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Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Thu Oct 26, 2023 7:08 am
by Paul44
^ "should be attached to...": actually, it did not as a) the exe is not shown in the wintitle, and b) the gui has not yet been built...
that said:
1. upon loading the CT table, it will ask you to "execute this script": you MUST do so or most features will simply not work ! It looks like you did not do that...? (are you set in 'Dark mode' ?)
2. try this: when getting this error, do [File ~ Open process] and select the game_exe (you might try to select something else first, and THEN select the game... as this will force CE to refresh its memory <= it should ask you if you want to keep current table info, or something in those lines)
3. run game first, then load up table and see if it auto-attaches fine. Or: load table first, then game... Or: load table, and then choose [Select and launch...] in [Tools] menu... <= btw: if you load the table WITHOUT the game running, you should get the full GUI update; if not, you have some serious problem on your side ?! AV perhaps ?

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Thu Oct 26, 2023 3:45 pm
by schrubbi
Paul44 wrote: โ†‘
Thu Oct 26, 2023 7:08 am
^ "should be attached to...": actually, it did not as a) the exe is not shown in the wintitle, and b) the gui has not yet been built...
that said:
1. upon loading the CT table, it will ask you to "execute this script": you MUST do so or most features will simply not work ! It looks like you did not do that...? (are you set in 'Dark mode' ?)
2. try this: when getting this error, do [File ~ Open process] and select the game_exe (you might try to select something else first, and THEN select the game... as this will force CE to refresh its memory <= it should ask you if you want to keep current table info, or something in those lines)
3. run game first, then load up table and see if it auto-attaches fine. Or: load table first, then game... Or: load table, and then choose [Select and launch...] in [Tools] menu... <= btw: if you load the table WITHOUT the game running, you should get the full GUI update; if not, you have some serious problem on your side ?! AV perhaps ?
Thank you so much :)

I actually installed Cheat Engine again and it worked... CE never asked me via popup if i wanted to run the script... (I guess for a different table i must have chosen a weird answer before...) It works flawlessly now. Thank you so much :)

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Sun Dec 10, 2023 8:22 pm
by Harakiri23
Is there a trick to get the teleport to Map selection working more often without a crash? Its like 30% crash at least for me. Even when relatively close, starting teleportation from ground etc

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Mon Dec 11, 2023 7:12 am
by Paul44
^ a. while you can select icons, try to avoid them (use icon_teleport instead)
b. if you teleport much consecutively, do a FT every 5-10 times. (there is a reason why FT - sort of - reloads your save_status, cleaning up all sorts of "leftovers")
c. btw: this also applies to Syndicate (both these titles are - more - peculiar in managing their waypoints)

ps: if you can reproduce a crash, I might be able to look into this...
ps2: check the readme for tips

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Fri Jan 26, 2024 2:11 pm
by corpuscrispy
God mode seems to crash the game after playing with it on for a bit. It's not even just this cheat table, ive tried other trainers and god mode still crashes using those too. Everything else works with no issues. I was able to execute lua and get the lod hack working so i thought that should have disabled the anti cheat. I really hate ubisoft, they refuse to people have fun. Your trainers are the only reason I'm replaying the series.

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Fri Jan 26, 2024 6:28 pm
by Paul44
^ well, that is going to be a pain to find...
The only thing i do is just en/disable that flag (0/1). If that makes the game crash, it means it tries to write to a location different from the health (struct)data ?! Before you enable, can you check if the health_value is still correct ?
(i have not tested this, but manually lowering your health will eventually auto-refill by the game)
=> when that happens correctly, you can - normally - set the godmode flag as well safely...

ps: "expand" the (greyed) '(pCameraManager)', and in that list, you'll see [Godmode (= 1)] line. copy/paste that entry in your addresslist (below [Errors & Settings...]). now, instead of using the script in the table, set this one to '1' if you want godmode... and see what happens thereafter... t.i. IF the health_value is valid at that moment !
=> these days, I let this happen in the asm code itself (still "old school" here). IF this solves the crashing, then DO report back and I'll update the table accordingly !!!

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Tue Feb 06, 2024 8:19 am
by corpuscrispy
This seems to be working for me after doing all those things now. Seeing how the health values behave i think the problem was I was using ACUfixes to desync myself and restart when I screwed up missions, after doing the things you said and not using desync anymore it seems to be working with god mode now. Thanks!!

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Sun Apr 07, 2024 12:15 pm
by elsid
oh my, just wanted to Thank you for this, it's like "reboot Windows first", was searching up and down as I had the same issue (first time).

