Re: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Posted: Thu Apr 04, 2019 1:34 pm
Update 2.2.7...
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
I just started a new game to test it and both of those worked perfectly fine for me.
Ethics and Civic points aren't working, any of fixing this?CompactDisc wrote: ↑Tue Mar 07, 2017 11:59 am----------------------------------------------
Table Extension for Stellaris v2.2.2!
----------------------------------------------
== By CompactDisc ==
This extension contains an amount of extra pointers and functions for the game. It will allow you to alter more than Recifense's script alone.
Features
- Activate console in ironman (Achievement compatible)
- Pointers to Empire research and resources
- Pointers to amount of tile resources on a planet
- Species creation pointers (Shared with AI, so pause the game while editing in a running game.)
Instructions
Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes.
Once you activate Recifense's script, the pointers should work. You can then save the merged table as a whole if you want to use it again.
If something doesn't work, please post it in this thread so I can fix it.
Discord server
Please join the Paradox Engine discord to discuss Paradox game tables and extensions:
[Link]
Change log
2016-12-06: Updated for Stellaris v1.4.1 (1759) - Extension v2.12
2017-04-10: Updated for Stellaris v1.5.0 (d050) - Extension v2.13
- Added new resources (food/unity/civics)
2017-04-13: Updated for Stellaris v1.5.1 (8818) - Extension v2.14
- Added Reci's megastructure pointers for ease of use (you rock man!)
2017-05-15: Updated for Stellaris v1.6.1 beta (b38e) ) Extension v2.16
- Added instructions for updating the extension (first version, will rewrite later, feedback is welcome)
2017-06-19: Updated for Stellaris v1.6.2 (d7ec)) Extension v2.17
- Removed update instructions (security reasons)
- Removed influence capacity due to Paradox being silly.
2017-10-02: Updated for Stellaris v1.8.0 (3943) Extension v2.18
2017-10-05: Updated for Stellaris v1.8.1 (8a3f) Extension v2.19
2017-10-11: Updated for Stellaris v1.8.2 (135b) Extension v2.20
2017-12-10: Updated for Stellaris v1.9.0 (a2c2) Extension v2.21
2017-12-17: Updated for Stellaris v1.9.1 (83d2) Extension v2.22
2018-01-11: Fix for resource pointers
2018-02-22: Updated for Stellaris v2.0.0 (daf0) Extension v2.23 <- Temporary version without Recifenses table.
2018-02-26: Updated for Recifenses new table - Extension v2.23b
2018-02-26: Updated for Stellaris v2.0.1 (fb8b) Extension v2.24
- Fixed resource pointers, were broken in previous release
2018-03-05: Updated for (beta) Stellaris v2.0.2 (3fbb) Extension v2.25b
- Fixed the disabling of species code, I broke it 2 releases ago Sorry bout that.
2018-03-15: Updated for (beta) Stellaris v2.0.2 (5b9d) Extension v2.26
- Added naval capacity cheat
2018-03-15: Updated for Stellaris v2.0.2 (5e2f) Extension v2.28
2018-04-19: Updated for Stellaris v2.0.3 (6da2) Extension v2.29
2018-12-13: Updated for Stellaris v2.2.1 (bbf4)
2018-12-14: Fixed resources/fleets being auto-frozen in the previous version when looking at the pointers.
2018-12-13: Updated for Stellaris v2.2.2 (5b48)
Wishlist
- Modded Ironman support - Current work in progress
- All repeatable techs at specified level
- Allow building of multiple megastructures (at once)
- Make AIs accept all demands (a yesman script that works only for the player)
Credits
BringChaos - Provided the original console script.
For Stellaris 2.2.7 (ea03), the Ethics Points address is stellaris.exe+11559CC and the Civic Picks address is stellaris.exe+11562C4xilacnog wrote: ↑Sat Apr 13, 2019 6:16 pmEthics and Civic points aren't working, any of fixing this?CompactDisc wrote: ↑Tue Mar 07, 2017 11:59 am----------------------------------------------
Table Extension for Stellaris v2.2.2!
----------------------------------------------
== By CompactDisc ==
This extension contains an amount of extra pointers and functions for the game. It will allow you to alter more than Recifense's script alone.
