Assassin's Creed Odyssey +16 (table Update11.2)

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headshot0052
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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by headshot0052 » Thu Oct 11, 2018 10:06 pm

Waiting for @Cielos to update the table and include the "Teleport to waypoint" cheat to the main CT.

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by Bannedaga1n » Thu Oct 11, 2018 10:13 pm

Hopefully damage also :)

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by owzi » Thu Oct 11, 2018 10:16 pm

Yeah can you add something for change damages/armor/health please ? Need choose my armour just for skin.
A guy added a nice table but it doesn't work with the patch :'(

Thanks for your job guys ! Was cool :)

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by fireundubh » Thu Oct 11, 2018 10:30 pm

Zythean wrote:
Thu Oct 11, 2018 6:01 pm
UNSURE - not sure how this is supposed to work. E.g. setting jogging to 5.68 speed.thing, but 0.16 does drastically reduce speed.
Cielos said earlier that these do not remove the speed limits.

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by bloodaxis » Thu Oct 11, 2018 11:48 pm

headshot0052 wrote:
Thu Oct 11, 2018 10:06 pm
Waiting for @Cielos to update the table and include the "Teleport to waypoint" cheat to the main CT.
viewtopic.php?t=8028 Here you go, ctrl + num 0, maybe you can finally have your teleport to waypoint.

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by axellslade » Fri Oct 12, 2018 1:23 am

bloodaxis wrote:
Thu Oct 11, 2018 11:48 pm
headshot0052 wrote:
Thu Oct 11, 2018 10:06 pm
Waiting for @Cielos to update the table and include the "Teleport to waypoint" cheat to the main CT.
viewtopic.php?t=8028 Here you go, ctrl + num 0, maybe you can finally have your teleport to waypoint.
Any option of that trainer makes the game crash, needs to be updated for 1.0.3 too.

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xICEMANx117
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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by xICEMANx117 » Fri Oct 12, 2018 3:22 am

axellslade wrote:
Fri Oct 12, 2018 1:23 am
bloodaxis wrote:
Thu Oct 11, 2018 11:48 pm
headshot0052 wrote:
Thu Oct 11, 2018 10:06 pm
Waiting for @Cielos to update the table and include the "Teleport to waypoint" cheat to the main CT.
viewtopic.php?t=8028 Here you go, ctrl + num 0, maybe you can finally have your teleport to waypoint.
Any option of that trainer makes the game crash, needs to be updated for 1.0.3 too.
Be Patient

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by SunBeam » Fri Oct 12, 2018 4:49 am

WeMod trainer's been updated.

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by SunBeam » Fri Oct 12, 2018 4:54 am

Meanwhile:


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Cielos
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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by Cielos » Fri Oct 12, 2018 5:46 am

@all
Update9
- updated the table for game v1.03. specifically:
- updated undead. updated the stack check and changed a register to accustom the game patch.
- updated ignore ship health. some registers changes and switching of lines render the aobscans useless, and a byte or 2 difference on the injection code.
so, re-download~

///**************************///
Zythean wrote:
Thu Oct 11, 2018 6:01 pm
[...]
thanks for testing and the report! saves me a lot of time to locate the broken parts.
about the movement speed part, as another member replied you, and as my reply to another member you can find on this thread: no you can't raise the speed past the game's limit [EDIT:] with this script [EDIT end]. the speed limit "could" be around there or just a little bit further down, you may want to trace from there if you want. I may have a look later, but I'm not I want to.... we'll see.

///**************************///
SunBeam wrote:
Fri Oct 12, 2018 4:54 am
[...]
the Origins swimming is back~

reicou
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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by reicou » Fri Oct 12, 2018 6:28 am

Bannedaga1n wrote:
Thu Oct 11, 2018 10:13 pm
Hopefully damage also :)
I hope too.

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Re: Assassin's Creed Odyssey +14 (table Update9)

Post by NChabb » Fri Oct 12, 2018 7:10 am

They also have fixed the default walking speed by the way with 1.0.3. We no longer jog-walk, we actually properly walk... In fact just a little bit slower than the default speed from the table.

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Re: Assassin's Creed Odyssey +14 (table Update9)

Post by Cielos » Fri Oct 12, 2018 7:34 am

^ yea, I just noticed that too. it looks much more natural now.

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Re: Assassin's Creed Odyssey +14 (table Update9)

Post by ConnollyUK » Fri Oct 12, 2018 7:43 am

I actually still prefer the walking speed that the table provides - Cielos is clearly much better at this than Ubisoft is! Thank you for updating the table so swiftly.

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Re: Assassin's Creed Odyssey +14 (table Update8.3)

Post by SunBeam » Fri Oct 12, 2018 8:43 am

draw95 wrote:
Wed Oct 10, 2018 6:12 am
Hey, I made this table for the Damage if someone interested.
ACOdyssey.CT
Sadly, those are just visuals. They don't apply to your overall damage.

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