@Paul44 Thanks for the table !
schrubbi wrote: โ†‘
Thu Oct 26, 2023 3:45 pm
Paul44 wrote: โ†‘
Thu Oct 26, 2023 7:08 am
^ "should be attached to...": actually, it did not as a) the exe is not shown in the wintitle, and b) the gui has not yet been built...
that said:
1. upon loading the CT table, it will ask you to "execute this script": you MUST do so or most features will simply not work ! It looks like you did not do that...? (are you set in 'Dark mode' ?)
2. try this: when getting this error, do [File ~ Open process] and select the game_exe (you might try to select something else first, and THEN select the game... as this will force CE to refresh its memory <= it should ask you if you want to keep current table info, or something in those lines)
3. run game first, then load up table and see if it auto-attaches fine. Or: load table first, then game... Or: load table, and then choose [Select and launch...] in [Tools] menu... <= btw: if you load the table WITHOUT the game running, you should get the full GUI update; if not, you have some serious problem on your side ?! AV perhaps ?
Thank you so much :)

I actually installed Cheat Engine again and it worked... CE never asked me via popup if i wanted to run the script... (I guess for a different table i must have chosen a weird answer before...) It works flawlessly now. Thank you so much :)

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Mon Apr 08, 2024 3:17 pm
by elsid
Hi,
sorry for digging out this old one...again.

Old guy here trying to get distracted with games and can't do without cheats. At last, I managed to get most of tables to work, gear, skills and this with multiple features. I managed to teleport etc. ...now I'm stuck at this mindless puzzle in the crypt where I'm supposed to jump around with a timer running without notification and camera plus controls changed (I'm on keyboard and mouse). Developers should consider it's not only teens playing games :ph34r:

I can't get the timer working, I tried the "Freeze Timer", used only "paused", tried "remaining Time", watched YT videos how it's supposed to be done but have no brain nor fingers for this...anything I need to specifically consider ? Yes, went a few times through the readme file

Sorry, one more noob question: I use Win11 in dark mode, any way I can change the script so it starts in a way I can see the text ? Apparently it's white and for every menu item I have to change colors (boxes are still not visible but easy to hit every time I load the file, tried to save with my changes but it will load again all white.

Thanks !

lmao, before posting I wanted to check something and got accidentally teleported, so re-started from last checkpoint and managed that dang thing without the cheat, would appreciate any tips for the next one still, this took me too much time :)

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Mon Apr 08, 2024 3:53 pm
by Paul44
^ a. "mindless puzzle in the crypt": you should mention which mission that is ? I haven't played this game in ages...
note: it is quite possible that not all timers are covered by the script. and finding timers in AC titles can be a real pain in the....

b. you can change the background color via [Errors & Settings] (see readme). Find a color to your liking onlilne: it should produce a 6-digit hexvalue; which you can then fill in the appropriate field. Note though that some other users have reported similar issues, and that you probably need to do some experimenting. My colleague #Akira most recent tables have a colorpicker option: so you could try with that, but mind you that the code - it returns - must be reversed then !
(tip: get that colorcode, and try it online first...)
ps: if the code is incorrect, CE will either change everything completely white (or black); can't remember exact details though.

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Wed Apr 24, 2024 6:02 pm
by thibault763
Hi, I try to run the last table ACU_v6.0_Released but I cannot to enabled the script. When I clik on the scare to enable, nothing run.
I don't know if with Windows 11 I need to do some special thing, authorization. I don't understand what I need to do. Especialy with the party of the degut mode or bypass. I not undertand what the need... I found an old table (1.7) this one run well. But probably, the newer will be better.
If someone can help me to resolve the problem. I have the last version of Unity (1.5) from ubisoft account (legal version).
Thanks for your help

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Thu Apr 25, 2024 5:42 am
by Paul44
just to be sure: when you load the table, do you 'accept to execute' ? if you do NOT get that prompt, uninstall/redownload/install CE again... <= get me an image of your table while game is running

ยจ 3 things:
1. right-click the script_line, and it'll show you an error (normally). make prtscrn, upload to imghoster and post q(or pm) link here.
do you get the 'anti-kill' window btw?
2. upload your game_exe and post/pm link to me
3. upload an SFV (see QuickSFV if never done before) of your installation, and pm link to me
(ac/other titles have been updated as of late to introduce latest uconnect ~ no new content though)

your version: standard/extended ?

Re: Assassin's Creed 6 ~ Unity ~ v1.5.0 (Uplay & Steam)

Posted: Thu Apr 25, 2024 10:58 am
by thibault763
Thanks Paul
Reinstall done and now works well.
Thanks for the support.