidbit about a lot of ck2 team members getting shifted around. Fits the 'last swansong theme' every other holy fury review is proclaiming though.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 5:59 pm
by FoxyX22
I recall reading on one of the previous DLCs, i think it was Reapers Due, that they only planned for 2 or 3 more expansions. And we've had 3 since then, so thats why im kinda expecting it to be the end. I hope they make some more expansions but im ok if they decide to end it.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 6:59 pm
by Elterin
The game has been hotfixed to 2.2.1.

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Posted: Fri Dec 07, 2018 9:55 pm
by Ioannes
One of the EU4 devs did claim that he was going to get an extra design team member for EU4 coming form CK2 after Holy Fury.