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Re: Raft

Posted: Sat Oct 10, 2020 3:23 pm
by fantomas
I played the game using different language and the offsets didn't change in the game - They are specific to the update, nothing else.
I put in my previous post the list of scripts from the old table that offsets changed in Update 12 and I would suggest you to not use them... for real, if you do not want your game to crash in the time or your game save to be corrupted. It is better for you to use the new table.
BR
fantomas

Re: Raft

Posted: Sat Oct 10, 2020 4:00 pm
by Akira
Elterin wrote:
Sat Oct 10, 2020 4:41 am
Well, the previous table worked for me, this one just crashed my game on activation.
Make sure you have the latest game version installed.

Re: Raft

Posted: Sat Oct 10, 2020 6:27 pm
by JeffxBon
Any way I can have infinite paint on my brush?

Re: Raft

Posted: Sat Oct 10, 2020 7:32 pm
by fantomas
@JeffxBon
Use 'UNLIMITED ITEMS' script

Re: Raft

Posted: Sat Oct 10, 2020 10:32 pm
by JeffxBon
fantomas wrote:
Sat Oct 10, 2020 7:32 pm
@JeffxBon
Use 'UNLIMITED ITEMS' script
it doesn't work for me. at one point I had all the paint on the brush without making it. but I don't know how I did it

Re: Raft

Posted: Sun Oct 11, 2020 6:43 am
by fantomas
@JeffxBon
The paints are items, be sure those items are in the inventory (not in the gui bar) before activate that script.


Re: Raft

Posted: Sun Oct 11, 2020 5:48 pm
by Elterin
So, it was my computer using too many resources that made me crash, not the table. Sorry.
Note: unlimited items is not working on seeds, for some reason.

Re: Raft

Posted: Sat Oct 17, 2020 6:40 pm
by danv
Unlimited Battery doesn't work for me, all batteries drains as usual

Re: Raft

Posted: Sat Oct 17, 2020 7:22 pm
by seboschan
danv wrote:
Sat Oct 17, 2020 6:40 pm
Unlimited Battery doesn't work for me, all batteries drains as usual
table works perfectly fine for me.

Re: Raft

Posted: Sun Oct 18, 2020 9:55 am
by danv
seboschan wrote:
Sat Oct 17, 2020 7:22 pm
table works perfectly fine for me.
table works fine sure, in general, but does it drains batteries for you in sprinkles and electric purifiers with Unlimited Battery checked?

Re: Raft

Posted: Sun Oct 18, 2020 11:09 am
by Elterin
Same here, battery are drained in all devices except the receptor.

Re: Raft

Posted: Sun Oct 18, 2020 2:41 pm
by seboschan
danv wrote:
Sun Oct 18, 2020 9:55 am
seboschan wrote:
Sat Oct 17, 2020 7:22 pm
table works perfectly fine for me.
table works fine sure, in general, but does it drains batteries for you in sprinkles and electric purifiers with Unlimited Battery checked?
oh it drains yes i didnt notice that mb :D

Re: Raft

Posted: Sun Oct 18, 2020 5:48 pm
by fantomas
Please try this script for Inf Battery

Code: Select all

{ Game   : Raft
  Version: Update 11
  Date   : 2020-02-17
  Author : Fantomas
}

[ENABLE]
//Battery:get_CanGiveElectricity+31
aobscanregion(infBattery,Battery:get_CanGiveElectricity,Battery:get_CanGiveElectricity+5f,4863)
alloc(newmem,$1000,infBattery)

label(code)
label(return)

newmem:
  mov [rax+64],#50

code:
  movsxd  rax,dword ptr [rax+64]
  test eax,eax
  jmp return

infBattery:
  jmp newmem
  nop
return:
registersymbol(infBattery)

[DISABLE]
infBattery:
  db 48 63 40 64 85 C0

unregistersymbol(infBattery)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Battery:get_CanGiveElectricity+31

188777510C8: 48 89 75 F8                    -  mov [rbp-08],rsi
188777510CC: 48 8B F1                       -  mov rsi,rcx
188777510CF: 48 8D AD 00 00 00 00           -  lea rbp,[rbp+00000000]
188777510D6: 49 BB 30 43 70 73 88 01 00 00  -  mov r11,0000018873704330
188777510E0: 41 FF D3                       -  call r11
188777510E3: 85 C0                          -  test eax,eax
188777510E5: 75 1A                          -  jne 18877751101
188777510E7: 48 8B 46 48                    -  mov rax,[rsi+48]
188777510EB: 48 8B C8                       -  mov rcx,rax
188777510EE: 83 39 00                       -  cmp dword ptr [rcx],00
// ---------- INJECTING HERE ----------
188777510F1: 48 63 40 64                    -  movsxd  rax,dword ptr [rax+64]
188777510F5: 85 C0                          -  test eax,eax
// ---------- DONE INJECTING  ----------
188777510F7: 40 0F 9F C0                    -  setg al
188777510FB: 48 0F B6 C0                    -  movzx rax,al
188777510FF: EB 02                          -  jmp 18877751103
18877751101: 33 C0                          -  xor eax,eax
18877751103: 48 8B 75 F8                    -  mov rsi,[rbp-08]
18877751107: 48 8D 65 00                    -  lea rsp,[rbp+00]
1887775110B: 5D                             -  pop rbp
1887775110C: C3                             -  ret 
1887775110D: 00 00                          -  add [rax],al
1887775110F: 00 01                          -  add [rcx],al
}

Re: Raft

Posted: Sat Oct 24, 2020 10:26 pm
by hei28ssk
Anyone know a way to edit tangaroa coins amount

Re: Raft

Posted: Tue Oct 27, 2020 4:16 pm
by Caipa
for tangaroa coins perform a simple search, standard values 4bit, spend some search again (I disabled fast search). only one value remains.