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Re: Octopath Traveler 2 [+73]

Posted: Tue Feb 28, 2023 7:23 am
by Theorycrafter
If it's not too much to ask, I would like to request and would very much appreciate this table for the ryujinx version. Thank you!

Re: Octopath Traveler 2 [+73]

Posted: Tue Feb 28, 2023 8:37 am
by keuler5000
This Table is awesome thank you for your hard work sir :-)

Re: Octopath Traveler 2 [+75]

Posted: Wed Mar 01, 2023 7:13 pm
by syncine
First I want to say thanks for this table!
This table works great!
Thanks for your hard work in making this table and then sharing it.

Re: Octopath Traveler 2 [+75]

Posted: Fri Mar 03, 2023 4:16 pm
by Anacra
@Raynard - It looks like the monster list is missing a lot of monsters. I think this list might have been from before the full game released. Can you please update this summon monster list from the full game data?

Re: Octopath Traveler 2 [+77]

Posted: Fri Mar 03, 2023 10:40 pm
by Ella_Loves
Hi hi ^_^ Is it possible to get a cheat like the first game had? where we could change the first job and second job on a character? or possibly one to pick what battle sprite they use? O.O

Re: Octopath Traveler 2 [+77]

Posted: Sun Mar 05, 2023 11:24 am
by xalgo
Please increase capture 100% individually
or
0 Items needed to Placate NPC
Thank you very much

Re: Octopath Traveler 2 [+77]

Posted: Sun Mar 05, 2023 4:55 pm
by jrpglover
I wonder if you can adding "All item" opinion like all weapons, armors and etc

Re: Octopath Traveler 2 [+77]

Posted: Thu Mar 09, 2023 8:19 am
by Anacra
Raynard wrote:
Fri Feb 10, 2023 10:46 pm
Octopath Traveler II Steam
Hi Raynard! Hikari's Skills are incomplete in this table. Since you're no longer playing, I compiled a list of all skills in the below pastebin link. Are you or someone here able to put this into the table? I don't know how to generate the relevant ids for these skills, otherwise I would do it.


Re: Octopath Traveler 2 [+77]

Posted: Fri Mar 10, 2023 6:29 am
by plusoneasian
If you have time can you add the rest of ochettes capturable monsters and hikaris learned moves? loving the trainer so far thanks for the hard work

Re: Octopath Traveler 2 [+77]

Posted: Mon Mar 13, 2023 12:05 am
by CyNide
There's a bug with the max BP script where the person in the 4th slot randomly just doesn't have it any more.

I've tried removing them from my party and swapping them out but the person in the 4th slot never has max BP anymore... it's weird.

I was able to fix it once by just swapping characters in and out but now it seems to be permanently broken. Can you fix it?

EDIT: So after some tinkering around, I realized that if Ochette is in your group and she's not in the very last slot, it screws up the BP script for whoever is in the last slot.... so be warned, always keep Ochette in party slot 4 otherwise that person will not have max BP.

Re: Octopath Traveler 2 [+77]

Posted: Thu Mar 16, 2023 11:10 am
by Test41251
Is it possible to rebattle bosses? Like the final boss, secret boss, etc without having to go back to an old save? Maybe some flag that allows you to refight it or mod?

Re: Octopath Traveler 2 [+77]

Posted: Thu Mar 16, 2023 3:35 pm
by beyondtsjuan
Thank you so much for this CT. BTW I have some bugs with editting items,after editting a new equipment and I can't equip it in the inventory menu but can equip it in equipment menu.How can I fix it? Thank you.

Re: Octopath Traveler 2 [+77]

Posted: Thu Mar 16, 2023 5:05 pm
by jaxsonbateman
Edit: false alarm. In a complete coincidence, just prior to doing this I had obtained the Forbidden Shield, duped it, and optimise-equipped it to my entire party. The Forbidden Shield has the ability of increasing encounter rate, so it was that that was causing the problem. So looks like I'll have to be careful if I optimise my gear. :P Sorry for the unnecessary post; I'll leave it up for posterity I guess.

Hi! Have found the table useful, but having a problem as of tonight and after trying to troubleshoot myself, willing to put it out there and hope someone can help me:

* Used the no encounter script to make some travelling easier
* Somehow, in the course of doing this, encounters not only became active again, but ever since have been tuned up to the extreme. As in a few steps and I'll get an encounter. Script via this table for no encounters no longer works (though script and manually turning off encounters from the DhaosCollider table works)
* Basically, walked from Montwise to the clerics guild with no encounters script active, fast travelled to Clockbank, then after leaving Clockbank super-frequent encounters and script no longer working.
* Trying to troubleshoot myself, couldn't identify what addresses items like Alluring Ribbon (encounter up) or skills live Evasive Maneuvers (encounter down) were modifying in regards to encounter rate. The script to set min and max steps for next encounter seems to do nothing.
* This hasn't entirely bricked my save, but it does mean that I now have to play with massively increased encounters, or am forced to use CE to turn them off - so if anyone can help me find the address to get my encounter rate back down to normal, it'd be greatly appreciated!

Re: Octopath Traveler 2 [+77]

Posted: Mon Apr 03, 2023 5:26 pm
by Jarkes
Is there a way to check progress/edit the value for the "100 Out Cold" achievement?

Re: Octopath Traveler 2 [+77]

Posted: Wed Apr 05, 2023 4:20 am
by Christosophia
CyNide wrote:
Mon Mar 13, 2023 12:05 am
There's a bug with the max BP script where the person in the 4th slot randomly just doesn't have it any more.

I've tried removing them from my party and swapping them out but the person in the 4th slot never has max BP anymore... it's weird.

I was able to fix it once by just swapping characters in and out but now it seems to be permanently broken. Can you fix it?

EDIT: So after some tinkering around, I realized that if Ochette is in your group and she's not in the very last slot, it screws up the BP script for whoever is in the last slot.... so be warned, always keep Ochette in party slot 4 otherwise that person will not have max BP.
If Hikari is in your battle group, nothing works for 4th slot
not infinite BP, SP, or HP.