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Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 8:45 am
by Venoman98
Guys, please tell me how you find which bytes are responsible for giving the character skills and profiency
I want to try to do the same on macOS

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:09 am
by EvenLess
daninthemix wrote:
Sat Aug 19, 2023 8:45 am
Can anyone advise on how to use *any* of the existing trainers / tables to do super damage? It seems like its not possible?
Sure it is. Just add some crazy weapon bonus.

Take a look at the booster shot in my last table.

Sorry writing on mobile so you'll have look a few posts up where I quote / link to the post with the attachments.

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:12 am
by Exenon
Does anyone know the uuid of Mizora's dress?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:20 am
by quagzlor
browdybrembo wrote:
Fri Aug 18, 2023 4:31 pm
quagzlor wrote:
Fri Aug 18, 2023 4:21 pm
Mandark02 wrote:
Fri Aug 18, 2023 4:13 pm
Does anyone know how to bring Jaheira back? She bid the dust in a fight, and I want her back :(
just use a scroll of revivify, or talk to Withers
hey bro do you happen to know why using a healing spell is causing me to die?
are you somehow undead? else some locations will damage you if you try to do certain things.
i'd say check your buffs, there may be some environmental effect

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:22 am
by EyeOfTheMind86
Avike wrote:
Sat Aug 19, 2023 4:41 am
Here is some things iv found, not sure if anyone has added these but here you go.

Permanent Passives:

Child of The Moonmaiden (Auto-revive on your turn with 1HP)

Code: Select all

"SHA_NightsongResurrection"
Tharchiate Vigour (+20 temp HP per long rest)

Code: Select all

"CursedTome_FalseLife"
Quickspell Flinger (Cantrips that cost an action cost a bonus action instead)

Code: Select all

"MAG_Warlock_Quickened_Cantrips_Passive"
Adroit Caster (Cantrips targeting foes and allies can target an additional creature)

Code: Select all

"MAG_Extended_Target_Cantrip_Passive"
Arcane Battery (The next spell you cast doesn't cost a spell slot.)

Code: Select all

"MAG_MagicItemPoweredCast_Passive"
Which cheat engine command script allows to use those codes?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:39 am
by daninthemix
EvenLess wrote:
Sat Aug 19, 2023 9:09 am
daninthemix wrote:
Sat Aug 19, 2023 8:45 am
Can anyone advise on how to use *any* of the existing trainers / tables to do super damage? It seems like its not possible?
Sure it is. Just add some crazy weapon bonus.

Take a look at the booster shot in my last table.

Sorry writing on mobile so you'll have look a few posts up where I quote / link to the post with the attachments.
Where do I find that? There are now so many tables, and they need to be merged etc.

EDIT: as in where do I find the booster shot?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:43 am
by Goldflinger
How do you force dice rolls to always score a 20 using this table exactly?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 9:55 am
by themaoci
Goldflinger wrote:
Sat Aug 19, 2023 9:43 am
How do you force dice rolls to always score a 20 using this table exactly?
second option from top in dice rolls section it works for 1 character only so you will need to switch characters and reenable that

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 10:07 am
by thehoneybadverine
how can i remove passives? currntly i have immune to wildshape and i want to remove it please

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 10:10 am
by Reaper1222
hi is there a way for an option that allows me to learn spells through scrolls as a sorcerer?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 10:45 am
by r3ds4int
hi there i just found that Table and wonder if someone can explain to me how i can add items to my inventory .. step by step if possible. I tryed a lil bit but i cant find it out by myself and searching dosent help by over 100 results..

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 10:55 am
by darkestraven
Does anyone have the UUID for "Supply Pack"?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 11:13 am
by randoguy
Could you add a always roll low option? Like a counterpart to the Set minimum roll, Set Maximum Roll? please and thank you :D

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 11:19 am
by tmc
Anorr wrote:
Fri Aug 18, 2023 8:03 pm
Howdy

I've seen requests to get spells working with spells slots and upcast, then I stumbled upon this:

Code: Select all

UnlockSpell(Target_Stoneskin,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom)
UnlockSpell(Target_ConjureElemental_Container,MostPowerful,e9127b70-22b7-42a1-b172-d02f828f260a)
First is obviously the spell, then we have:

Code: Select all

AddChildren -- Ads all upcast variants of the spell
MostPowerful -- Cast at the highest spell variant unlocked, used for warlock slots
Third is the resource used to cast the spell:

Code: Select all

d136c5d9-0ff0-43da-acce-a74a07f8d6bf -- Standard spell slot
e9127b70-22b7-42a1-b172-d02f828f260a -- Warlock spell slot
And the first example has a Wisdom casting stat override at the end.
i don't know much about codes, but is this something to put on the CT? How?

Re: z Baldur's Gate 3

Posted: Sat Aug 19, 2023 11:21 am
by Trip
darkestraven wrote:
Sat Aug 19, 2023 10:55 am
Does anyone have the UUID for "Supply Pack"?
Camp Supplies(80) a24a2ca2-a213-424c-833d-47c79934c0ce