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Re: Dark Souls 3

Posted: Tue Apr 04, 2017 8:57 am
by Zuriel
What does the "Disable Anti-Cheat" point do on OPs table?

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 10:37 am
by STN
The anticheat in this game works differently. The game constantly overwrites its memory with original game code so disabling your injections (they get replaced by original game code) every 15 or so minutes. No crashes or anything, just constant replacing.

Not sure if it still works, if it activates it will probably work.

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 10:45 am
by igromanru
STN wrote:
Tue Apr 04, 2017 10:37 am
The anticheat in this game works differently. The game constantly overwrites its memory with original game code so disabling your injections (they get replaced by original game code) every 15 or so minutes. No crashes or anything, just constant replacing.
Thank you for the info, but I know how it works. I'm on board from the beginning :lol:
STN wrote:
Tue Apr 04, 2017 10:37 am
Not sure if it still works, if it activates it will probably work.
Yeah, that's what I mean.

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 1:40 pm
by RaDeX
Ok, I'm laying down the law. Anymore bashing, unproductive or asinine posts and people are getting banned.

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 3:20 pm
by AyyySickMemer
How do I use params? Are they fixed or something? Can I use the "Examples"?

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 3:27 pm
by igromanru
AyyySickMemer wrote:
Tue Apr 04, 2017 3:20 pm
How do I use params? Are they fixed or something? Can I use the "Examples"?
Nope, still broken

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 5:04 pm
by Gabranth
Where do I put the script for running gestures?

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 6:01 pm
by DaydreamIq
Gabranth wrote:
Tue Apr 04, 2017 5:04 pm
Where do I put the script for running gestures?
Anywhere in the table

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 6:26 pm
by Voye
Will changing your starting class cause invalid data?

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 6:29 pm
by dec1337
Added pointer for "Line of Sight LockOn Deactivate Time"(Hero>Statistics)(Default 2 seconds, increase to disable lockon break)
Added pointer for Spears of Church covenant (Hero>Covenants)
Fixed Find Item with ID (Maybe useless?)

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 8:03 pm
by igromanru
dec1337 wrote:
Tue Apr 04, 2017 6:29 pm
Added pointer for "Line of Sight LockOn Deactivate Time"(Hero>Statistics)(Default 2 seconds, increase to disable lockon break)
Added pointer for Spears of Church covenant (Hero>Covenants)
Fixed Find Item with ID (Maybe useless?)

DarkSoulsIII[04-04-17].zip
Nice.
But why have you removed a lot of dropdowns with items?
EDIT: Hmm, I guess it just moved, however.
I'm merging with your previous table with few changes.

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 8:50 pm
by UnnamedBeast
(In Phokz's table) I need help with using BehaviorID on an attack, I've tried countless times but everytime it doesn't work like it should, or I'm not finding the right address. (I did change statInfo to 19 and WepParamChange to 1 following this sheet: [Link], but I can't get it to work on a weapon's attack, I might just be using the wrong address, but idk)

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 8:53 pm
by igromanru
UnnamedBeast wrote:
Tue Apr 04, 2017 8:50 pm
(In Phokz's table) I need help with using BehaviorID on an attack, I've tried countless times but everytime it doesn't work like it should, or I'm not finding the right address. (I did change statInfo to 19 and WepParamChange to 1 following this sheet: [Link], but I can't get it to work on a weapon's attack, I might just be using the wrong address, but idk)
Params still need a fix.

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 8:59 pm
by UnnamedBeast
igromanru wrote:
Tue Apr 04, 2017 8:53 pm
UnnamedBeast wrote:
Tue Apr 04, 2017 8:50 pm
(In Phokz's table) I need help with using BehaviorID on an attack, I've tried countless times but everytime it doesn't work like it should, or I'm not finding the right address. (I did change statInfo to 19 and WepParamChange to 1 following this sheet: [Link], but I can't get it to work on a weapon's attack, I might just be using the wrong address, but idk)
Params still need a fix.
It's not in Params tho, it's in Effect Helper

Re: Dark Souls 3

Posted: Tue Apr 04, 2017 9:53 pm
by anothercasual
hey anyone knows how to change animations? i mean not weapons animations but animations in general like this sheet [Link]