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Re: Second Extinction

Posted: Tue Oct 05, 2021 5:10 pm
by TheSaviour
Akira wrote:
Sat Oct 02, 2021 8:25 pm
Atm I'm busy with other tables, will look at it when I have some more time.
Ye that's fine and understandable. Just informed on what doesn't work. :)

Re: Second Extinction

Posted: Mon Oct 18, 2021 12:16 am
by snake42069
it works great for some of the options, though i think the minigun overheat one needs worked on, because instead of preventing the heatup, it simply fires one bullet and then stops and then starts again.

The dino dont attack stopped working, and the t-rex regen i think isnt working either.

I was trying to test other options but the game kept crashing (not the tables fault, it is doing that to a few games on my pc lately)

Re: Second Extinction

Posted: Sat Dec 18, 2021 4:21 pm
by hzlleo123
Hi
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.

[ENABLE]

aobscanmodule(aobItem_MassReward,SecondExtinction_F.exe,01 39 B0 01 48 8B 5C 24 30) // should be unique
alloc(newmem,$1000,aobItem_MassReward)

label(code)
label(return)

newmem:
cmp dword ptr [rcx],#10000
jae code
mov edi,#10000
jmp code

code:
add [rcx],edi
mov al,01
mov rbx,[rsp+30]
jmp return

aobItem_MassReward:
jmp newmem
nop 4
return:
registersymbol(aobItem_MassReward)

[DISABLE]

aobItem_MassReward:
db 01 39 B0 01 48 8B 5C 24 30

unregistersymbol(aobItem_MassReward)
dealloc(newmem)

Re: Second Extinction

Posted: Wed Dec 22, 2021 10:13 pm
by TonyGil
hzlleo123 wrote:
Sat Dec 18, 2021 4:21 pm
Hi
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.

[ENABLE]

aobscanmodule(aobItem_MassReward,SecondExtinction_F.exe,01 39 B0 01 48 8B 5C 24 30) // should be unique
alloc(newmem,$1000,aobItem_MassReward)

label(code)
label(return)

newmem:
cmp dword ptr [rcx],#10000
jae code
mov edi,#10000
jmp code

code:
add [rcx],edi
mov al,01
mov rbx,[rsp+30]
jmp return

aobItem_MassReward:
jmp newmem
nop 4
return:
registersymbol(aobItem_MassReward)

[DISABLE]

aobItem_MassReward:
db 01 39 B0 01 48 8B 5C 24 30

unregistersymbol(aobItem_MassReward)
dealloc(newmem)
Sorry for ask, but how can I use this code in the game with cheat engine, i tried to copy the code and paste on a new cheat table but it drops an error when I try to execute the table.

Re: Second Extinction

Posted: Thu Dec 23, 2021 1:03 am
by Adnan008
@TonyGil here you go, btw changed "SecondExtinction_F.exe" to "SecondExtinctionEOS.exe" for epic version of game
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.
Made by hzlleo123

Re: Second Extinction

Posted: Thu Dec 23, 2021 5:34 am
by xerradine
Adnan008 wrote:
Thu Dec 23, 2021 1:03 am
@TonyGil here you go, btw changed "SecondExtinction_F.exe" to "SecondExtinctionEOS.exe" for epic version of game
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.
Made by hzlleo123
Is there anyway to change the value to lower like x10 or x100?

Re: Second Extinction

Posted: Thu Dec 23, 2021 10:16 am
by Griffihn
xerradine wrote:
Thu Dec 23, 2021 5:34 am
Is there anyway to change the value to lower like x10 or x100?
cmp dword ptr [rcx],#10000

change the 10000 to whatever you feel like.

Re: Second Extinction

Posted: Thu Dec 23, 2021 4:04 pm
by xerradine
Griffihn wrote:
Thu Dec 23, 2021 10:16 am
xerradine wrote:
Thu Dec 23, 2021 5:34 am
Is there anyway to change the value to lower like x10 or x100?
cmp dword ptr [rcx],#10000

change the 10000 to whatever you feel like.
Doesn't seem to work after I changed the value.

Re: Second Extinction

Posted: Thu Dec 23, 2021 6:07 pm
by p1tbull
xerradine, you just need to change #10000 to #100 in both of the places in that script, then "add script to the table" it will appear beneath the one hzlleo did, then just check the one you just added and/or delete the first one. That worked for me as I entered a free roam game just to kill a few raptors to get some of their stuff then called for extraction and got +100 of that item.

Re: Second Extinction

Posted: Fri Dec 24, 2021 2:32 am
by Adnan008
@xerradine with only 100 resources
Made by hzlleo123

Re: Second Extinction

Posted: Fri Dec 24, 2021 2:47 am
by Akira
It's nice that we can cheat the resources but why are you guys reposting the script over and over again? :roll:
Also, the script does not work for all resources and it has a bit more code than needed.

Btw I've updated my table to v3.0 for Steam, Epic Games & UWP.

Re: Second Extinction

Posted: Fri Dec 24, 2021 12:58 pm
by jaimaz
Akira wrote:
Fri Dec 24, 2021 2:47 am
It's nice that we can cheat the resources but why are you guys reposting the script over and over again? :roll:
Also, the script does not work for all resources and it has a bit more code than needed.

Btw I've updated my table to v3.0 for Steam, Epic Games & UWP.
where can i download the new table update?

Re: Second Extinction

Posted: Fri Dec 24, 2021 6:54 pm
by Akira
jaimaz wrote:
Fri Dec 24, 2021 12:58 pm
where can i download the new table update?
Read the information in the main post and you will know.

Re: Second Extinction

Posted: Mon Dec 27, 2021 2:09 am
by arroyao
can do infinite time to turrets?

Re: Second Extinction

Posted: Sun Jan 02, 2022 10:09 pm
by lemaun
+1