Horizon Forbidden West [Engine:Decima]

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maifa2022
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Re: Horizon Forbidden West [Engine:Decima]

Post by maifa2022 »

Evolox wrote:
Mon Apr 01, 2024 9:14 pm
maifa2022 wrote:
Mon Apr 01, 2024 8:13 pm
BigBear743 wrote:
Fri Mar 22, 2024 11:52 pm

I thought I made a useless option but glad that somebody have the same idea with me :D , the table below has a few script that I'm working on, you might wanna change some of the graphic options to achieve better result, I'm currently using FOV = 2 and it look great :D
========================
Table #2 has the instant trial completion. Make sure you follow the step noted in the table, a little bit inconvenience while waiting for Sunbeam's masterpiece :?
Hallo, thank you for the codes. I just want to ask if you're codes stille works with v1.0.43.
Mine game is still on v1.0.38 but i'm keeping getting crashes.
I just want to be sure before i update.
If you would read the very first post you would have your answer
I know Sunbeams table does works on v1.0.43. I have have read it in the first page.
i'm talking about the Tuuup and BigBear743 table. I haven't read any ware if it support that v1.0.43.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by maifa2022 on Mon Apr 01, 2024 10:39 pm, edited 2 times in total.

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sanitka
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Re: Horizon Forbidden West [Engine:Decima]

Post by sanitka »

David LionHeart wrote:
Mon Apr 01, 2024 7:23 pm
For permanent machine hacked duration there's a outfit weave... However i can try to write a script for that too... Tomorrow i will post a script for have always fully charged the aloy's spear if someone is interested to it
Why would you waste your time when "Always Charged" is already in SunBeams table ? ;)

David LionHeart
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Re: Horizon Forbidden West [Engine:Decima]

Post by David LionHeart »

Oh really? 😅 It work with spear too? I haven't use it because doesn't like so much the idea of have always fully charged the arrows

shunter6669
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Re: Horizon Forbidden West [Engine:Decima]

Post by shunter6669 »

My metal shards are broken. Any way to fix this.. i think it was the shard multiplier that messed it up. the game for some items thinks i have a massive negative number but for others it will see the correct amount.


[Link]

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BigBear743
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Re: Horizon Forbidden West [Engine:Decima]

Post by BigBear743 »

maifa2022 wrote:
Mon Apr 01, 2024 8:13 pm
Hallo, thank you for the codes. I just want to ask if you're codes stille works with v1.0.43.
Mine game is still on v1.0.38 but i'm keeping getting crashes.
I just want to be sure before i update.
What code that you need from that table? As SunBeam already make most of the features I had working perfectly and better. For the FOV there's also another one who make it better too :cry:
I have some updated to my table on my channel but most of the tables here are better than mine :D

tampy
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Re: Horizon Forbidden West [Engine:Decima]

Post by tampy »

David LionHeart wrote:
Mon Apr 01, 2024 7:23 pm
For permanent machine hacked duration there's a outfit weave... However i can try to write a script for that too... Tomorrow i will post a script for have always fully charged the aloy's spear if someone is interested to it
Can you also please do food buff duration if possible?

t0b3
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Re: Horizon Forbidden West [Engine:Decima]

Post by t0b3 »

Is there something to instawin that godawful game "Machine Strike" yet?

Thanks

loci22
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Re: Horizon Forbidden West [Engine:Decima]

Post by loci22 »

Is there a script to always charge & always fire 3 shots in v1.0.43?

Thanks as always to those who post scripts here!

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SunBeam
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Re: Horizon Forbidden West [Engine:Decima]

Post by SunBeam »

sonycman wrote:
Sun Mar 31, 2024 12:54 pm
None of the table makers make it to the Arena?
All current freeze timer scripts aren't working on the arena timer! Damn!
There are two functions, it seems, almost identical, that deal with timers at different offsets. Fun fact: I was trying to distinguish one vs. the other, so to hook the right one.. when in fact both need to be hooked :) Already fixed; will be available in the next table update.

shunter6669
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Re: Horizon Forbidden West [Engine:Decima]

Post by shunter6669 »

shunter6669 wrote:
Tue Apr 02, 2024 1:59 am
...
Still trying to fix it and i think maybe there is a shard pouch and a shard stash... Does anyone know how to edit stash quantities ?
It's locked out crafting upgrades, and purchases....

David LionHeart
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Re: Horizon Forbidden West [Engine:Decima]

Post by David LionHeart »

shunter6669 wrote:
Tue Apr 02, 2024 6:10 am
...
If i remember correctly there are 3 addresses for shards. If you find all three then you can edit the value. One address is for the number when open the menu (inventary, ability etc); one address is when crafting (use an arrow and craft it) and the third address i don't remember very well...
However i think that your problem are the shards for crafting. Try to search your negative value

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SunBeam
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Re: Horizon Forbidden West [Engine:Decima]

Post by SunBeam »

David LionHeart wrote:
Tue Apr 02, 2024 7:43 am
If i remember correctly there are 3 addresses for shards.
No offense, but memory scanning to "fix" his issue is only going to make it worse. What you're proposing is another attempt of mumbling in the dark, finding values in memory, not knowing if those values are really the respective resource and possibly further breaking his progression.

shunter6669
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Re: Horizon Forbidden West [Engine:Decima]

Post by shunter6669 »

If someone with knowledge could have a look i would be very grateful

Crafting arrows for example has the same negative number. the shard for crafting traps is not neg and matches the amount shown near the level bar
Attachments
Forbidden West saves.7z
(4.59 MiB) Downloaded 35 times

David LionHeart
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Re: Horizon Forbidden West [Engine:Decima]

Post by David LionHeart »

SunBeam wrote:
Tue Apr 02, 2024 8:23 am
....
No offense SunBeam 😊, i wrote that because one time i put one more zero for error and the value go to negative and display the same negative value. Obviously he must try to search without save the game or make a new save for be sure that all go in the right way. 😊

shunter6669
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Re: Horizon Forbidden West [Engine:Decima]

Post by shunter6669 »

shunter6669 wrote:
Tue Apr 02, 2024 8:35 am
If someone with knowledge could have a look i would be very grateful

Crafting arrows for example has the same negative number. the shard for crafting traps is not neg and matches the amount shown near the level bar
I tried to mass sell items and the value would reduce. i'm talking like 3 million or more items. the value eventually dropped to -2 but would not change any further...

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