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Re: Everspace - Encounters

Posted: Wed Jan 02, 2019 3:47 am
by KS212
Thank YOU for updating :)

Re: Everspace - Encounters

Posted: Mon Jan 14, 2019 4:01 pm
by gotgot
Thanks.
Sadly, the table doesn't seem to work with the gog drm free version.
I can provide you a version of it if you'd like. :)

Re: Everspace - Encounters

Posted: Fri Jan 18, 2019 2:57 am
by pgain2004
Good Lord, this is super useful.

Re: Everspace - Encounters

Posted: Thu Aug 29, 2019 2:49 pm
by Spoonyman
Hey man any chance of the codex 1.3.4 update?

feedback

Posted: Wed Oct 09, 2019 7:18 pm
by Manji
hey there.
since this game is 80% off at steam right now until 14th, i decided to buy it. i'm not far into the game but until now it feels a bit like risk of rain 2 in space :)
so what's up with this table.. i just tried the last version.
i'm using CE 7.0, bought just the game and not the DLC "encounters".
the game is version v1.3.5.36556.
i somewhat tried to link the steam widget into this comment for the people that want to buy it for just a bit above 5 bucks, but i did not get it to work.
as with the table, i did not try ALL the options because i didn't want to ruin my game.
tried from the top to "rapid fire" and those are the things that still work:
  • inf health
  • inf fuel
  • inf missiles
  • no cooldown
  • rapid fire
maybe all options would work if i had the DLC as well.
this is just a feedback and no call for an update, since i'm happy with the options that work.
well.. it might be a question how to embed that steam widget thingie xD
cheers

[edit]
"credit gain multiplier" works as well. the amount you see floating in space is the original value, but gets added with multiplier to your total.
[edit²]
"sensor range pointer" seems to work as well. set it to 10.0 and you can see pretty far into the sector-part you're in. you have to reenter the value after each jump if you don't also check the "sensor range" box.
[edit³]
the tractor beam script works too. tilde = "ö" on german keyboards. has to be activated after each jump since OP recommends not to freeze it.

Re: Everspace - Encounters

Posted: Thu Oct 10, 2019 12:13 am
by duskerz
I'm also finding the same, with the dlc installed. my rapid fire works but it can easily crash the game. a quick pointer to be calm with missiles if you have infinite missles on, as sometimes it can slow or frame freeze your game too

Re: Everspace - Encounters

Posted: Thu Oct 17, 2019 2:21 pm
by Squall8
Update 16 added.

Re: Everspace - Encounters

Posted: Wed Oct 30, 2019 3:36 am
by Boomshadow
Squall8 wrote:
Thu Oct 17, 2019 2:21 pm
Update 16 added.
Which table is version 16 and is it for version 1.3.5.36556?

use logic or just dl it and try

Posted: Wed Oct 30, 2019 8:59 am
by Manji
Boomshadow wrote:
Wed Oct 30, 2019 3:36 am
Squall8 wrote:
Thu Oct 17, 2019 2:21 pm
Update 16 added.
Which table is version 16 and is it for version 1.3.5.36556?
well, try it with logic.
usually in the first post you find the attachment containers. as you can see in there are files with versions that rise. so the highest entry must be update 16.
when the author posted "update 16 ready", his post got some rep.
the game did not get an update in steam since i posted the version number but squall released an update 16.
so must be for the last version, right?
do you think the authors post would get reputation if it did not work with the mentioned version?
maybe you can answer your question yourself now, everything you need is in the opening post.

by the way: the DLC for everspace is on budget right now in steam.

Re: use logic or just dl it and try

Posted: Thu Oct 31, 2019 5:43 pm
by Boomshadow
Manji wrote:
Wed Oct 30, 2019 8:59 am
Boomshadow wrote:
Wed Oct 30, 2019 3:36 am
Squall8 wrote:
Thu Oct 17, 2019 2:21 pm
Update 16 added.
Which table is version 16 and is it for version 1.3.5.36556?
well, try it with logic.
usually in the first post you find the attachment containers. as you can see in there are files with versions that rise. so the highest entry must be update 16.
when the author posted "update 16 ready", his post got some rep.
the game did not get an update in steam since i posted the version number but squall released an update 16.
so must be for the last version, right?
do you think the authors post would get reputation if it did not work with the mentioned version?
maybe you can answer your question yourself now, everything you need is in the opening post.

by the way: the DLC for everspace is on budget right now in steam.
Hey, thanks for the reply. I should have taken the time to properly asked the question rather than rush it. I did try the latest one thinking that was version 16 because you know... logic! The reason I asked thinking that I may have not downloaded the latest table and totally my fault for not adding this in my question is because a few of the options on the table are not working; inf health, shield, energy and sensor range pointer. Totally picked up the DLC because of the sale, thanks again!

Re: Everspace - Encounters

Posted: Thu Oct 31, 2019 6:22 pm
by Boomshadow
Update. Don't know what I did but now those work. Ignore my previous posts!

Re: use logic or just dl it and try

Posted: Wed Jan 08, 2020 2:31 pm
by Laconda
Boomshadow wrote:
Thu Oct 31, 2019 5:43 pm
Hey, thanks for the reply. I should have taken the time to properly asked the question rather than rush it. I did try the latest one thinking that was version 16 because you know... logic! The reason I asked thinking that I may have not downloaded the latest table and totally my fault for not adding this in my question is because a few of the options on the table are not working; inf health, shield, energy and sensor range pointer. Totally picked up the DLC because of the sale, thanks again!
Hi,

I have the same problem. Do you have any idea what made it work at last?

Not working for me (game version 1.3.5 including Encounters):

Inf Health, Inf Shield, Inf Energy, No Cool, Instant Weapon, Rapid Fire, No Handycaps, Ignore Crafting Req., Sensor Range Pointer.

None of these lets me set the "active" marker.

The others work fine.

Especially "No Crafting Requirement" and "Infinite Health" would be most important for me. Maybe someone could name the address and values necessary for these?

Greetings,
Laconda

EDIT: havent installed the latest version (7.0) of Cheat Engine. Now it works!

EDIT: ...but not "No Crafting Requirement". It still subtracts the ressources when crafting. Am I doing something wrong?

Re: Everspace - Encounters

Posted: Sat Jan 18, 2020 11:37 am
by Laconda
I am not sure if my question was read because it was only in the "edit"-section:

What exactly does "No Crafting Requirements"? I thought I could craft without using any ressources? But this didnt work when I tested.

Greetings, Laconda

Re: Everspace - Encounters

Posted: Sat Mar 02, 2024 5:17 pm
by Jaquio
Hi

Great mod!

Is there any way to enable "slow motion"? The cheat engine "speed hack" option does not function at all in this game?

Thanks