Item Dupe the Coins on SIngle Player. I have one at the bottom for money duping for high values.
I can make some tests for online, but I don't think it will be a thing. Online features hold much of the data on the server's end. Things like Food timers we can manipulate since they are on our end. Stats, Pal stats, Pal skills, etc are all on the server's side so we can't edit them without some packet manipualtion.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Before the patch i was able to use the pal edit to change a pals star level even tho it was only a superficial change that went away when i logged out (server side), i could use that pal to condense and it counted as if it actually was a higher level pal for condensing. now that is gone. id love to have that back in some way because getting 128 pals is just so annoying but im unsure of how that would even be possible anymore.
rant aside, thanks a ton for all the work you do, i absolutely love this table.
Item Dupe the Coins on SIngle Player. I have one at the bottom for money duping for high values.
I can make some tests for online, but I don't think it will be a thing. Online features hold much of the data on the server's end. Things like Food timers we can manipulate since they are on our end. Stats, Pal stats, Pal skills, etc are all on the server's side so we can't edit them without some packet manipualtion.
I see, By the way, why the guns need to reload after use? Is it not fully infinite ammo or the code stack with infinite sphere?
For PalEdit on Multiplay, you can play with some values that will unlock some aspects of the Pals. In this example I've got a level 1 Lamball on an Online Official Server. I set the value to level 50 and it unlocks the skills for my on the client-side. This sends the skills over to the server and since there are no checks in place for skills, it allows it at level 1.
It is now available to download. I have released an Online Gold Coin Duplicaiton to give you unlimited stacks of coins. Enjoy it!
I tested it out on 5 Official servers dropping over 9 billion gold into the world.
Thank you very much for your effort! Im kinda to dumb for it. COuld you do a video how to make it correct? - EDIT : I am talking about the gold dupe, Thanks !
Last edited by Belaalrhm on Mon Apr 08, 2024 4:00 pm, edited 1 time in total.
Took me a good couple of hours but I figured out how to get around the latest changes for sphere consumption. We now have infinite spheres back.
I think this would be better, but I didn't test Infpalbullets
[ENABLE]
aobscanmodule(InfPalballs,Palworld-Win64-Shipping.exe,85??74??488B??????????483B??????????74??493B??75??8B) // should be unique
aobscanmodule(InfAmmo,Palworld-Win64-Shipping.exe,7F??32??4883????C38D) // should be unique
InfPalballs:
db 90 90
InfAmmo:
db 74 07
[DISABLE]
InfPalballs:
db 85 D2
InfAmmo:
db 7F 07
unregistersymbol(*)
dealloc(*)
Thank you very much for your effort! Im kinda to dumb for it. COuld you do a video how to make it correct? - EDIT : I am talking about the gold dupe, Thanks !
Here is a video, just made, to explain how to duplicate the gold.
Took me a good couple of hours but I figured out how to get around the latest changes for sphere consumption. We now have infinite spheres back.
I think this would be better, but I didn't test Infpalbullets
[ENABLE]
aobscanmodule(InfPalballs,Palworld-Win64-Shipping.exe,85??74??488B??????????483B??????????74??493B??75??8B) // should be unique
aobscanmodule(InfAmmo,Palworld-Win64-Shipping.exe,7F??32??4883????C38D) // should be unique
InfPalballs:
db 90 90
InfAmmo:
db 74 07
[DISABLE]
InfPalballs:
db 85 D2
InfAmmo:
db 7F 07
unregistersymbol(*)
dealloc(*)
This works very well. I'll add this to the next edition. Thanks for the contribution!