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Dark Souls Remastered

Posted: Tue Jun 12, 2018 3:32 pm
by GoreFast
hey is it possible to make animation cancel into Idle stance script like in DS3 CT?

Dark Souls Remastered

Posted: Tue Jun 12, 2018 4:29 pm
by Sol.CT
[QUOTE="FACEFACE02, post: 48892, member: 17071"]Does anyone know a way to make your world even more prone to invasions, even more so than with a dried fingers?



Edit: Also, anyway to add a dark spirit to the black crystal? or anyway to combat a hacker? being invaded by unkillable dark spirits is slightly irritating and I don't know how to use CE to counter them.[/QUOTE]



Change their CharType in Session info to "White Summon."



This will allow you to Black Crystal them out. You can even make a script that sets everyone in the session as a White Phantom, and Black Crystal them out. This only works as a host, of course.

Dark Souls Remastered

Posted: Tue Jun 12, 2018 5:45 pm
by odEmppa
[QUOTE="notPhokz, post: 49000, member: 338"]It is not true.[/QUOTE]

Can you forceinvade them while youre blocked in steam or how its working?

Dark Souls Remastered

Posted: Wed Jun 13, 2018 1:03 am
by notPhokz
Table has been updated. Pavuk ported "Leave Session" and "Kick out" functions from Debug Menu and so I added them to the "Session Info".

[QUOTE="odEmppa, post: 49083, member: 18242"]Can you forceinvade them while youre blocked in steam or how its working?[/QUOTE]

Blocking people doesn't do anything in DSR. This is not Playstation 4.

[QUOTE="GoreFast, post: 49065, member: 18473"]hey is it possible to make animation cancel into Idle stance script like in DS3 CT?[/QUOTE]

Probably clientsided.

Dark Souls Remastered

Posted: Wed Jun 13, 2018 3:20 am
by darksepul
[QUOTE="notPhokz, post: 49109, member: 338"]Blocking people doesn't do anything in DSR. This is not Playstation 4.

[/QUOTE]



That's what I keep telling people but they are so delusional.



Thanks for the camera update!

Dark Souls Remastered

Posted: Wed Jun 13, 2018 12:15 pm
by jb2277laser
how do i boost the health of a NPC for RTSR critical testing.

Dark Souls Remastered

Posted: Wed Jun 13, 2018 12:34 pm
by rarted
Is the Recently played with option going to be implemented into session info? It's alot more convenient.

Dark Souls Remastered

Posted: Wed Jun 13, 2018 1:12 pm
by diduzthejoke89
dark souls rem version 1.01.1 item swap dosen't work, i tried with CE 6.7 and 6.8. please help me

Dark Souls Remastered

Posted: Wed Jun 13, 2018 1:46 pm
by odEmppa
[QUOTE="notPhokz, post: 49109, member: 338"]Blocking people doesn't do anything in DSR. This is not Playstation 4.[/QUOTE]



Thats weird cuz i have been blocked multiple time, and after that im unable to invade for them who blocked me.

1528897936

Is there any way to find any effect id with this tablet? like if i get poisoned can i somehow check with effect helper what is the correct id for that effect? not sure if rip English, but if yes, sorry bout that.

Dark Souls Remastered

Posted: Wed Jun 13, 2018 2:17 pm
by StrawberryCheesecake
Hey! I just want to add that name changing is apparently safe if you change it to something "legal". IE: No characters that normally can't be in your name, a name that doesn't exceed the character limit. Cheers!

Dark Souls Remastered

Posted: Wed Jun 13, 2018 2:20 pm
by KjellJoh
Anyone know exactly which cheats are "safe" to use, which won't get you soft or hard banned?



I'm not looking for typical "hacking" and grief-killing stuff, but rather convenience stuff like freeze health, adding upgrade materials while playing offline to prepare the character for online.

Dark Souls Remastered

Posted: Wed Jun 13, 2018 4:22 pm
by notPhokz
[QUOTE="rarted, post: 49154, member: 18508"]Is the Recently played with option going to be implemented into session info? It's alot more convenient.[/QUOTE]

Good idea. Added.

Dark Souls Remastered

Posted: Wed Jun 13, 2018 5:14 pm
by Artorikus
The new table give me an lua error on startup with CE6.7

Dark Souls Remastered

Posted: Wed Jun 13, 2018 10:30 pm
by foxxvi
Is it possible to add throws to your R2's or R1's and if so how?

Dark Souls Remastered

Posted: Thu Jun 14, 2018 10:19 am
by SincerelyBeta
Thanks for all the work, Phokz! This table has been really helpful!



I do have a question, though. Is there a way to negate durability loss from special attacks/effects? When I had your script active, all durability would freeze, except when I'd use a special attack on a weapon that reduces a set amount of durability.



For example, my Dragonslayer Spear wouldn't lose durability normally, but the little thunderbolt attack (1H R2) would reduce it by 20.