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Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 1:23 am
by Hulm
[QUOTE="beguiler, post: 54247, member: 1350"]Thanks ColonelRVH, the God mode doesn't work right on the GoG version. It gives God mode to both you and any elite or boss characters. It does work though for normal enemies.[/QUOTE]



Does it on steam version as well.

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 11:08 am
by MBRKiNG
[QUOTE="beguiler, post: 54247, member: 1350"]Thanks ColonelRVH, the God mode doesn't work right on the GoG version. It gives God mode to both you and any elite or boss characters. It does work though for normal enemies.[/QUOTE]



[QUOTE="Hulm, post: 54250, member: 6736"]Does it on steam version as well.[/QUOTE]







quick fix for God mode to both you and any elite or boss characters



double click -Get HP Base Addresses-Script

jump to line 34 and replace it with



cmp dword ptr [eax+00000028],1

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 12:03 pm
by jonaaa
[QUOTE="MBRKiNG, post: 54291, member: 13227"]quick fix for God mode to both you and any elite or boss characters



double click -Get HP Base Addresses-Script

jump to line 34 and replace it with



cmp dword ptr [eax+00000028],1[/QUOTE]



Works fine BUT you can't break doors by hitting them when you enable it.

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 7:05 pm
by Guanfei
For me, god mode works on elites too. I have to deactivate it or I can't kill them.

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 8:40 pm
by Pongozila
Guys, does anyone know if there's anything on my previous table that DOES NOT work? I've reset my save to re-experience the game, I don't want to activate the sickness and the boss soul codes... can anyone tell me if they still work? Everything else seems to be working fine. Thnx

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 10:05 pm
by Guanfei
[QUOTE="Pongozila, post: 54325, member: 1790"]Guys, does anyone know if there's anything on my previous table that DOES NOT work? I've reset my save to re-experience the game, I don't want to activate the sickness and the boss soul codes... can anyone tell me if they still work? Everything else seems to be working fine. Thnx[/QUOTE]

Last one you say? I'm going to try it.

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Wed Aug 08, 2018 10:59 pm
by jonaaa
[QUOTE="Pongozila, post: 54325, member: 1790"]Guys, does anyone know if there's anything on my previous table that DOES NOT work? I've reset my save to re-experience the game, I don't want to activate the sickness and the boss soul codes... can anyone tell me if they still work? Everything else seems to be working fine. Thnx[/QUOTE]



Works fine for me but the Tactics and the others multipliers doesn't stick, i mean, when you change the value, they are automatically reverted

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 3:49 am
by Keylo57
Instant Curse Removal doesn't seem to be working either. And the aforementioned problems with the God Mode, even with the fix are present.

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 4:45 am
by qw_zzz
1.0 CE script:



* curse removal not working

* god mode affect elites, uses god mode fix, doors become god mode, cannot bash, can open though

* skill cooldown creates a blade wall for challenge rift, disabling it will fix

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 8:42 am
by KatzSmile
is there possible to toggle available runes?

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 10:00 am
by krmit
"fixed" god mode makes indestructible not only doors but all destructible furniture which makes homing weapon (kunai, electric whip) almost useless -_-

and yes, curse removal option not working for me too

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 10:29 am
by KatzSmile
just give youself 99999 HP and freeze it

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 5:46 pm
by fantomas
[USER=712]@ColonelRVH[/USER]



Hi :)



Just a quick feedback about your 'Ammo Always Max' script - the value you put (#777) will make your ammo bar too big (high), just like it is showed in this screen:

[IMG]https://zupimages.net/up/18/32/1lcl.png[/IMG]



I checked the code in the game (gog latest version) and all what I needed it is to change '+' into '-' in the opcode to get ammo always max. ;)



[CODE=cea]//Before

09FA37FF - 89 42 18 - mov [edx+18],eax



//After

09FA37FF - 89 42 E8 - mov [edx-18],eax

[/CODE]



BTW, good job with your CT ;)

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 8:45 pm
by fantomas
[QUOTE="MBRKiNG, post: 54291, member: 13227"]cmp dword ptr [eax+00000028],[B][COLOR=rgb(255, 0, 0)]1[/COLOR][/B][/QUOTE]



0 = player

1 = enemy

Dead Cells v1.0 | Cheat Engine Table v4.1 Final

Posted: Thu Aug 09, 2018 8:56 pm
by Pongozila
[QUOTE="jonaaa, post: 54333, member: 2035"]Works fine for me but the Tactics and the others multipliers doesn't stick, i mean, when you change the value, they are automatically reverted[/QUOTE]

Just freeze the value and it'll work fine