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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Sun Sep 30, 2018 4:46 pm
by SunBeam
@headshot0052: Wasn't you who said this: "Do you know why i can't find any value with cheat engine in this game?I try to search any quantity of itens or money,or skill points"? Well, money is there, items are there, skill point are there. What the fuck are you babbling about? Make up your mind already, for fuck's sake.

@Vortox14: That's why this is MY table, not containing the work of others. Make use of others' tables if you want time of day and other crap. I don't like game "photographers". Find the sharing of random screenshots a boring activity.

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Sun Sep 30, 2018 5:48 pm
by Vortox14
headshot0052 wrote:
Sun Sep 30, 2018 2:59 pm
press 0 make my game crash every time.
For now I'm going to assume you're not trouble shooting as to why the table crashes the game.
Which means you'd want/need to check the following....
  • Table version. (important has some scripts will cause instability in earlier table versions. Then there are earlier tables versions to later game versions scripts that often won't function or again can cause instability.)
  • Game version. (Current table is stable with the current version of 1.51 (Steam/Uplay, US region.)
Re-download the table just to be sure and make sure it's from this forum/topic.
SunBeam wrote:
Sun Sep 30, 2018 4:46 pm
[...]
@Vortox14: That's why this is MY table, not containing the work of others. Make use of others' tables if you want time of day and other crap. I don't like game "photographers". Find the sharing of random screenshots a boring activity.
I don't share screenshots either, I use it to effect game play :).
Though time of day doesn't seem to actually effect the NPC's, it's good for the ambient light. Certain area's are better at night while cave exploring almost requires the day and I don't have meditate to change the time.

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Sun Sep 30, 2018 8:39 pm
by headshot0052
Vortox14 wrote:
Sun Sep 30, 2018 5:48 pm
headshot0052 wrote:
Sun Sep 30, 2018 2:59 pm
press 0 make my game crash every time.
For now I'm going to assume you're not trouble shooting as to why the table crashes the game.
Which means you'd want/need to check the following....
  • Table version. (important has some scripts will cause instability in earlier table versions. Then there are earlier tables versions to later game versions scripts that often won't function or again can cause instability.)
  • Game version. (Current table is stable with the current version of 1.51 (Steam/Uplay, US region.)
Re-download the table just to be sure and make sure it's from this forum/topic.
SunBeam wrote:
Sun Sep 30, 2018 4:46 pm
[...]
@Vortox14: That's why this is MY table, not containing the work of others. Make use of others' tables if you want time of day and other crap. I don't like game "photographers". Find the sharing of random screenshots a boring activity.
I don't share screenshots either, I use it to effect game play :).
Though time of day doesn't seem to actually effect the NPC's, it's good for the ambient light. Certain area's are better at night while cave exploring almost requires the day and I don't have meditate to change the time.
i have the original version(steam and uplay) and i downloaded the last version of his ct,now i just want to hack the quantity of trinket,i want the achieviment that i need to sell 100 trinket at once.
And when i try to hack the quantity,the game crash,i search 4 bits and crashs every time.
And when i press 0 make my game crash too.
Don't know why.

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Sun Sep 30, 2018 8:40 pm
by SunBeam
^ That's the purpose of god mode, for one. And caves are always DARK :)

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Sun Sep 30, 2018 8:40 pm
by SunBeam
You cannot hack trinkets amount. Trinkets are not items. They're "quests".

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Mon Oct 01, 2018 4:16 am
by Vortox14
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
^ That's the purpose of god mode, for one. And caves are always DARK :)
Cave entrances :), deeper in yeah it no longer helps.
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
You cannot hack trinkets amount. Trinkets are not items. They're "quests".
You CAN hack them.. I did it.... not that I have time to show it tonight (work reasons.)

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Mon Oct 01, 2018 10:40 am
by headshot0052
Vortox14 wrote:
Mon Oct 01, 2018 4:16 am
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
^ That's the purpose of god mode, for one. And caves are always DARK :)
Cave entrances :), deeper in yeah it no longer helps.
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
You cannot hack trinkets amount. Trinkets are not items. They're "quests".
You CAN hack them.. I did it.... not that I have time to show it tonight (work reasons.)
I did it! haha :D

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Tue Oct 02, 2018 7:29 am
by SunBeam
As I said.. they are not items. Can be hacked with other scripts (such as the item swapper). You need their hash though from that big of a list. Easy peasy :P

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Tue Oct 02, 2018 12:14 pm
by headshot0052
SunBeam wrote:
Tue Oct 02, 2018 7:29 am
As I said.. they are not items. Can be hacked with other scripts (such as the item swapper). You need their hash though from that big of a list. Easy peasy :P
I hacked search by 4 bit.

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Wed Oct 03, 2018 1:34 am
by deuxdoom
thx for update ! and then Where I find the (not have) Item Hash Code ?

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Sun Oct 07, 2018 3:37 pm
by Duckers
Could you add a line for the cursed pharaohs stones you need to fully upgrade Bayek? Will take for ever with their short respawn rate to max everything.

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Mon Oct 08, 2018 9:09 am
by PolyCapped
Is there a way to edit quest items in the inventory?

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Mon Oct 15, 2018 5:34 pm
by Entis
does anyone have the excel table used in this tutorial here viewtopic.php?p=35387#p35387? The one from fearlessrevolution have differend Ids or Hash or whatever

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Mon Nov 19, 2018 8:39 pm
by Xero
Hey all, new to using pre-made CE tables. I've used CE before to do my own address searching to change things like resource counts and items in Cheat Engine. Tried this out to save some time tracking everything down. For some reason everything seems to be working for me when it comes to resources... Except for Carbon Crystal and Shards of a Star. They just list 000000000 addresses and ?? values.

Image

Any idea what might be going on? I have 0 of both in-game right now. Is that why?

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Posted: Tue Nov 20, 2018 10:33 am
by SunBeam
@Xero: The script is an inventory iterator, meaning it READS your inventory. Do you have at least 1 of each in your inventory? Guess not.