z Baldur's Gate 3

Upload your cheat tables here (No requests)
stseia
What is cheating?
What is cheating?
Posts: 3
Joined: Fri Apr 07, 2023 8:57 pm
Reputation: 0

Re: z Baldur's Gate 3

Post by stseia »

Amasu wrote:
Wed Aug 23, 2023 6:25 pm
Hey, I have a question regarding adding passives/boons/conditions/etc.

The first question is how would one remove a passive, such as Auntie Ethel's Boon. I was messing around and used the STR+1 Auntie Ethel item, and now have two passives that give me +1 STR, but I only want one. How would I remove either one of them so I can just use one item again, or how would I remove one?

The second is about adding conditions, or at least I assume it is a condition? I read that there was a permanent buff that Gale can get called "Mystra's Benevolence" yet when I did what I needed to to to get it, for some reason it is no longer on him (I don't even know if he got it in the first place, as I did what I did, and only read later how to get the buff, which is what I naturally chose). I don't know if progressing into act three removes it, or swapping him from party removes it, or if it just bugged out, but I'd like him to have that buff.

Any help?
I have the same issue with the first question. I have added 2 passives with +1 Str, and I want to remove one, and change the other to another Stat. Is this possible? Will appreciate any help :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

browdybrembo
Expert Cheater
Expert Cheater
Posts: 64
Joined: Wed Jun 13, 2018 1:53 pm
Reputation: 7

Re: z Baldur's Gate 3

Post by browdybrembo »

anyway to make spells as rituals so that we don't have to deal with prepared spells causing lag?

5545ggdgdf
Expert Cheater
Expert Cheater
Posts: 81
Joined: Wed Sep 11, 2019 1:04 pm
Reputation: 7

Re: z Baldur's Gate 3

Post by 5545ggdgdf »

Verlock wrote:
Wed Aug 23, 2023 8:27 pm
5545ggdgdf wrote:
Wed Aug 23, 2023 6:36 pm
I have a problem that my characters dies when i press c to hide. Other characters wont die,
U added one passive something like hidedisappear or very similar.
Edit: Illusion_Disappear
I will save this just in case. But i fixed by hiding while in combat and is ok

browdybrembo
Expert Cheater
Expert Cheater
Posts: 64
Joined: Wed Jun 13, 2018 1:53 pm
Reputation: 7

Re: z Baldur's Gate 3

Post by browdybrembo »

5545ggdgdf wrote:
Wed Aug 23, 2023 11:24 pm
Verlock wrote:
Wed Aug 23, 2023 8:27 pm
5545ggdgdf wrote:
Wed Aug 23, 2023 6:36 pm
I have a problem that my characters dies when i press c to hide. Other characters wont die,
U added one passive something like hidedisappear or very similar.
Edit: Illusion_Disappear
I will save this just in case. But i fixed by hiding while in combat and is ok
does your character also die when a healing spell is used on you?

Corruptsmurf
Noobzor
Noobzor
Posts: 7
Joined: Fri Jan 28, 2022 8:29 pm
Reputation: 0

Re: z Baldur's Gate 3

Post by Corruptsmurf »

AlanaSP wrote:
Sat Aug 05, 2023 1:22 pm
Edited the item spawner code for my testing just so it spawns more than 1 item id at a time, thought i would share just for convenience.

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local items = {
    "ef840839-3516-43b1-823f-103b1e0b04bf",
    "62950ae1-b74f-46a6-bfd0-055c93bad651",
    "7ab22473-bb9a-49f4-9890-4d3a691331b6"
    }
    
    local cmdCall = getAddress("cmdCall")
    local cmdArgs = getAddress("cmdArgs")
    local cmdStr1 = getAddress("cmdStr1")
    
    for i = 1, #items do
        local uuid = items[i]
    
        PrepareCall("GetHostCharacter")
        executeCodeEx(0, nil, cmdCall)
    
        PrepareCall("GetPosition")
        executeCodeEx(0, nil, cmdCall)
    
        PrepareCall("CreateAt")
        writePointer(cmdArgs + 0x08, cmdStr1)
        writeString(cmdStr1, uuid)
        writeBytes(cmdStr1 + #uuid, 0)
        writeQword(cmdArgs + 0x48, 0)
        writeQword(cmdArgs + 0x58, 0)
        writeQword(cmdArgs + 0x68, 0)
        executeCodeEx(0, nil, cmdCall)
end
{$asm}
assert(true)
[DISABLE]
This code crashes my game every time. Throws a "nearby allocation error"

5545ggdgdf
Expert Cheater
Expert Cheater
Posts: 81
Joined: Wed Sep 11, 2019 1:04 pm
Reputation: 7

Re: z Baldur's Gate 3

Post by 5545ggdgdf »

browdybrembo wrote:
Wed Aug 23, 2023 11:26 pm
5545ggdgdf wrote:
Wed Aug 23, 2023 11:24 pm
Verlock wrote:
Wed Aug 23, 2023 8:27 pm

U added one passive something like hidedisappear or very similar.
Edit: Illusion_Disappear
I will save this just in case. But i fixed by hiding while in combat and is ok
does your character also die when a healing spell is used on you?
No

