Verlock wrote: ↑Fri Aug 18, 2023 3:43 pm
battletoborne wrote: ↑Fri Aug 18, 2023 3:18 pm
Thanks for this, tried your suggestions for the statuses you've listed and you were right of course, the MAG_CRITICAL_ARCANIC_CRITICAL and ALCH_ELIXIR_CRITICALS disappeared after resting.
I dint check if they going to presist after rest, my bad, other stack or not?
battletoborne wrote: ↑Fri Aug 18, 2023 3:18 pm
Any ideas on where to look for the weapon enchantment/effect name highlighted in yellow? it's listed as a passive "UND_Duergar_ShortswordOfFirstBlood_Passive", but adding it as a passive doesn't seem to work thru the following code:
(and also doesn't appear on char sheet, whereas "ImprovedCritical" and most other feats/passive in the latest CT build does)
U litterally quote name of it in that message "MAG_TheClover_Rearrangement_Passive" and there another one with similar boosts "MAG_TWN_Tollhouse_Fortune_Morningstar_Passive"
Per initial testing, it looks like only the highest takes effect and doesn't stack.
Per actual and based on the previous picture:
Knife of the Undermountain King
Base Critical Range 10% (19-20)
1. Arcane Critical [boost effect applied to weapon, disappears after long rest] (+2 crit range)
2. Improved Critical [passive feat on character, permanent] (no effect)
3. Elixir of Viciousness [boost effect applied to weapon, disappears after long rest] (no effect)
Final actual Crit Range 20% (17-20) per initial testing, confirmed crit on a 17 roll but doesn't crit on 16 and below.
Expected crit range if they all stacked would be 30% (15-20).
Would love to do some more testing if I'm able to apply all the improved crit feats, passives and effects/status.
Thanks again, and yeah I've also tested the crit passives you've listed in your previous reply but none of them appears on the character sheet.
Tested passives below (doesn't appear on character):
MAG_WYR_Orin_Bhaalist_Dagger_ImprovedCritical_Passive
MAG_TheClover_Rearrangement_Passive
MAG_TheDueller_ImprovedDuelist_Passive
MAG_Sarevok_HornedHelmet_DeathbringerSight_Passive
Edit: MAG_TWN_Tollhouse_Fortune_Morningstar_Passive - doesn't work as well sadly /Edit
So it looks like the character passives that comes from equipping items might be a dead end. May I ask what file to check from the data dump for the weapon statuses you've provided below? I might try scouring that one. Many Thanks!
Verlock wrote: ↑Fri Aug 18, 2023 1:45 pm
Edit:
Statuses
"MAG_SHADOW_OBSCURITY_CRITICAL"
"MAG_CRITICAL_HIDING_CRITICAL"
"MAG_CRITICAL_ARCANIC_CRITICAL"
"MAG_INVISIBLE_WEAPON_OWNER"
"ALCH_ELIXIR_CRITICALS"