(Google translation)
Script for the game Tomb Raider 2. Changes the operation of the torch.
The script also affects lighting from some other sources (flash from gunshots, some types of fire, etc.), so the overall lighting effect may vary. The script does not change any game constants and, when disabled, completely restores standard lighting.
Screenshot, Lara's house, regular torch:
In the same place, modified torch (standard brightness):
Script features:
- Torches are not consumed
- To use a torch, you do not need to have it in your inventory (to light a missing torch, use the torch ignition hotkey, by default ",")
- Infinite burning time of the torch in Lara’s hands (if the torch is thrown on the ground, it will burn out in the usual time)
- Light flickering disabled
- Changed the brightness and range of the lighting (you can manually change the brightness of the lighting in the green line "=")
- Lighting color changed from yellow to white
- The torch illuminates even surfaces that are blocked from light (pay attention to the illuminated part of the wall in Lara’s house on the right side of the screen in the screenshots)
- A torch thrown on the ground and other light sources create an additional area of illumination around Lara, even through opaque objects and at a great distance from the light source.
Screenshot, valley with dinosaurs, dark area with a yellow secret:
The same place with the script turned on, the torch is not lit, the lighting around Lara (the brightness can be changed) is created from a distant fire, which is located at the very end of the level: