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Re: Red Alert 2 and Yuri's Revenge
Posted: Fri Dec 22, 2017 5:29 pm
by Burch
Why not play Mental Omega? It's a great mod.
Re: Red Alert 2 and Yuri's Revenge
Posted: Fri Jan 12, 2018 3:36 am
by Isa5Imran
IJustWantRA2ToWork wrote: ↑Thu Dec 21, 2017 9:38 am
NIKOLAP7 wrote: ↑Thu Dec 21, 2017 9:35 am
Thanks gameplayer, the Tables works, IJustWantRA2ToWork you will need a ddraw.dll file to alt-tab. Be careful there are A LOT of ddraw.dll not every file works.
Do you happen to know where I could find the right one? I have one downloaded and it lets the game run, but if i try to alt tab back into the game, the screen goes black.
yeah..me too..do you have solution for these problem? pleaseee
Re: Red Alert 2 and Yuri's Revenge
Posted: Wed Feb 28, 2018 4:22 pm
by NIKOLAP7
Everybody who have issues with RA2 and YR please send me a private message, provide me your email and I will send you the ddraw file.
Gameplayer, i tested the table on RA2 and in some mission veterancy do not apply as intended, (for example on Rocketeer soldiers in Mission 2 Allies)
can the problem be solved). It's merely an inconvienience not a big problem though.
Thank you.
Re: Red Alert 2 and Yuri's Revenge
Posted: Sat May 04, 2019 10:59 am
by SPORES
I have a question about some options.
What do this option: "Minor Changes" "Minor Tweaks" "Minor Tweaks II" "Specialties" "OppoturnityFire" "BrokenShield".
In description section there is no info about it.
Re: Red Alert 2 and Yuri's Revenge
Posted: Fri Jun 21, 2019 12:39 pm
by NIKOLAP7
Hello, sorry for my absence, too much work.
Unfortunately I uploaded the file here once, but is no longer available (apparently rules)
The game is best played at 800x600. Don't alt-tab too often and if you use windows 10 turn off the notifications, they cause minimizing all the time which eventually causes the game to stop responding.
Re: Red Alert 2 and Yuri's Revenge
Posted: Tue Feb 11, 2020 12:25 am
by cremuzz
gameplayer wrote: ↑Fri Dec 15, 2017 10:01 am
Update tables for RA2 v1.006 and Yuri's Revenge
table version 3.1
Yuri's Revenge.CT
Note: nothing is added. Remove some of useless code
table version 2.3
Red Alert 2.CT
Note: Add two new scripts (Tree & Wall Destroyer and Auto Repair Stick). Some of the addresses has been removed because they are useless
Thankyou so much gameplayer, the table works great ..
I know its late but can You add one hit kills? Or maybe damage modifier? I love this game . Im playing RA2 Yuri Revenge .
Thanks and GodBless
Re: Red Alert 2 and Yuri's Revenge
Posted: Thu Mar 05, 2020 1:49 pm
by gameplayer
The following script should kill all with one hit (copy the codes and paste into your table). Protect yourself with the God Mode script
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>871</ID>
<Description>"One Hit Kill"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(_onehitkill,gamemd.exe,8B 17 2B C2 85 C0 89 46 6C 0F 8F D4 00 00 00)
_onehitkill:
mov edx,[edi]
xor eax,eax
registersymbol(_onehitkill)
[DISABLE]
_onehitkill:
db 8B 17 2B C2 85 C0
unregistersymbol(_onehitkill)
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: Red Alert 2 and Yuri's Revenge
Posted: Mon Mar 30, 2020 4:20 pm
by cremuzz
gameplayer wrote: ↑Thu Mar 05, 2020 1:49 pm
The following script should kill all with one hit (copy the codes and paste into your table). Protect yourself with the God Mode script
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>871</ID>
<Description>"One Hit Kill"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(_onehitkill,gamemd.exe,8B 17 2B C2 85 C0 89 46 6C 0F 8F D4 00 00 00)
_onehitkill:
mov edx,[edi]
xor eax,eax
registersymbol(_onehitkill)
[DISABLE]
_onehitkill:
db 8B 17 2B C2 85 C0
unregistersymbol(_onehitkill)
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
I tested and it works , Thank You so much GamePlayer
God Bless You and Family
Re: Red Alert 2 and Yuri's Revenge
Posted: Tue Apr 07, 2020 11:10 am
by Leurie
Can you make a mod or scrip where only i can have super weapons on yuri' revenge 2 and Ra2?
Thanks
Re: Red Alert 2 and Yuri's Revenge
Posted: Fri May 15, 2020 6:31 am
by nukza38
pls update use for cncnet ver i play with ai.
Re: Red Alert 2 and Yuri's Revenge
Posted: Fri May 15, 2020 7:18 pm
by Killer-19
Hey Guys im trying to test the table , but let me minimize that game and then when i do , it gets all black , i tried to patch with files that a looked in the internet but still do the same
Red Alert 2 and Yuri's Revenge
Posted: Fri Jun 05, 2020 5:08 am
by caorom
[QUOTE="gameplayer, post: 124397, member: 1463"]
The following script should kill all with one hit (copy the codes and paste into your table). Protect yourself with the God Mode script
[code]
871
"One Hit Kill"
Auto Assembler Script
[ENABLE]
aobscanmodule(_onehitkill,gamemd.exe,8B 17 2B C2 85 C0 89 46 6C 0F 8F D4 00 00 00)
_onehitkill:
mov edx,[edi]
xor eax,eax
registersymbol(_onehitkill)
[DISABLE]
_onehitkill:
db 8B 17 2B C2 85 C0
unregistersymbol(_onehitkill)
[/code]
[/QUOTE]
this code work for bot RA2 and Yuri ? That will be amazing :v
Re: Red Alert 2 and Yuri's Revenge
Posted: Mon Sep 14, 2020 8:54 am
by Stalin15
Hey, I have found two cheats for Yuri's Revenge only:
Infinite Build Adjacent. This is basically "Build Anywhere" or even more accurately "Infinite Build Range", since you can build anywhere except on obstacles.
Veterancy (Pointer). Self-explanatory I'm sure. I have set up so the hotkeys Control+1 to 3 change from 0, 1 and 2.
Hopefully I can get to find "Stolen Tech Units" and "All Technology" cheats that works for ANY RA2 mod, as I only play YR for its mods.
Re: Red Alert 2 and Yuri's Revenge
Posted: Wed Dec 09, 2020 7:10 pm
by Burch
Hi guys.
Any chance for update for Mental Omega 3.3.5?
Thanks!
Re: Red Alert 2 and Yuri's Revenge
Posted: Sun Dec 13, 2020 7:40 pm
by Kyublerowski
It still works for MO 3.3.5, at least for me.