Oceanhorn 2: Knights of the Lost Realm

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DhaosCollider
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Oceanhorn 2: Knights of the Lost Realm

Post by DhaosCollider »


Notes:
  • Requires Cheat Engine 7.2/later. (used many features added on CE 7.2)

    Have fun :)
    OH2-Win64-Shipping.CT
    Edit 1.2: View update history for details.
    (164.74 KiB) Downloaded 1539 times
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<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All
      • Note: Enable all headers.
    • Check Updates
  • Field:
    • Movement Speed Multiplier
      • times
    • Damage Multiplier
      • times: player
      • times: non-player
    • Infinite Stamina
    • Quick Charge Attack
    • Infinite Ammo/Spell
  • Menu:
    • Get Tarock Card

<pointers>
  • Pointer->World
    • P->OH2GI
      • P->PlayerController
        • P->OH2ThirdPersonCharacter
          • P->SkeletalMeshComponent
            • x coordinate
            • y coordinate
            • z coordinate
          • P->CharacterMovementComponent
            • MaxWalkSpeed
            • MaxWalkSpeedCrouched
            • MaxSwimSpeed
            • MaxFlySpeed
            • MaxCustomMovementSpeed
            • MaxAcceleration
          • P->CapsuleComponent
            • x coordinate
            • y coordinate
            • z coordinate
          • SpellVelocityMultiplier
          • SpellCooldownMultiplier
          • SpellAutoAimDistance
          • SpellAutoAimSectorAngle
          • ForceSpellAutoAim
          • Stamina
            • now
            • max
          • P->HealthComponent
            • MaxHealth
            • CurrentHealth
          • AllowFallDamage
          • DamageFallHeight
          • FallDamageAmount
          • KillingFallHeight
          • KillingFreeFallHeight
          • NormalCameraDistance
          • NormalCameraZOffset
          • NormalCameraFieldOfView
          • NormalCameraDefaultAngle
          • NormalCameraLowAngleLimit
          • WorldMapCameraDistance
          • WorldMapCameraZOffset
          • WorldMapCameraFieldOfView
          • WorldMapCameraDefaultAngle
          • WorldMapCameraLowAngleLimit
          • AirshipCameraDistance
          • AirshipCameraZOffset
          • AirshipCameraFieldOfView
          • AirshipCameraDefaultAngle
          • AirshipCameraLowAngleLimit
          • BoatCameraDistance
          • BoatCameraZOffset
          • BoatCameraFieldOfView
          • BoatCameraDefaultAngle
          • BoatCameraLowAngleLimit
          • FirebirdRidingCameraLowAngleLimit
        • P->PlayerCameraManager
          • ViewTarget.POV.Location.X
          • ViewTarget.POV.Location.Y
          • ViewTarget.POV.Location.Z
          • ViewTarget.POV.Rotation.Pitch
          • ViewTarget.POV.Rotation.Yaw
          • CameraCachePrivate.POV.Location.X
          • CameraCachePrivate.POV.Location.Y
          • CameraCachePrivate.POV.Location.Z
          • CameraCachePrivate.POV.Rotation.Pitch
          • CameraCachePrivate.POV.Rotation.Yaw
      • Inventory
        • coins
        • xp
        • bloodstones
        • lightning spell
        • fire spell
        • heal spell
        • ice spell
        • ammo
        • herbs
      • Card

<addresses>
  • UE version
  • NamePoolData
  • GUObjectArray
    • pointer
View update history
Edit 1.2:
  • Added
    • Infinite Ammo/Spell
    • Some pointers & variables
      I also set a hotkey to pseudo-jump with F2.
  • Fixed
    • Renamed Quick Charge to Quick Charge Attack
Edit 0:


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by DhaosCollider on Thu Aug 03, 2023 3:14 pm, edited 1 time in total.

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jfowler11
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Re: Oceanhorn 2: Knights of the Lost Realm

Post by jfowler11 »

Thanks!

mohem
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Re: Oceanhorn 2: Knights of the Lost Realm

Post by mohem »

Thanks

Would you be able to look up the weapon and throwable timeout/reload

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Omega59
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Re: Oceanhorn 2: Knights of the Lost Realm

Post by Omega59 »

Works great !

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jfowler11
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Re: Oceanhorn 2: Knights of the Lost Realm

Post by jfowler11 »

under Inventory you can add:
Ice Spell +10*60+08
Lightning Spell +0D*60+08
Fire Spell +0E*60+08

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WhiteRau
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Re: Oceanhorn 2: Knights of the Lost Realm

Post by WhiteRau »

how does the Tarock card option work?

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