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Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Fri Sep 22, 2017 12:22 pm
by CapNikollas
Recifense is a hero without a cape. Thanks Reci

Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Fri Sep 22, 2017 9:01 pm
by PR3D4TOR
Thank you for your work!

Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Sat Sep 23, 2017 1:45 am
by Recifense
Hi guys.

Testing has just started.

Cheers!

Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Sat Sep 23, 2017 1:49 am
by TranscendPerfection
Recifense wrote:
Sat Sep 23, 2017 1:45 am
Hi guys.

Testing has just started.

Cheers!
*proceeds to spend 12 hours "testing" and gets lost in the fun*

Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Sat Sep 23, 2017 3:13 am
by Recifense
Recifense wrote:
Sat Sep 23, 2017 1:45 am
Hi guys.

Testing has just started.

Cheers!
Released. Please look at the first post. (Sat Sep 23, 2017 12:12 am) Around Midnight. :)

Cheers!

Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Sat Sep 23, 2017 3:13 am
by Recifense
TranscendPerfection wrote:
Sat Sep 23, 2017 1:49 am
Recifense wrote:
Sat Sep 23, 2017 1:45 am
Hi guys.

Testing has just started.

Cheers!
*proceeds to spend 12 hours "testing" and gets lost in the fun*
LOL.

Cheers!

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-22

Posted: Sat Sep 23, 2017 7:55 am
by mulrich
The anomaly scan risk thing doesn't seem to work.

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-22

Posted: Sat Sep 23, 2017 8:45 am
by Angel of Darkness
first of all dude thanks for the awesome work but can you also add something for trait points

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-22

Posted: Sat Sep 23, 2017 9:31 am
by vaporwork
Yeah the first anomaly scan get me a critical failure, the second also a failure, after 50+ anomalies the failure rate is way above 5%, so something most went wrong

Re: Stellaris v1.0.2-1.7.4 Steam (GM and More) 2017-Jun-17

Posted: Sat Sep 23, 2017 5:13 pm
by afraidless
Recifense wrote:
Sat Sep 23, 2017 3:13 am
Recifense wrote:
Sat Sep 23, 2017 1:45 am
Hi guys.

Testing has just started.

Cheers!
Released. Please look at the first post. (Sat Sep 23, 2017 12:12 am) Around Midnight. :)

Cheers!
nice. though, latest dlc is a real joke. paradox is slacking. anyway, go recifense! :)

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-23

Posted: Sat Sep 23, 2017 9:16 pm
by Recifense
Hi guys,

The last table was updated with script version 7.8 (a fix for Anomaly Risk).

Cheers!

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-23

Posted: Sat Sep 23, 2017 9:30 pm
by cjtaser367
HEY RECIFENSE WHY DID YOU REMOVE QUICK PLANET TERRAFORMING WHY!!!!!!!!!!!!!!!

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-23

Posted: Sat Sep 23, 2017 9:52 pm
by crazymoniker
cjtaser367 wrote:
Sat Sep 23, 2017 9:30 pm
HEY RECIFENSE WHY DID YOU REMOVE QUICK PLANET TERRAFORMING WHY!!!!!!!!!!!!!!!
Probably because it conflicted with something else, or he was unable to find the relevant code section, but wanted to get the table out as quickly as possible.

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-23

Posted: Sat Sep 23, 2017 10:05 pm
by Recifense
cjtaser367 wrote:
Sat Sep 23, 2017 9:30 pm
HEY RECIFENSE WHY DID YOU REMOVE QUICK PLANET TERRAFORMING WHY!!!!!!!!!!!!!!!
Hi there,

Terraform option was removed a long time ago. Since a terraformer was not needed anymore. Without a terraformer I don't know which player is terraforming the planet.

But, at the same time, I added a "Selected Planet Info". As soon as you choose the terraforming of a planet, with paused game, have a look at that section of the table and copy the content of "Days necessary to Terraform ==>" to "Days already passed to Terraform ==>" and will finish it when you unpause the game.

Cheers!

Re: Stellaris v1.0.2-1.8.0 Steam (GM and More) 2017-Sep-23

Posted: Sun Sep 24, 2017 6:58 am
by Phaux
Any chance of a trait editing option again?