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Re: z Palworld

Posted: Fri Feb 02, 2024 2:37 pm
by Seipherwood
Looks like someone made a Mod for Easy Condensor also someone a few posts before updated the Easy Condesnor into a new table that works with 1.4.

Re: z Palworld

Posted: Fri Feb 02, 2024 3:56 pm
by DexLight
Hi guys thanks for the table but I try the rare pal it's working but the size of pal are normal like a normal pal is that normal ?

Re: z Palworld

Posted: Fri Feb 02, 2024 4:55 pm
by Zanzer
Updated for v0.1.4.0

Re: z Palworld

Posted: Fri Feb 02, 2024 5:40 pm
by Zanzer
Made another quick update to add Inventory Pointer
You can use it to edit the Item ID of a piece of equipment you're wearing.
This will allow you to essentially replace a piece of gear with the Item ID of one of your other pieces.
So if you can now essentially equip one type of item into any slot you please.

Just a note to be careful changing the item ID and quality value.
I've had it crash my game if you change it to something you shouldn't.
No clue if you could end up corrupting your whole save.

This includes overwriting just the Item ID value of an item that currently has a quality when the item you're turning it into doesn't allow for a quality. For this reason, I've included another field that allows you to change both values simultaneously to prevent a crash.

Best of luck.

Re: z Palworld

Posted: Sat Feb 03, 2024 3:03 pm
by DexLight
so guys how do i change size of shiny pal ? or shuld i eliminate all of them and try to cath by legit way?
?

Re: z Palworld

Posted: Sat Feb 03, 2024 3:26 pm
by snipeftw
The pal passive thing isn't working properly anymore. I keep getting random passives that don't exist on my first slot of a pal like "noukin_" or "Pal_AllAttack_up1_2"

Re: z Palworld

Posted: Sat Feb 03, 2024 4:07 pm
by palasx
Great big list of ITEM ID numbers for 0.1.4.0? Am i just blind and scrolled past it? I tried some previously posted itemids for 1.3.0 and they dont work.
if the consensus is that theres no list at all, i guess i can get started, but im not too far into the game.

Re: z Palworld

Posted: Sat Feb 03, 2024 7:03 pm
by Weresthebeef
I found the "proper" way for infinite stamina =D The other way worked fine but I wanted it refilled with the right amount.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>57</ID>
      <Description>"Inf Stamina"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript Async="1">
      { Game   : Palworld-Win64-Shipping.exe
  Version: 
  Date   : 2024-01-19
  Author : USER

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT_stam,$process,48 8B 81 F0 02 00 00 48 89) // should be unique
alloc(newmem,$1000,INJECT_stam)
alloc(staValue,8)
registersymbol(staValue)
label(code)
label(return)


newmem:
  mov rax,[rcx+108]
  mov rax,[rax+390]
  mov [staValue],rax

code:
  //mov rax,#100000 //[rcx+2F0]
  jmp return

INJECT_stam:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_stam)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT_stam:
  db 48 8B 81 F0 02 00 00

unregistersymbol(INJECT_stam)
unregistersymbol(staValue)
dealloc(staValue)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSP

Palworld-Win64-Shipping.FDefaultGameMoviePlayer::IsInitialized: 0F B6 81 58 01 00 00  - movzx eax,byte ptr [rcx+00000158]
Palworld-Win64-Shipping.UGizmoElementGroup::GetConstantScale+7: C3                    - ret 
Palworld-Win64-Shipping.UGizmoElementGroup::GetConstantScale+8: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CC9: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CCA: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CCB: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CCC: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CCD: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CCE: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CCF: CC                    - int 3 
// ---------- INJECTING HERE ----------
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSP: 48 8B 81 F0 02 00 00  - mov rax,[rcx+Palworld-Win64-Shipping.GCurrentNumDrawCallsRHIPtr]
// ---------- DONE INJECTING  ----------
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSP+7: 48 89 02              - mov [rdx],rax
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSP+A: 48 8B C2              - mov rax,rdx
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSP+D: C3                    - ret 
Palworld-Win64-Shipping.exe+2878CDE: CC                    - int 3 
Palworld-Win64-Shipping.exe+2878CDF: CC                    - int 3 
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSanity: 48 8B 89 08 01 00 00  - mov rcx,[rcx+00000108]
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSanity+7: 48 85 C9              - test rcx,rcx
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSanity+A: 75 04                 - jne Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSanity+10
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSanity+C: 0F 57 C0              - xorps xmm0,xmm0
Palworld-Win64-Shipping.UPalCharacterParameterComponent::GetSanity+F: C3                    - ret 
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


