Ghost of Tsushima

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raizeln1
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Re: Ghost of Tsushima

Post by raizeln1 »

RogueTech wrote:
Wed May 22, 2024 12:51 pm
Okay, I'll ask. Was the table removed or taken down?
Was about to ask the same

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Destinate
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Re: Ghost of Tsushima

Post by Destinate »

raizeln1 wrote:
Wed May 22, 2024 12:59 pm
RogueTech wrote:
Wed May 22, 2024 12:51 pm
Okay, I'll ask. Was the table removed or taken down?
Was about to ask the same
Fixing the unlock all with cfemen
It was causing the problem that auto-complete some mission and stuff

arch_raz
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Re: Ghost of Tsushima

Post by arch_raz »

Thanks for the table

jomoroon
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Re: Ghost of Tsushima

Post by jomoroon »

Anyone have a clue which stat triggers nekomata charm?

Angelo06300
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Re: Ghost of Tsushima

Post by Angelo06300 »

Image

I managed to modify the value of the stats but when I do a Survival or other I don't see the difference
But the values are permanent even after restarting the game I still have the values

Destinate
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Re: Ghost of Tsushima

Post by Destinate »

Angelo06300 wrote:
Wed May 22, 2024 4:59 pm
Image

I managed to modify the value of the stats but when I do a Survival or other I don't see the difference
But the values are permanent even after restarting the game I still have the values
It is probably just visual or you might have exceeded the threshold value.

EDIT: I just looked at the item stats on legend mode. Any value above the max value you can get for the stat will only use the max value.

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krustytoe
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Re: Ghost of Tsushima

Post by krustytoe »

@Destinate

Can you add this to your table?

pLegend_Resource+2800 Katana Purified Points
pLegend_Resource+2804 Ranged Purified Points
pLegend_Resource+2808 Charm Purified Points
pLegend_Resource+280C Ghost Weapon 1 Purified Points
pLegend_Resource+2810 Ghost Weapon 2 Purified Points

You get these when you purify cursed items in Legend Mode. Which can be really annoying.

VOO_DOO
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Re: Ghost of Tsushima

Post by VOO_DOO »

Hey, I'm having a similar issue that someone had previously I think.

The address specifier is not valid for line 40: DWORD and PlayerMenuStatsAddress line.

I am not playing on the legit version from Steam btw. Any help would be appreciated but it is fine if you can't lol.

wd22134
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Re: Ghost of Tsushima

Post by wd22134 »

not flexing your knowledge on ppl who has no interest or knowledge of programming.
very easy to navigate headers.
very important pointers.
neat and short thread.
man, if I wasn't actually a retired old fart with no money to spare, I'd donate %100. we need ppl like you. I can't thank you enough. I needed this table to buy cosmetics after the game became extremely stale and absolutely not worth farming. again, thank you so much. good to know there is still humble and normal ppl in this forum.

skeith
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Re: Ghost of Tsushima

Post by skeith »

Hi
I can't enable/expand Player option. All other options can be expanded

Anything wrong with the table or something else I should be doing? (using CE 7.5.1)

Update:
adding more info,
if I right click Player option, the first line of the context menu says "the array of byte named PlayerAddress could not be found"
I have tried both with CE run as admin and not
Last edited by skeith on Fri May 24, 2024 4:15 am, edited 1 time in total.

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jonaaa
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Re: Ghost of Tsushima

Post by jonaaa »

skeith wrote:
Fri May 24, 2024 4:12 am
Hi
I can't enable/expand Player option. All other options can be expanded

Anything wrong with the table or something else I should be doing? (using CE 7.5.1)
Close the game and try again.

skeith
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Re: Ghost of Tsushima

Post by skeith »

jonaaa wrote:
Fri May 24, 2024 4:15 am
skeith wrote:
Fri May 24, 2024 4:12 am
Hi
I can't enable/expand Player option. All other options can be expanded

Anything wrong with the table or something else I should be doing? (using CE 7.5.1)
Close the game and try again.
Will try

Update:
thanks, it is now working

Sevael
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Re: Ghost of Tsushima

Post by Sevael »

@Destinate, I hope you don't mind but I updated your table to add in the additional Legends resources from krustytoe's post and to fill in the dropdown boxes for the Legends item editor. I also added a few additional stats.

Completing the dropdowns was a ton of work, but I was doing it for myself anyway. Please feel free to use any of it for your table.

Edit: Added support for cursed items in the editor and added unlock classes and class XP to the Legends section. I had to duplicate Destinate's "Player" script down in the Legends section (renamed to "Classes") to get the pointer variable working for class unlocks and XP. If anyone knows a better way of doing this so that it doesn't conflict with the Player script if used simultaneously, please let me know.

Image
Attachments
GhostOfTsushima.CT
(146.17 KiB) Downloaded 233 times
Last edited by Sevael on Fri May 24, 2024 2:23 pm, edited 3 times in total.

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hekatoncheir
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Re: Ghost of Tsushima

Post by hekatoncheir »

bluemoon27112 wrote:
Mon May 20, 2024 10:38 am

Code: Select all

[ENABLE]

aobscanmodule(instr_check_focus,GhostOfTsushima.exe,80 79 18 00 74 ?? 80 79 19 00) // should be unique
instr_check_focus:
  db B0 01 C3 90
registersymbol(instr_check_focus)

[DISABLE]

instr_check_focus:
  db 80 79 18 00

unregistersymbol(*)
no more going to map menu when alt-tab
Hi mate, what does this do as i added it to cheat engine and didn't see any effects.

Sultanhoaxe
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Re: Ghost of Tsushima

Post by Sultanhoaxe »

Sevael wrote:
Fri May 24, 2024 9:55 am
@Destinate, I hope you don't mind but I updated your table to add in the additional Legends resources from krustytoe's post and to fill in the dropdown boxes for the Legends item editor. I also added a few additional stats.

Completing the dropdowns was a ton of work, but I was doing it for myself anyway. Please feel free to use any of it for your table.

Edit: Added support for cursed items in the editor and added unlock classes and class XP to the Legends section. I had to duplicate Destinate's "Player" script down in the Legends section (renamed to "Classes") to get the pointer variable working for class unlocks and XP. If anyone knows a better way of doing this so that it doesn't conflict with the Player script if used simultaneously, please let me know.

Image
the classes menu cannot be opened
Last edited by Sultanhoaxe on Fri May 24, 2024 6:13 pm, edited 1 time in total.

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