Features
- Activate console in ironman (Achievement compatible)
- Pointers to Empire research and resources
- Pointers to amount of tile resources on a planet
- Species creation pointers (Shared with AI, so pause the game while editing in a running game.)
Instructions
Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes.
Once you activate Recifense's script, the pointers should work. You can then save the merged table as a whole if you want to use it again.
If something doesn't work, please post it in this thread so I can fix it.
Discord server
Please join the Paradox Engine discord to discuss Paradox game tables and extensions:
[Link]
Change log
2016-12-06: Updated for Stellaris v1.4.1 (1759) - Extension v2.12
2017-04-10: Updated for Stellaris v1.5.0 (d050) - Extension v2.13
- Added new resources (food/unity/civics)
2017-04-13: Updated for Stellaris v1.5.1 (8818) - Extension v2.14
- Added Reci's megastructure pointers for ease of use (you rock man!)
2017-05-15: Updated for Stellaris v1.6.1 beta (b38e) ) Extension v2.16
- Added instructions for updating the extension (first version, will rewrite later, feedback is welcome)
2017-06-19: Updated for Stellaris v1.6.2 (d7ec)) Extension v2.17
- Removed update instructions (security reasons)
- Removed influence capacity due to Paradox being silly.
2017-10-02: Updated for Stellaris v1.8.0 (3943) Extension v2.18
2017-10-05: Updated for Stellaris v1.8.1 (8a3f) Extension v2.19
2017-10-11: Updated for Stellaris v1.8.2 (135b) Extension v2.20
2017-12-10: Updated for Stellaris v1.9.0 (a2c2) Extension v2.21
2017-12-17: Updated for Stellaris v1.9.1 (83d2) Extension v2.22
2018-01-11: Fix for resource pointers
2018-02-22: Updated for Stellaris v2.0.0 (daf0) Extension v2.23 <- Temporary version without Recifenses table.
2018-02-26: Updated for Recifenses new table - Extension v2.23b
2018-02-26: Updated for Stellaris v2.0.1 (fb8b) Extension v2.24
- Fixed resource pointers, were broken in previous release
2018-03-05: Updated for (beta) Stellaris v2.0.2 (3fbb) Extension v2.25b
- Fixed the disabling of species code, I broke it 2 releases ago Sorry bout that.
2018-03-15: Updated for (beta) Stellaris v2.0.2 (5b9d) Extension v2.26
- Added naval capacity cheat
2018-03-15: Updated for Stellaris v2.0.2 (5e2f) Extension v2.28
2018-04-19: Updated for Stellaris v2.0.3 (6da2) Extension v2.29
2018-12-13: Updated for Stellaris v2.2.1 (bbf4)
2018-12-14: Fixed resources/fleets being auto-frozen in the previous version when looking at the pointers.
2018-12-13: Updated for Stellaris v2.2.2 (5b48)
Wishlist
- Modded Ironman support - Current work in progress
- All repeatable techs at specified level
- Allow building of multiple megastructures (at once)
- Make AIs accept all demands (a yesman script that works only for the player)
Credits
BringChaos - Provided the original console script.
ThanksXyarican wrote: ↑Tue Apr 16, 2019 11:23 pmHere is CompactDisc's extension updated for Stellaris 2.2.7 (ea03)
Changelog:Credits:
- Fixed all incorrect pointers
- Fixed Fleet size always 0 script
- Added Starbase size always 0 script based on Fleet size always 0 script
- Added Starbase count pointer
- Added Current skill level pointer
- Added Planet population pointer
CompactDiscBringChaos
- Made the table extension
- Provided the original console script
You're welcomeCompactDisc wrote: ↑Wed Apr 17, 2019 7:06 amThanksXyarican wrote: ↑Tue Apr 16, 2019 11:23 pmHere is CompactDisc's extension updated for Stellaris 2.2.7 (ea03)
Changelog:Credits:
- Fixed all incorrect pointers
- Fixed Fleet size always 0 script
- Added Starbase size always 0 script based on Fleet size always 0 script
- Added Starbase count pointer
- Added Current skill level pointer
- Added Planet population pointer
CompactDiscBringChaos
- Made the table extension
- Provided the original console script