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Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Mon Jan 28, 2019 4:36 pm
by daninthemix
This table is awesome, thankyou :)

All it needs is a cheat to protect motherfucking El Pupo :evil:

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Tue Jan 29, 2019 8:59 am
by Carmonaro
daninthemix wrote:
Mon Jan 28, 2019 4:36 pm
This table is awesome, thankyou :)

All it needs is a cheat to protect motherfucking El Pupo :evil:
lol srsly!!!! :dry: .. anyway .. if it is only one person to "protect"/extract/interrogate, just make sure teleportation script is checked, grab him/her then press 0 it will take you with the person you grabbed to the extract/interrogation point :) @SunBeam scripts are just more than excellent! IDK how I can thank him/her

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Tue Jan 29, 2019 9:10 am
by SunBeam
^ I have one proposal :D -> [Link]

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Tue Jan 29, 2019 12:06 pm
by jonasbeckman
daninthemix wrote:
Mon Jan 28, 2019 4:36 pm
This table is awesome, thankyou :)

All it needs is a cheat to protect motherfucking El Pupo :evil:
Is that the one with the car escort? Do it by default and the guy takes what must be the most fragile car in the game making the mission nigh on impossible especially if you are solo and the trio of AI companions are just doing their thing (Not much at all.) so instead you have to "stealthily" explode every vehicle in the area and either provide a APC or just leave what looks like the sturdiest (biggest) vehicle so he'll be using that instead.

And then RNG as well driving, collision detection and the finale will all screw over the mission and the player repeatedly as will the poor checkpoint placement. There are a few tough missions but that one is a cut above the rest where it almost needs prior knowledge so you can meta game the way things go to be more favorable and it's still very much up to chance regardless.

EDIT: Teleport would be a thing for a eventual replay down the line though I guess...GET OVER HERE! and whoop done.
(Or if the range is too far just keep re-teleporting the dude and hopefully not in front of your own car as you drive to the objective area. :P )

EDIT: Aha so teleport the player after grabbing the NPC, must be another mission entirely then. Well there are a few annoying regular escort missions too.

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Wed Jan 30, 2019 7:10 pm
by daninthemix
Thanks for the tips, everyone. And thanks again for the AWESOME table - I particularly love the immunity / enemies can't see you script. It's so much fun messing around with that for hours. :D

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Sun Feb 24, 2019 8:01 pm
by beowulf6666
as of feb 24 2019 it doesnt work...thanks for your hard work though

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Sun Feb 24, 2019 11:24 pm
by Azrathimus
ok iam using a cracked version fit girl one version 2355883 when i activate some things for example fast tier one and shoot game freezes and crashes when i shoot at santa blanca or unidad and god mode crashes aswell please reply thank u

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Sun Feb 24, 2019 11:32 pm
by SunBeam
^ Please read what the main post in this topic says. I've updated my table as the game updated, not keeping a table for each version. Life. Sue me :)

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Wed Feb 27, 2019 2:41 pm
by jonasbeckman
[Link]

Wasn't expecting to see the game updated further but I guess they had some more stuff planned even a little event tie-in with Division 2 and several more bug fixes.

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Thu Feb 28, 2019 11:05 am
by Blackout231
Table does not enable when loaded. Read all previous comments and no joy. Not sure if table needs update or not detecting game. Anyone got a fix?

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Thu Feb 28, 2019 11:47 am
by SunBeam
Read the Cheat Engine documentation and learn how to fix it yourselves. I can't be bothered updating the table every time a game update occurs or someone learns "hey, there's GRW.. let me play it now" (10 years after the game was released). Want to play with no stress? Learn how to do small things such as updating other's tables.

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Thu Feb 28, 2019 8:18 pm
by Tabz3
SunBeam wrote:
Thu Feb 28, 2019 11:47 am
Read the Cheat Engine documentation and learn how to fix it yourselves. I can't be bothered updating the table every time a game update occurs or someone learns "hey, there's GRW.. let me play it now" (10 years after the game was released). Want to play with no stress? Learn how to do small things such as updating other's tables.
Your latest released table (as of writing) works well with the new update, none of the features seem broken AFAIK despite giving me a lua error, I'm on uplay though, so please take your time!

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Thu Feb 28, 2019 8:35 pm
by TimFun13
Tabz3 wrote:
Thu Feb 28, 2019 8:18 pm
SunBeam wrote:
Thu Feb 28, 2019 11:47 am
Read the Cheat Engine documentation and learn how to fix it yourselves. I can't be bothered updating the table every time a game update occurs or someone learns "hey, there's GRW.. let me play it now" (10 years after the game was released). Want to play with no stress? Learn how to do small things such as updating other's tables.
Your latest released table (as of writing) works well with the new update, none of the features seem broken AFAIK despite giving me a lua error, I'm on uplay though, so please take your time!
I'm sure SunBeam will do just that. :D

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Sat Mar 02, 2019 10:36 pm
by Tabz3
ShyTwig16 wrote:
Thu Feb 28, 2019 8:35 pm
Tabz3 wrote:
Thu Feb 28, 2019 8:18 pm
SunBeam wrote:
Thu Feb 28, 2019 11:47 am
Read the Cheat Engine documentation and learn how to fix it yourselves. I can't be bothered updating the table every time a game update occurs or someone learns "hey, there's GRW.. let me play it now" (10 years after the game was released). Want to play with no stress? Learn how to do small things such as updating other's tables.
Your latest released table (as of writing) works well with the new update, none of the features seem broken AFAIK despite giving me a lua error, I'm on uplay though, so please take your time!
I'm sure SunBeam will do just that. :D
I love your trainers tables too Tim, really wish I was more confident in my abilities to do it without breaking my save files haha

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

Posted: Sun Mar 10, 2019 4:59 pm
by SoupierGalaxy3
i seem to have a problem when i click the box nothing drops down to show me the cheats