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Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 6:07 pm
by tontsa00
Ignore my previous post's Squall, got everything working, didn't notice dropdown menu where i have to choose weapon i want to edit :)

My reading disorder is getting on my nerves :(

Now that weapon finder works, is there way to make "stats" permanent ?

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 6:20 pm
by CVagts
I'm not seeing EXP Multiplier on the table I have?

Great table otherwise, works like a charm once you get the Regalia.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 6:31 pm
by tontsa00
CVagts wrote:
Wed Mar 07, 2018 6:20 pm
I'm not seeing EXP Multiplier on the table I have?

Great table otherwise, works like a charm once you get the Regalia.
I've used Exp multiplier on [Demo] section, worked fine.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 6:31 pm
by dexo
FadeTM wrote:
Wed Mar 07, 2018 8:42 am
Thanks for your hard work!
is it possible for one of you to add the option "add guest member to the party"?
The guests that can be added are:
1) Iris
2) Ardyn (no battle)
3) Cor 1
4) Cor Old
5) Kingsglaive PG character "Glaive"
6) Aranea
7) Umbra
8) Ravus

and of course Prompto, Ignis, Gladio

maybe there are more, for example Gentiana, but you have to check. On the PS4 version there was Gentiana and Titan

Thanks!
This!! It’s what I’ve been waiting for.
Ps4 also has your custom Glaive, IIRC... That would be so cool

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 6:34 pm
by FadeTM
Yes, Cielos can you do that? The Guest Party Characters options?

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:02 pm
by cdtrico
Hmm I downloaded Cielos' +16 update and activating an option now crashes my game, whereas it didn't before :(

EDIT: Correction all sorts of stuff is crashing my game now like the meal duration editor whereas it didn't before, this is very strange, I've done absolutely nothing differently.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:09 pm
by JimmyPex
Thx for the table. Ist working fine.

Is it possible to add an option to stop time from advancing? The day cycle is way to fast.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:10 pm
by Sauce
The meal editor crashes my game upon expanding the tree, just like demo version did. I don't even have to select any of the sub options. Fully patched and owned Steam version on Win 7 x64.

And ingredients [non-assert] crashed when I disabled it.

I think my cave is collapsing.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:23 pm
by IFireflyl
cdtrico wrote:
Wed Mar 07, 2018 7:02 pm
Hmm I downloaded Cielos' +16 update and activating an option now crashes my game, whereas it didn't before :(

EDIT: Correction all sorts of stuff is crashing my game now like the meal duration editor whereas it didn't before, this is very strange, I've done absolutely nothing differently.
Hey, at least I can now say it wasn't just me screwing things up. :lol:

Cielos did say he was thinking this might be a similar issue to Assassin's Creed: Origins. In that game you had to enable all the scripts at the main screen before you loaded your game or else the game would crash. Hopefully his next update will yield some new information.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:26 pm
by cdtrico
IFireflyl wrote:
Wed Mar 07, 2018 7:23 pm
cdtrico wrote:
Wed Mar 07, 2018 7:02 pm
Hmm I downloaded Cielos' +16 update and activating an option now crashes my game, whereas it didn't before :(

EDIT: Correction all sorts of stuff is crashing my game now like the meal duration editor whereas it didn't before, this is very strange, I've done absolutely nothing differently.
Hey, at least I can now say it wasn't just me screwing things up. :lol:

Cielos did say he was thinking this might be a similar issue to Assassin's Creed: Origins. In that game you had to enable all the scripts at the main screen before you loaded your game or else the game would crash. Hopefully his next update will yield some new information.
Yup, it wasn't you lol.
I'm gonna try that after I'm done validating, but I remember that my button prompts change to PS4 the last time I did that. SO weird, I wish I could just tell the game to not use my m+kb and have button prompts on 360 pad.

EDIT:Tried it at main screen, didn't crash this time, reading what Sunbeam said a few posts after this, I might be having a placebo effect but whatever it works.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:30 pm
by vosszaa
I wait for fully loaded save, move noctis around for a minute then attach the process and the accessories finder still crash for me

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:31 pm
by SunBeam
The reason people ask you to enable scripts at main screen in Origins is the scripts use allocations which fail after engine has allocated its own data in memory (if you are in-game). Has nothing to do with crashing.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:33 pm
by tontsa00
Weird, i've got no crashes, everything works fine for me

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:46 pm
by Kroco
celios table works fine for me, but squall8 table works only if i activated scripts in main menu

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 07, 2018 7:48 pm
by NukeZen
Yep, don't know why, but the game crash also for me every time i try to enable the item finder script. Running the game on Steam.

Edit:
To be more accurate, the crash occur every time i sort the inventory and one of the inventory related script it's active