However, I have noticed that none of them works on plants: like cat tails, rose hips, Reishi Mushroom, Maple Sapling or Birch Sapling. Gathering them still take time and grey circle appears.
Could you please add that too?
The hold interactions that are skipped include HarvestableInteraction, RockCacheInteraction, RadioTower, VehicleDoor, LoadingZone, TrackableItemInteraction. The other classes that inherit from TimedHoldInteraction override the UpdateHoldInteraction function, so they'd need a separate hook (like the LockedInteraction class, which is what ContainerInteraction inherits from)
Many thanks, works great and as intended!
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I have a kind request for one more option: Instant Repair/Read/Sharpen/Harvest, so again no time spent and no grey circle when performing these actions.
Ah, and maybe another one, but this one is not so important: No Fall Damage
However, I have noticed that none of them works on plants: like cat tails, rose hips, Reishi Mushroom, Maple Sapling or Birch Sapling. Gathering them still take time and grey circle appears.
Could you please add that too?
The hold interactions that are skipped include HarvestableInteraction, RockCacheInteraction, RadioTower, VehicleDoor, LoadingZone, TrackableItemInteraction. The other classes that inherit from TimedHoldInteraction override the UpdateHoldInteraction function, so they'd need a separate hook (like the LockedInteraction class, which is what ContainerInteraction inherits from)
Hello, besides my request mentioned above for Instant Repair/Read/Sharpen/Harvest and No Fall Damage, I have noticed that Select Item Hook is not working properly.
I am not using it personally, but I think it is due to large update to v2.23 issued by Hinterland just yesterday. So, just to let you know