Re: z Palworld

Posted: Sat Feb 03, 2024 11:28 pm
by Deepthroat
snipeftw wrote:
Sat Feb 03, 2024 3:26 pm
The pal passive thing isn't working properly anymore. I keep getting random passives that don't exist on my first slot of a pal like "noukin_" or "Pal_AllAttack_up1_2"
Is working perfectly fine,

Re: z Palworld

Posted: Sun Feb 04, 2024 12:55 am
by palasx
Skill values for 1.4.0, just some of the legenaries. Rank is inclued if needed. no particular order.

Code: Select all

3466374 Lucky
3466296 Sadist
3466205 Ferocious
3466670 Stronghold Strategist rank 2
3466132 Runner rank 3
3466132 swift rank 4
3466746 MotivationalLeader rank 2
3466169 muscleheaded
3464255 artisan
3466302 workaholic rank 3
ItemID of unobtainable "Hyper Glider", internal item name is Glider_Legendary.

Code: Select all

3232657 Hyper Glider (Unobtainable normally)

Re: z Palworld

Posted: Sun Feb 04, 2024 1:36 am
by Illyasviel666
Deepthroat wrote:
Sat Feb 03, 2024 11:28 pm
snipeftw wrote:
Sat Feb 03, 2024 3:26 pm
The pal passive thing isn't working properly anymore. I keep getting random passives that don't exist on my first slot of a pal like "noukin_" or "Pal_AllAttack_up1_2"
Is working perfectly fine,
Is it work on MP?

Re: z Palworld

Posted: Sun Feb 04, 2024 2:27 am
by Amateurlawyer
So I saved up 7 ability points, and kept reducing them by 1 to find out where they were, and I changed ability points to 50 instead of 10 so I had a bunch of extra stats. However after leveling a few times my stats are now out of control and I have like 100k health and 600k weight. Any idea how to fix this lol / reset stats / spawn in an item to reduce stats? Thanks

Re: z Palworld

Posted: Sun Feb 04, 2024 2:28 am
by Amateurlawyer
So I saved up 7 ability points, and kept reducing them by 1 to find out where they were, and I changed ability points to 50 instead of 10 so I had a bunch of extra stats. However after leveling a few times my stats are now out of control and I have like 100k health and 600k weight. Any idea how to fix this lol / reset stats / spawn in an item to reduce stats? Thanks

Re: z Palworld

Posted: Sun Feb 04, 2024 6:10 am
by HeyItsTHK
There's a stat resetting item you can buy from the wandering merchant. A mind erase potion or something like that, costs 10k, used to be bugged but they've fixed it as of the latest patch.

Re: z Palworld

Posted: Sun Feb 04, 2024 11:25 am
by aviee
palasx wrote:
Sun Feb 04, 2024 12:55 am
Skill values for 1.4.0, just some of the legenaries. Rank is inclued if needed. no particular order.

Code: Select all

3466374 Lucky
3466296 Sadist
3466205 Ferocious
3466670 Stronghold Strategist rank 2
3466132 Runner rank 3
3466132 swift rank 4
3466746 MotivationalLeader rank 2
3466169 muscleheaded
3464255 artisan
3466302 workaholic rank 3
ItemID of unobtainable "Hyper Glider", internal item name is Glider_Legendary.

Code: Select all

3232657 Hyper Glider (Unobtainable normally)
is there a way to set those legendaries to always roll on a pal?