Dark Souls Remastered

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EinsZweiDrei
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Dark Souls Remastered

Post by EinsZweiDrei »

So no way to increase/decrease parryframes after all?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

SincerelyBeta
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Dark Souls Remastered

Post by SincerelyBeta »

Is there a way to place effects on different gear? I was able to figure out how to do this in Dark Souls 3 by placing a ring's effect ID on the "effectonequip" part of armor pieces. So I could do something like, put a Life Ring +3 effect on my armor chest piece.



Is there a way to do that with your table, Phokz? I can't figure it out for some reason.



(Also, is there a way to stop Magic or Estus charge use? Or is that just on the other dude's table? Haven't checked it out yet.)

krul
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Dark Souls Remastered

Post by krul »

[QUOTE="notPhokz, post: 48023, member: 338"]Helpers > Active Weapon Data > %Hand% > isEnhance (Can be buffed)





Added. I named it "Weapon Memory" in the table:



[IMG]https://i.imgur.com/0nRXXFq.png[/IMG][/QUOTE]





[USER=338]@notPhokz[/USER] thank you!



[LIST]

[*]I have tried to get unlimited durability with this but it doesn't work.

[/LIST]

[IMG]https://i.imgur.com/R5hWwbj.jpg[/IMG]

[LIST]

[*]Could you add script which auto-attaches exe with the table (like in this one [URL]https://fearlessrevolution.com/attachments/darksoulsxxx-ct.43/[/URL])

[*][ICODE]DefaultProccessName = "DarkSoulsRemastered.exe"

strings_add(getAutoAttachList(), DefaultProccessName)[/ICODE]

[/LIST]
Last edited by krul on Thu Jan 01, 1970 12:00 am, edited 4 times in total.

notPhokz
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Dark Souls Remastered

Post by notPhokz »

[QUOTE="SincerelyBeta, post: 48042, member: 17905"]Is there a way to place effects on different gear?

(Also, is there a way to stop Magic or Estus charge use? Or is that just on the other dude's table? Haven't checked it out yet.)[/QUOTE]

Yes and yes. Exactly the same like in DS3 table.

fiddle
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Dark Souls Remastered

Post by fiddle »

I'm not sure how to spawn covenant items

notv0x
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Dark Souls Remastered

Post by notv0x »

is it possible to steal someone's face data if they invade or get summoned by you? or does that only work on NPC?

notPhokz
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Dark Souls Remastered

Post by notPhokz »

[QUOTE="notv0x, post: 48102, member: 17614"]is it possible to steal someone's face data if they invade or get summoned by you? or does that only work on NPC?[/QUOTE]

"Yes'.



I could be wrong but based on what i've seen in DS2 connecting clients receives your facedata is faster than you receive their, so before you can read and apply their facedata, he will already have your facedata. But you can do opposite if you are invader or being summoned. Since you'll have their information faster than they will have yours, you can read their facedata, apply it and fully load with the same face as them. Worked in DS3 and DS2.
Last edited by notPhokz on Sun Jun 03, 2018 9:38 pm, edited 4 times in total.

notv0x
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Dark Souls Remastered

Post by notv0x »

[QUOTE="notPhokz, post: 48107, member: 338"]"Yes'.



I could be wrong but based on what i've seen in DS2 connecting clients receives your facedata is faster than you receive their, so before you can read and apply their facedata, he will already have your facedata. But you can do opposite if you are invader or being summoned. Since you'll have their information faster than they will have yours, you can read their facedata, apply it and fully load with the same face as them. Worked in DS3 and DS2.[/QUOTE]



awesome. do I just use last targeted entity? that'll mean I have to lock on to him in game before it will show up right?

notPhokz
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Dark Souls Remastered

Post by notPhokz »

You can't do that with this table.

Gvdric
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Dark Souls Remastered

Post by Gvdric »

I've been trying to figure out how to lock my carry weight to 0, but can't seem to figure it out.

Have you looked into this at all?

Also, interested in how to do this

[QUOTE="notPhokz, post: 48084, member: 338"]Yes and yes. Exactly the same like in DS3 table.[/QUOTE]

If you could give a short explanation I'd appreciate it.

notv0x
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Dark Souls Remastered

Post by notv0x »

[QUOTE="notPhokz, post: 48109, member: 338"]You can't do that with this table.[/QUOTE]



oh, damn that sucks :(

krul
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Dark Souls Remastered

Post by krul »

[QUOTE="Gvdric, post: 48118, member: 8260"]I've been trying to figure out how to lock my carry weight to 0, but can't seem to figure it out.

Have you looked into this at all?

[/QUOTE]



carry weight 0 is eqiuvalent to force quick rolls or force ninja rolls because this will get you the same effect:



[IMG]https://i.imgur.com/PJM8mEd.jpg[/IMG]
Last edited by krul on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

SincerelyBeta
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Dark Souls Remastered

Post by SincerelyBeta »

Thanks, Phokz! One last question. Is it safe to respec my stats without getting softbanned? Assuming of course that the numbers still match up with my SL. (Like remove 5 Faith and add 5 to Vitality, for example.)

Kortopi
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Dark Souls Remastered

Post by Kortopi »

can you add no soul lost when you die

Gvdric
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Dark Souls Remastered

Post by Gvdric »

[QUOTE="krul, post: 48127, member: 12450"]carry weight 0 is eqiuvalent to force quick rolls or force ninja rolls because this will get you the same effect:



[IMG]https://i.imgur.com/PJM8mEd.jpg[/IMG][/QUOTE]



No, no it isn't.

Encumbrance effects a lot more than your rolls.



[QUOTE="SincerelyBeta, post: 48134, member: 17905"]Thanks, Phokz! One last question. Is it safe to respec my stats without getting softbanned? Assuming of course that the numbers still match up with my SL. (Like remove 5 Faith and add 5 to Vitality, for example.)[/QUOTE]

That will get you banned, it got me banned, and several others banned.
Last edited by Gvdric on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

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