Tales of Vesperia Definitive Edition (Steam)

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dovahkun
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by dovahkun » Sat Jan 12, 2019 10:27 pm

tizzio wrote:
Sat Jan 12, 2019 10:22 pm
@timechaos69 yup , just found that now , thanks for the precisation , i deleted one comment and fixed the previous one , and i am sorry for that reaction , we non-hackers and non-modders are so used to spiteful and greedy people that don't share that sometimes we don't immediately notice how people can be very generous :D
you can't call people spiteful and greedy for not sharing their own work. geez.

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Sat Jan 12, 2019 10:31 pm

@dovahkun i know they aren't obligated , never dared to think that don't worry ,is just a matter of generousity , if i were him i would do that gladly to help those who aren't adapt for hacking and coding , and about the spiteful and greedy people i mentioned , well , they are a real problem , but not only in games hacking , there are people of that kind in general m whatever is the common interest , but again , is not about demanting anything really , after all there isn't any doubt about the fact that we can't demand all this , it's really for the good habit of sharing , also , the amount of work isn't going to be worse because of sharing , so it's ok

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios » Sat Jan 12, 2019 11:13 pm

timechaos69 wrote:
Sat Jan 12, 2019 7:29 pm
FOr the quick exp gain its not enough for glory..or it didnt let me learn glory after one battle and the progress gets stuck...is there a way to chagne it to get more ( is it in the script where #999 is?) or is it something else that is wrong? otherwise awesome tables from all around!
Try this.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>136</ID>
      <Description>"Quick LP"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : TOV_DE.exe
  Version: 
  Date   : 2019-01-11
  Author : Zach

  This script does blah blah blah
}

define(address,"TOV_DE.exe"+5C61F1)
define(bytes,42 89 94 8F 10 27 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"TOV_DE.exe"+5C61F1)

label(code)
label(return)

newmem:

code:
  add [rdi+r9*4+00002710],#999
  jmp return

address:
  jmp newmem
  nop
  nop
  nop
return:

[DISABLE]

address:
  db bytes
  // mov [rdi+r9*4+00002710],edx

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TOV_DE.exe"+5C61F1

"TOV_DE.exe"+5C61CB: 41 8B C9                 -  mov ecx,r9d
"TOV_DE.exe"+5C61CE: 48 C1 E9 05              -  shr rcx,05
"TOV_DE.exe"+5C61D2: 8B 8C 8F 84 25 00 00     -  mov ecx,[rdi+rcx*4+00002584]
"TOV_DE.exe"+5C61D9: 0F A3 D1                 -  bt ecx,edx
"TOV_DE.exe"+5C61DC: 73 4C                    -  jae TOV_DE.exe+5C622A
"TOV_DE.exe"+5C61DE: 8B 50 28                 -  mov edx,[rax+28]
"TOV_DE.exe"+5C61E1: 42 8B 8C 8F 10 27 00 00  -  mov ecx,[rdi+r9*4+00002710]
"TOV_DE.exe"+5C61E9: 41 03 CE                 -  add ecx,r14d
"TOV_DE.exe"+5C61EC: 3B CA                    -  cmp ecx,edx
"TOV_DE.exe"+5C61EE: 0F 42 D1                 -  cmovb edx,ecx
// ---------- INJECTING HERE ----------
"TOV_DE.exe"+5C61F1: 42 89 94 8F 10 27 00 00  -  mov [rdi+r9*4+00002710],edx
// ---------- DONE INJECTING  ----------
"TOV_DE.exe"+5C61F9: 8B 50 08                 -  mov edx,[rax+08]
"TOV_DE.exe"+5C61FC: 0F B6 C2                 -  movzx eax,dl
"TOV_DE.exe"+5C61FF: 44 8B C2                 -  mov r8d,edx
"TOV_DE.exe"+5C6202: 24 1F                    -  and al,1F
"TOV_DE.exe"+5C6204: 49 C1 E8 05              -  shr r8,05
"TOV_DE.exe"+5C6208: 0F B6 C8                 -  movzx ecx,al
"TOV_DE.exe"+5C620B: 42 8B 84 87 08 26 00 00  -  mov eax,[rdi+r8*4+00002608]
"TOV_DE.exe"+5C6213: 0F A3 C8                 -  bt eax,ecx
"TOV_DE.exe"+5C6216: 72 12                    -  jb TOV_DE.exe+5C622A
"TOV_DE.exe"+5C6218: 48 8B CF                 -  mov rcx,rdi
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 » Sat Jan 12, 2019 11:26 pm

Sweet that makes it able to gain more xp. one battle is enough to bring it to 3/4 about and next one fully learns it. Thanks! Previous version locked the gain.

roninenix
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by roninenix » Sun Jan 13, 2019 1:01 am

Is there an infinite SP table?

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios » Sun Jan 13, 2019 1:11 am

timechaos69 wrote:
Sat Jan 12, 2019 11:26 pm
Sweet that makes it able to gain more xp. one battle is enough to bring it to 3/4 about and next one fully learns it. Thanks! Previous version locked the gain.
No problem, try the one in this table and see if it gets it to max in one go.

A few things needed update, so I fixed a few characters skills as well adjusted some of the scripts.
Attachments
ToV_Zv3-2.CT
(52.6 KiB) Downloaded 383 times
Last edited by zachillios on Sun Jan 13, 2019 2:23 am, edited 2 times in total.

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Sun Jan 13, 2019 1:15 am

@roninenix yes
No problem, try the one in this table and see if it gets it to max in one go.

A few things needed update, so I fixed a few characters skills as well adjusted some of the scripts.

Attachments

ToV_Zv3-2.CT
(52.47 KiB) Downloaded 3 times
, but i can't put the table , just take a look in the previous pages

chuwar
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by chuwar » Sun Jan 13, 2019 1:30 am

All items (Include Valuables and Extra Items) It should be fine but use at your own risk.
- All Tools, Main, Sub, Head, Body, Accessories And Ingredients Items (Quantity 15)
- All Synthesis Materials Items (Quantity 99)
- All Valuables and Extra Items (Quantity 1)
New table on page 19.
Last edited by chuwar on Sun Jan 13, 2019 6:00 pm, edited 4 times in total.

DrummerIX
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by DrummerIX » Sun Jan 13, 2019 1:41 am

I found some more time to add a couple of things. One request was for Damage Modifier to affect Yuri only. I made this change, but it defaults to affect all allies. Just turn on AffectYuriOnly to only affect Yuri. I found a LP Multiplier and Infinite SP on my own (I haven't looked at other tables), but it might be similar to others depending on what they did.

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Sun Jan 13, 2019 2:51 am

@chuwar @DrummerIX thanks :D

shadowbanana
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by shadowbanana » Sun Jan 13, 2019 3:05 am

chuwar wrote:
Sun Jan 13, 2019 1:30 am
All items (Include Valuables and Extra Items) It should be fine but use at your own risk.
- All Tools, Main, Sub, Head, Body, Accessories And Ingredients Items (Quantity 15)
- All Synthesis Materials Items (Quantity 99)
- All Valuables and Extra Items (Quantity 1)
Is there something you are supposed to do after activating or what? Cause this doesn't seem to do anything, except now i can't Synth anything at all, like it won't let me press right to select an item to make

miwagre
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by miwagre » Sun Jan 13, 2019 3:09 am

Can someone please make an "instant spell cast" cheat and a "hit modifier" cheat?

chuwar
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by chuwar » Sun Jan 13, 2019 3:11 am

shadowbanana wrote:
Sun Jan 13, 2019 3:05 am
chuwar wrote:
Sun Jan 13, 2019 1:30 am
All items (Include Valuables and Extra Items) It should be fine but use at your own risk.
- All Tools, Main, Sub, Head, Body, Accessories And Ingredients Items (Quantity 15)
- All Synthesis Materials Items (Quantity 99)
- All Valuables and Extra Items (Quantity 1)
Is there something you are supposed to do after activating or what? Cause this doesn't seem to do anything, except now i can't Synth anything at all, like it won't let me press right to select an item to make
No, You don't need to activating. Just double click or Enter on value section and select All items in dropdown menu.
Last edited by chuwar on Sun Jan 13, 2019 3:57 am, edited 1 time in total.

shadowbanana
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by shadowbanana » Sun Jan 13, 2019 3:16 am

chuwar wrote:
Sun Jan 13, 2019 3:11 am
shadowbanana wrote:
Sun Jan 13, 2019 3:05 am
chuwar wrote:
Sun Jan 13, 2019 1:30 am
All items (Include Valuables and Extra Items) It should be fine but use at your own risk.
- All Tools, Main, Sub, Head, Body, Accessories And Ingredients Items (Quantity 15)
- All Synthesis Materials Items (Quantity 99)
- All Valuables and Extra Items (Quantity 1)
Is there something you are supposed to do after activating or what? Cause this doesn't seem to do anything, except now i can't Synth anything at all, like it won't let me press right to select an item to make
No, You don't need to activating. Just double click or Enter on value section and select All items on dropdown menu.
Oh shit i'm sorry, you're right, that worked fine! Thank you :)

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio » Sun Jan 13, 2019 3:40 am

@miwagre fortunately , the over limit level 8 have that feature for instant spell casting, the over limit level 8 require also the key item limit octet

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