Page 4 of 8

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Fri Oct 06, 2017 6:20 pm
by Anacra
Thanks for your great work, Kalas. Looking forward to seeing something for EXP, and enchantments on equipment.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Fri Oct 06, 2017 6:21 pm
by Kalas
Anacra wrote:
Fri Oct 06, 2017 6:20 pm
Thanks for your great work, Kalas. Looking forward to seeing something for EXP, and enchantments on equipment.
Oh I forgot about EXP.

EDIT: Seems to work fine.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Fri Oct 06, 2017 10:35 pm
by Lord Blade
Is there a way to undo level gains?
I used the massive stats thing for battle, figuring it would just give me huge stats, but it gave me XP too and set all my guys to max level, and I didn't want that. :(

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 12:44 am
by Dominion
How exactly to "pointers" work? I've been using CE for a while but never used "pointers" before. Having trouble figuring this out so any help is appreciated.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 9:51 am
by Kalas
Lord Blade wrote:
Fri Oct 06, 2017 10:35 pm
Is there a way to undo level gains?
I used the massive stats thing for battle, figuring it would just give me huge stats, but it gave me XP too and set all my guys to max level, and I didn't want that. :(
Yes I just noticed: mov [rax+134],(float)9999 // which is XPRATE.

You can use the Pointers and change each player to lvl 1 or whatever you want, I will probably separate this option from the Super Stats.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 9:53 am
by Kalas
Dominion wrote:
Sat Oct 07, 2017 12:44 am
How exactly to "pointers" work? I've been using CE for a while but never used "pointers" before. Having trouble figuring this out so any help is appreciated.
The pointers is basically a way for people to manually change a specific value, some require to do something before the values can be displayed.

For example in the FighterStats part, you must battle with a person and after his turn is over the pointers will display his "stuff", and so on.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 12:22 pm
by nakint
Thanks for the table.
Plz add max Burst in battle.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 2:14 pm
by Qune
Hey! Awesome work. A question, is it possible to add a feature that speeds up the game or particularly battles?

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 3:22 pm
by Kalas
nakint wrote:
Sat Oct 07, 2017 12:22 pm
Thanks for the table.
Plz add max Burst in battle.
You got to show me a picture of what you mean by "Burst".

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 4:09 pm
by nakint
Kalas wrote:
Sat Oct 07, 2017 3:22 pm
You got to show me a picture of what you mean by "Burst".
[Link]

Maybe max is 3. I just unlock 2.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 4:33 pm
by Anacra
Using the last fighter pointers to edit the exp value works great. Just be careful that you don't give too much exp in one go (so going from level 10 directly to level 20 or something), because the game will not give you the correct perk points and only give you what you get at level 20 (the last level). I am guessing the other stuff like stats and abilities unlock fine, but not 100% on the stats. Just be careful and level the characters one level at a time.

Not sure if there is a more elegant solution to this.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 4:45 pm
by Kalas
nakint wrote:
Sat Oct 07, 2017 4:09 pm
Kalas wrote:
Sat Oct 07, 2017 3:22 pm
You got to show me a picture of what you mean by "Burst".
[Link]

Maybe max is 3. I just unlock 2.
Ehm I don't seem to have that stuff, I guess I need to progress a bit more.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 7:41 pm
by Lord Blade
Yeah, you'll unlock the burst bar not too long into the game. As you progress and level up you'll get more levels of it.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sat Oct 07, 2017 8:23 pm
by Kalas
I see, well If someone can send me a save file that would be great.

Re: Battle Chasers: Nightwar (PATCH 06.10.2017)

Posted: Sun Oct 08, 2017 9:48 am
by udopsenym
Hey,

Love the script! I tried out using the pointers for giving myself enough exp for +1 level, and after a battle it registered and I leveled up.
I then used the "ItemInstance", entered inventory, and changed the value of two weapons level from lvl 13 to 17. They both got their damaged updated, but there's no visual indicator that they're lvl 17 - still "level 13" in game. Tried saving and reloading, entering and exiting battles etc. Anyone know any tips? This is not a big deal, though. But might be a clue why it's the only thing not working after save & quit? Every other cheat I've tried updates the game UI.

Here's the big issue: After leveling said weapons up I wanted to try again. I wanted to level one down from 17 to 15. Now every time I load the script, cheat engine freezes when I tick "ItemInstance". I have my inventory open, mousing over etc before loading the script, just like I did when it worked moments before. Using CE 6.7 and never had any problems with this script or the other one you posted before. Steam, latest game version on x64.

Anyone know what's the issue is here? I'll try and load a backup save. Also Kalas, I can send you a save with Burst lvl 3 if you still need one.
Thanks so much for making the script!