Jaxtes
Cheater
Cheater
Posts: 25
Joined: Fri Aug 11, 2023 12:46 am
Reputation: 1

Re: z Baldur's Gate 3

Post by Jaxtes »

zowryo wrote:
Wed Aug 23, 2023 5:34 pm
Jaxtes wrote:
Wed Aug 23, 2023 2:20 pm
agamemnon wrote:
Fri Aug 18, 2023 9:41 am


There is a way to perfect your routine, by using Portal magic in the Moonrise tower, making Minthara's quest line continuable and bug free. There is even a video walkthrough for it explaining what to do step by step. But unfortunately it's in Mandarin, and I don't know if it is OK to post URL in this site, so I just leave it here.
Hello, can you share details on how to do this or the title of the video?
Had pretty much the same way in the beginning, and in moonrise I trigger minthara execution event by having her in party, in the dungeon after agreeing to help i told her to wait in camp and put invisibility on her if not she will be attacked by guard, you move outside moonrise tower next to the waypoint, go to camp, ask minthara to follow you, she will be an npc instead, leave camp, and recruitment dialogue will trigger and perhaps be a proper companion, because she have dialogue as you progress, this as far as I can remember hopefully it works
Got it to work. After rescuing her tell her to wait there first. She says to hurry. Then talk to her again and tell her to head to camp while invisible then head to camp and ask her to join. If you dont tell her to wait the quest and recruitment bugs out. I killed the torturers so quest kept progressing. Didn't try the dice rolls.

Xsist77
Noobzor
Noobzor
Posts: 6
Joined: Sun Oct 22, 2017 11:08 am
Reputation: 0

Re: z Baldur's Gate 3

Post by Xsist77 »

Hi, i wanna put extra attack spell on my rogue. Is it possible?

Kubrows
Novice Cheater
Novice Cheater
Posts: 16
Joined: Fri Apr 09, 2021 12:55 am
Reputation: 3

Re: z Baldur's Gate 3

Post by Kubrows »

is there an all legendary item list somewhere ?

KishudarK
Cheater
Cheater
Posts: 36
Joined: Sat Jun 13, 2020 11:44 pm
Reputation: 2

Re: z Baldur's Gate 3

Post by KishudarK »

I need help with a Karlach bug I got frmo using all the "enable all flags" script, after I killed the guy hunting her and gettin Wyll's cutscene, she never says anything beside "Mylady" and "it's an honor to work with you ma'am", sometimes she even has the exclamation mark indicating she has something to say buy when I speak to her its always the same as I wrote earlier, also I can't even remove her from my party since she won't give me the companion options, does anyone know how can I fix this? I'm about to finish the first act.

User avatar
ReDragonInc
Expert Cheater
Expert Cheater
Posts: 130
Joined: Fri Mar 10, 2017 10:32 pm
Reputation: 3

Re: z Baldur's Gate 3

Post by ReDragonInc »

I'm trying to figure out if there is a script that will allow me to add multiple passives at once?

Schmubertus
What is cheating?
What is cheating?
Posts: 2
Joined: Sat Feb 25, 2023 7:42 pm
Reputation: 0

Re: z Baldur's Gate 3

Post by Schmubertus »

Is there an updated list with passives id's?
I found a list somewhere in this thread but that list does seem to be missing some passives id's.

gdoug
Novice Cheater
Novice Cheater
Posts: 20
Joined: Tue Dec 29, 2020 8:05 pm
Reputation: 1

Re: z Baldur's Gate 3

Post by gdoug »

themaoci wrote:
Tue Aug 22, 2023 1:16 pm
- COMPANIONS scripts reworked (not all companions you will need to add the rest i added most of act 1 if not all)
- some fixes in item spawner
- updated scripts with newest table in post 1
- auto attaching on start + will keep reattaching if you close game and reopen
- will auto use automatic script enabler in options without 2WS in name (now it works properly)
- auto enable option after console commands enabled to speed up the process (mostly auto enablers, disablers in places it should be done)


BG3 v14.CT
You seem to have the most complete version of the script with the most feats, spells, etc.

Have you been able to figure out ranger whirlwind attack? I haven't seen it in any script anywhere. Does it just have a weird name?

Ontos
Expert Cheater
Expert Cheater
Posts: 101
Joined: Sat Apr 22, 2017 6:58 pm
Reputation: 3

Re: z Baldur's Gate 3

Post by Ontos »

What's the sword in this video?
I want to get it, please tell me its id!

Avike
Noobzor
Noobzor
Posts: 12
Joined: Fri Sep 10, 2021 12:54 am
Reputation: 26

Re: z Baldur's Gate 3

Post by Avike »

Ontos wrote:
Thu Aug 24, 2023 1:35 am
What's the sword in this video?
I want to get it, please tell me its id!
Everburn Blade:

Code: Select all

"660483f6-8eb3-45be-88a4-327f9d417026"
Full Script:

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local items = {
"660483f6-8eb3-45be-88a4-327f9d417026"
}

TemplateAddToPlayer(items, 1)

{$asm}
[DISABLE]

Post Reply

Who is online

Users browsing this forum: AmazonBot, AviKing, fwootyfwoot, Google [Bot], KoTioN, KS212, patka, Saladin01, SemrushBot, Vasily, YandexBot