Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07

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Julien
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Julien »

Darrenb209 wrote:
Mon May 22, 2017 8:18 pm
CompactDisc wrote:
Mon May 22, 2017 4:12 pm
I officially can not reproduce any issues with the tables :/
I can use any option combined with the console hack.

Maybe try re-downloading both tables? I think there is a bug in CE that corrupts tables sometimes.
I got them both working. I did two things different, the first is I redownloaded, the second is that I merged the tables before activating either of the scripts.

Thanks.
This worked for me.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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CompactDisc
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by CompactDisc »

Has anyone figured out a way to get the Megastructures option working consistently for construction ships?

Edit:
Commenting out line 1260 to 1265 makes it work (but also for AI of course).

Code: Select all

 test edi,edi
 jz _ExitBP4

 mov esi,[edi+00000090]
 cmp esi,[iOwnerID]
 jne _ExitBP4
So the issue must be with the EDI register. The OwnerID must be retrieved elsewhere. Right?

Sxsxarael
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Sxsxarael »

Any idea what to edit in the script to change minimum resources value?

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CompactDisc
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by CompactDisc »

Sxsxarael wrote:
Thu Jun 01, 2017 10:55 pm
Any idea what to edit in the script to change minimum resources value?
The values are currently based on the current maximum storage levels so you'd have to rewrite a bit.
You can use the pointers to freeze the values though if you like.

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Recifense
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Recifense »

Hi guys,

Thank you for taking part on the survey.

I now have an active account at PATREON. Just look for Recifense Cheers.

Cheers!

bladechampion
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by bladechampion »

Recifense wrote:
Sat Jun 03, 2017 5:02 pm
Hi guys,

Thank you for taking part on the survey.

I now have an active account at PATREON. Just look for Recifense Cheers.

Cheers!
Done, Reci and thanks for all the work you put into the tables and for doing it for so long :)

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Recifense
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Recifense »

bladechampion wrote:
Sat Jun 03, 2017 7:51 pm
Recifense wrote:
Sat Jun 03, 2017 5:02 pm
Hi guys,

Thank you for taking part on the survey.

I now have an active account at PATREON. Just look for Recifense Cheers.

Cheers!
Done, Reci and thanks for all the work you put into the tables and for doing it for so long :)
Thank you, mate.

Have you been charged with an extra fee?

Cheers!

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Recifense
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Re: Stellaris v1.0.2-1.6.2 Steam (GM and More) 2017-May-12

Post by Recifense »

Darrenb209 wrote:
Sat May 13, 2017 8:04 pm
If I wasn't suffering through monetary problems right now I'd support you, when I get those problems fixed I'd still do it.
Hi Darrenb209,

No problem. your intention is enough for me.

Cheers!

bladechampion
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by bladechampion »

Recifense wrote:
Sun Jun 04, 2017 4:46 pm
bladechampion wrote:
Sat Jun 03, 2017 7:51 pm
Recifense wrote:
Sat Jun 03, 2017 5:02 pm
Hi guys,

Thank you for taking part on the survey.

I now have an active account at PATREON. Just look for Recifense Cheers.

Cheers!
Done, Reci and thanks for all the work you put into the tables and for doing it for so long :)
Thank you, mate.

Have you been charged with an extra fee?

Cheers!
Hi Reci, yeah it was a small charge for VAT that was extra. But I guess I would rather pay that extra fee and the actual pledge to go to you and not the website taking half the proceeds or something. Then again I have no idea how Patreon works when processing money. :D

Sxsxarael
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Sxsxarael »

Can you edit the minimum resources per tile?

razerdoh
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by razerdoh »

Game has been updated to 1.7.2 (5030)

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Lord Blade
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Lord Blade »

Yeah, hopefully we can get the table and the extension table updated for the current version.

tebtengri
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by tebtengri »

Final Fantasy Stormblood launches tonight so I'm in no rush personally but good luck to everyone else awaiting tables.

Specula
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Specula »

tebtengri wrote:
Thu Jun 15, 2017 6:45 pm
Final Fantasy Stormblood launches tonight so I'm in no rush personally but good luck to everyone else awaiting tables.
Yes, and World of Warcraft Patch 7.2.5, the next tier of raiding patch dropped at the same time. I assume people will be busy for a while.

Trebs
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Re: Stellaris v1.0.2-1.6.1 Steam (GM and More) 2017-May-13

Post by Trebs »

Specula wrote:
Fri Jun 16, 2017 11:36 am
tebtengri wrote:
Thu Jun 15, 2017 6:45 pm
Final Fantasy Stormblood launches tonight so I'm in no rush personally but good luck to everyone else awaiting tables.
Yes, and World of Warcraft Patch 7.2.5, the next tier of raiding patch dropped at the same time. I assume people will be busy for a while.
Well, for some of us that don't play FF or WoW then its not that easy. :p ;)

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