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Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:01 am
by Jakethadog
I did everything correctly to add the stealth editor and when I click a script it instantly says "Stealthedit: error C:/ Program files (x86)/ Cheat Engine 6.6/plugins/usermode/seworker-x86_64.dll could not be found"



Have any idea why it says this?

Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:07 am
by notPhokz
Because you [B]clearly [/B]did something wrong.

Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:29 am
by Jakethadog
[QUOTE="notPhokz, post: 48569, member: 338"]Because you [B]clearly [/B]did something wrong.[/QUOTE]

okay, yeah.

1528439382


Dark Souls Remastered

Posted: Fri Jun 08, 2018 7:15 am
by aajinu
Any idea what gets you softbanned from this table?

Dark Souls Remastered

Posted: Fri Jun 08, 2018 11:41 am
by Artorikus
Thanks for the tables!

Is it possible to disable an online activity restriction fog gate? Could you make an anti-backstab script too? Too many invaders are warping behind me and they do always backstab even if we are far (and I have a great connection) xD

Dark Souls Remastered

Posted: Fri Jun 08, 2018 4:12 pm
by odEmppa
Can anyone tell me what effect ids are dragon torso/head what stays after death and broken armor & weapon, i cant find them anywhere, thanks :P

P.S. Script --> force quick rolls not working correctly, it forces me to do ninja rolls

Dark Souls Remastered

Posted: Fri Jun 08, 2018 5:46 pm
by odEmppa
Dark souls got new patch and this table isnt working correctly anymore

Dark Souls Remastered

Posted: Fri Jun 08, 2018 5:52 pm
by StrawberryCheesecake
I have one more question. If you respec your character with the appropriate stats for your given level, will that trigger a softban? Did anyone test this?

Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:06 pm
by krul
It doesn't work with new update.

Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:26 pm
by odEmppa
[QUOTE="krul, post: 48634, member: 12450"]It doesn't work with new update.[/QUOTE]

We need to wait for updated table

Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:47 pm
by krul
[QUOTE="odEmppa, post: 48636, member: 18242"]We need to wait for updated table[/QUOTE]

or just not cheat ?

Dark Souls Remastered

Posted: Fri Jun 08, 2018 6:53 pm
by odEmppa
[QUOTE="krul, post: 48639, member: 12450"]or just not cheat ?[/QUOTE]

it works for me like 95% only few things not working but they are not that needed for me :P

Dark Souls Remastered

Posted: Fri Jun 08, 2018 8:17 pm
by kyoski
[QUOTE="JFRED06, post: 48509, member: 17721"]I've noticed this on occasion as well. I'm not sure what's causing the issue. It seems to be related to two handing a weapon. In my experience, the weapon doesn't even use stamina once this glitch happens. You swing, lose no stamina, but there's no hitbox on your weapon that I can tell.[/QUOTE]

It's not related to two handing the weapon, it's because when you change your active weapons with structure checked, it copys your current weapon structure over to the next weapon, make sure you uncheck structure before swapping weapons so it doesn't copy the structure to your other weapons.

[IMG]https://i.imgur.com/ehS9TEz.png[/IMG]

Dark Souls Remastered

Posted: Fri Jun 08, 2018 10:44 pm
by notPhokz
[QUOTE="kyoski, post: 48643, member: 18157"]It's not related to two handing the weapon, it's because when you change your active weapons with structure checked, it copys your current weapon structure over to the next weapon, make sure you uncheck structure before swapping weapons so it doesn't copy the structure to your other weapons.

[/QUOTE]

Thank you for pointing this out. I forgot that we are like in kindergarten and everything need to be made foolproof! It's fixed now.



Table has been updated: fixed broken base address (BaseC) and all pointers that were using it and I removed effect protection script because its crashing during loading screen. We will fix it next time.

Dark Souls Remastered

Posted: Fri Jun 08, 2018 10:52 pm
by SunBeam
Why don't you name those pointers by their real names? It would make more sense in terms of game logic and relationships :)