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Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 7:23 pm
by skillaxin
glitch83 wrote:
Mon Oct 30, 2017 6:59 pm
How to get back the class traits “call reinforcement“ it was disappeared when i dominated urk Hork the legend as my bodyguard.... He has this call reinforcement ability before that. Does somebody experienced the same? Your thought pls and advise. Tnx
I've noticed with the latest table I've been having some minor troubles with the changes being saved. You just have to keep doing it and make sure to choose a picker that isn't exclusive to that Uruk to replace. All you need to do is keep trying. It eventually works after a few tries since every Uruk is unique in some way.

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 7:32 pm
by glitch83
skillaxin wrote:
Mon Oct 30, 2017 7:23 pm
glitch83 wrote:
Mon Oct 30, 2017 6:59 pm
How to get back the class traits “call reinforcement“ it was disappeared when i dominated urk Hork the legend as my bodyguard.... He has this call reinforcement ability before that. Does somebody experienced the same? Your thought pls and advise. Tnx
I've noticed with the latest table I've been having some minor troubles with the changes being saved. You just have to keep doing it and make sure to choose a picker that isn't exclusive to that Uruk to replace. All you need to do is keep trying. It eventually works after a few tries since every Uruk is unique in some way.
Yeah i noticed that auto changes... Anyway do u know the picker name of the call reinformenent in class traits... I mean to restore...?

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 7:35 pm
by KaeR™
If nothing else works you can always just find another Uruk that already has that innate ability, rename him to that uruk you fell inlove with (lol), edit his features to look the same, add the perks you wetdream off and make him your personal slave, i mean bodyguard. Btw, changing his class to Commander did not work for you ?

Another thing,.. I think summon gang has a trigger that activates only when the commander is being damaged (im not sure about this), but if that is corrrect you may have your uruk bodyguard OPed beyond damage (immune to all perhaps) so it wont trigger the horncall.

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 7:59 pm
by skillaxin
glitch83 wrote:
Mon Oct 30, 2017 7:32 pm


Yeah i noticed that auto changes... Anyway do u know the picker name of the call reinformenent in class traits... I mean to restore...?
I find replacing the Uruk's Weakness/Terror pointers with skills has worked best for me.

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 8:15 pm
by fissilecore
SunBeam wrote:
Mon Oct 30, 2017 8:07 pm
In case you've not noticed, seikur0 moved to other games. Some people like new things, unlike others. Peace.
What are you still doing here then? :roll:

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 9:12 pm
by skillaxin
SunBeam wrote:
Mon Oct 30, 2017 8:07 pm
In case you've not noticed, seikur0 moved to other games. Some people like new things, unlike others. Peace.
Good lord dude, you must have zero empathy. Looking at your past posts, you belittle anyone you can so it can make you feel better. How does it feel man? Congrats, you love to make fun of people who know less of CE than you! You must feel like a God when you hop off real life and on to the internet to flick the plebs on the internet.

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 10:13 pm
by Erkor
SunBeam wrote:
Mon Oct 30, 2017 8:07 pm
In case you've not noticed, seikur0 moved to other games. Some people like new things, unlike others. Peace.
He didn't, though.

He made two posts since his last post on this thread.

Instead of being an actual asshole, you could be contributing -- but you don't. No, you instead prefer to be a cynical cunt.

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 11:29 pm
by SteelDragon
ok I go to try and edit my uruks today with version 12.1 and its not working......

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Mon Oct 30, 2017 11:30 pm
by SteelDragon
for me 11.1 was working, then recently I believe since the game was updated it stopped working

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Tue Oct 31, 2017 3:35 am
by MadJester
Yeah SunBeam is a bit of an asshole but i believe he's earned that right; he knows more about CE than most and hes been with the community for ages.
Ya gotta chill.

But still seriously anyone got any idea on how to dupe uruks?

I want anyone who is unlucky enough to raid my forts to regret it instantly;
Made an uruk with a retarded amount of elite traits and the doppler gang trait i wunna fill a fort with him and have an army of this fucker guard the fort XD

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Tue Oct 31, 2017 5:10 am
by KaeR™
The thing is. this section is not about CE or its development towards a game, (thats another section entirely)this is about the tables produced by CE by someone kind enough to share his/her work and for people to talk about.

As for this guy who thinks he has some annointed status for being credited by the author who acts no different than the uruks we try to edit in the game, I say...... stop being a CE table police forcing what you think is right for the course of this thread. There are Authors and there are Users, which one are you? Go to your own Authored thread and be an ass there, where people wont mind. In here you are just another User who helped the author with SOME features on it. and for that you deserve a "thank you". now go away and stop being an ass, yaNerd! Or stay and cummune with us.

.......... Meanwhile

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Tue Oct 31, 2017 6:03 am
by skillaxin
SunBeam wrote:
Tue Oct 31, 2017 2:52 am
Some more monologue self-jerk comments.
I thought you said goodbye in your last comment? Oh well, back to the original topic then.

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Tue Oct 31, 2017 7:24 am
by 1b0d6fe5
Been digging a bit more - sent some stuff to seikur0, so..not much to report yet. Most of the format between the server<->client (game) is understood.
There are some fairly easy ways to get Spoils of War chests, even for people on xbone/ps4.

Additionally, wrote an unpacker for the game files and found some neat stuff. It seems like this game is going to be moddable - though I can imagine it will be a pain in the ass.

Funny shit, though, there's code for randomly spawning NPCs as drunk, "waking up" from being hit while drunk, etc.

Code: Select all

	WakeUp = function ( self, args )
		local Instance = self.scriptId.Instance
		local hitguy = NPC:Cast( args.HitCharacter )

		hitguy:SetSenses(true)
		GameConsole:ChannelDebug(self.MyChannel, "Drunk orc paying attention now, hit by attack")
			WBEventSystem:Remove( hitguy, hitguy.OnCombatHitByAttack, { self.scriptId, self.lookupId, 0xb7159b27hi } );

	end

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Tue Oct 31, 2017 7:57 am
by Cielos
congratulations SunBeam! you've levelled up! you're now a cynical cunt!
...I'm just bored..
should get back to work now...

Re: Middle-earth: Shadow of War (SeiKur0)

Posted: Tue Oct 31, 2017 11:21 am
by maload
what benefit to dupe uruks ? what to do with that editor?