The first Activate Trainer takes some seconds to activate. Make sure you are attached to the process. The Activates are required for full functionality.
What is your issue?
none of the battle code work despite activating all the stuff, putting some on ON, changing the value, etc...
i know it's not supposed to show the new damage value, but even if i put x10, the enemy won't die in one hir, god mode doesn't work either
Damage modifier also requires player money to not be ??. Other than that, what platform are you playing? The table was made for the Steam version, but may or may not work for other platforms.
Can you make walk through wall cheat?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
Last edited by Altius on Tue Apr 23, 2024 10:15 am, edited 1 time in total.
Finished the game with one problem : The woman boss at Castle Harganthia
Whatever cheat I used game kept crashed around turn 3. So I just beat it without cheat.
Other than that Table work 100%
Finished the game with one problem : The woman boss at Castle Harganthia
Whatever cheat I used game kept crashed around turn 3. So I just beat it without cheat.
Other than that Table work 100%
^no way in hell I recruit everybody. It's 120 totals and I have around 60-80. In fact, I hope someone add recruit options in table too. That way I can have all 120.
I am not sure I will add anything else since I got the game early due to being a backer and have spent many hours already finding everything here. Maybe others will pick the game up and add some other requests and options as they find those.
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
I was curious if an option can be added for infinite MP only outside of battle - I would enjoy adjusting the game in this way so MP is still something to watch [in battle] but would essentially replenish outside of battle. Either way, thank you for all the hard work!