z Baldur's Gate 3

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kaptain kek
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Re: z Baldur's Gate 3

Post by kaptain kek »

Hey gang, anyone find the new item IDs? Shared/.... only seems to house the EA ones - I'm not seeing a list of items for the full release.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

f34rY
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Re: z Baldur's Gate 3

Post by f34rY »

cooolzzzguy wrote:
Fri Aug 04, 2023 12:29 am
F**** trainer got updated an hour ago! Rejoice!
what?

PSUHammer
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Re: z Baldur's Gate 3

Post by PSUHammer »

Fired up the latest table and can't seem to get it to do anything. Loaded BG3 exe, when I activate the attributes, no bueno. Is there a post that calls out any issues? I am using the Vulkan API.

Babbymode
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Re: z Baldur's Gate 3

Post by Babbymode »

I'm surprised we don't have a more comprehensive set of UUIDs for Addboost, I found multiple that nobody has listed just digging into the strings, here's a couple I found that weren't mentioned:

"DamageBonus(1d4+2)"
Applies 1d4+2 additional damage to ALL attacks, matching their damage type, includes spell attacks, not save DC spells.

"Initiative(3)"
Adds +3 to initiative

Acleacius
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Re: z Baldur's Gate 3

Post by Acleacius »

It looks like the devs locked the Attributes to 30.
So anything over 30, which includes bonuses will crash the game.
Well, unless someone finds a way around it and I hope someone does.

tallbearnc
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Re: z Baldur's Gate 3

Post by tallbearnc »

Its' reading all my abilities wrong. They all have the wrong numbers

Yanoto
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Re: z Baldur's Gate 3

Post by Yanoto »

Console commands not working.

tallbearnc
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Re: z Baldur's Gate 3

Post by tallbearnc »

Yanoto wrote:
Fri Aug 04, 2023 2:34 am
Console commands not working.
I got them to work, but the boxes in CE just don't check.

wannabecheater
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Re: z Baldur's Gate 3

Post by wannabecheater »

how do you cheat for additional feats?

sicwan
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Re: z Baldur's Gate 3

Post by sicwan »

tallbearnc wrote:
Fri Aug 04, 2023 2:43 am
Yanoto wrote:
Fri Aug 04, 2023 2:34 am
Console commands not working.
I got them to work, but the boxes in CE just don't check.
some work, some dont. like the pet pal/comprehend languages, hermit and urchin dont seem to work for me

shuiko
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Re: z Baldur's Gate 3

Post by shuiko »

how to add more higher level spell slots anyone? or just use refresh only?

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Saberiken
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Re: z Baldur's Gate 3

Post by Saberiken »

I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but it is everything you'll need to play around with cheat engine and spawn any item in the game. Minus the CT of course. It's compressed as a .7z file so you may need 7Zip to unpack it. It's free and open-source if you don't have it.

Item UUIDs can be found here...
Public-Gustav\Stats\Generated\Data\Armor.txt
Public-Gustav\Stats\Generated\Data\Object.txt
Public-Gustav\Stats\Generated\Data\Weapon.txt
Public-Shared\Stats\Generated\Data\Armor.txt
Public-Shared\Stats\Generated\Data\Object.txt
Public-Shared\Stats\Generated\Data\Weapon.txt

- The effects of spells and scripted effects can be found here...
Public-Gustav\MultiEffectInfos\
Public-Shared\MultiEffectInfos\

The two folders above contain hundreds of .lsx files with UUIDs as file names. The included readme has a list of instructions to make searching through them way easier. You'll hate yourself if you realize too late that you could just index your .lsx files and use windows search to find everything instantly. I tried to make the readme so that you can see why to do things as well as how so I hope that's appreciated.

Password: 12345678
Attachments
BG3 Data Dump.7z
BG3 v4.1.1.3622274
(1.59 MiB) Downloaded 2634 times

Kessem
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Re: z Baldur's Gate 3

Post by Kessem »

shuiko wrote:
Fri Aug 04, 2023 4:10 am
how to add more higher level spell slots anyone? or just use refresh only?
if you edit the script for the add spell slot, you will see

Code: Select all

local boost = "ActionResource(SpellSlot,1,1)"
.
The first number is how many slots to add, and the second the slot level.

Hope that helps.

buchkamas
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Re: z Baldur's Gate 3

Post by buchkamas »

Saberiken wrote:
Fri Aug 04, 2023 4:16 am
I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but it is everything you'll need to play around with cheat engine and spawn any item in the game. Minus the CT of course. It's compressed as a .7z file so you may need 7Zip to unpack it. It's free and open-source if you don't have it.

Item UUIDs can be found here...
Public-Gustav\Stats\Generated\Data\Armor.txt
Public-Gustav\Stats\Generated\Data\Object.txt
Public-Gustav\Stats\Generated\Data\Weapon.txt
Public-Shared\Stats\Generated\Data\Armor.txt
Public-Shared\Stats\Generated\Data\Object.txt
Public-Shared\Stats\Generated\Data\Weapon.txt

- The effects of spells and scripted effects can be found here...
Public-Gustav\MultiEffectInfos\
Public-Shared\MultiEffectInfos\

The two folders above contain hundreds of .lsx files with UUIDs as file names. The included readme has a list of instructions to make searching through them way easier. You'll hate yourself if you realize too late that you could just index your .lsx files and use windows search to find everything instantly. I tried to make the readme so that you can see why to do things as well as how so I hope that's appreciated.

Password: 12345678
Thats a virus btw

ShadoweCZ
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Re: z Baldur's Gate 3

Post by ShadoweCZ »

is it possible to downlevel yourself or level up past lvl 12 ?

i want to max all classes on 1 character but i know the character pointers are broken so im wondering how to do that

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