Hogwarts Legacy [Engine:Unreal 4.27.2]

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Avarenal
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by Avarenal »

SunBeam wrote:
Sun Feb 12, 2023 5:18 am

There's no formula. There's a Level minimum and maximum. You XP is iterated through the table of levels, starting from 1. The result, the counter, is the Level.

Example:

1 | 0
2 | 500
3 | 1030
etc.

So if your XP is 800, then 800 > 500 and 800 < 1030. Iterator stops at 2. Level = 2.
Thanks, Sunbeam. If I'm following this sequence you provided, @ level 33 I should be between 29410 and 30820 however, according to my save game I have 40260 experience points. Just wondering if the numbers in the table differ from that below or if there's some sort of multiplier I'm not taking into account here.
0, 500, 1030, 1560, 2110, 2680, 3280, 3910, 4570, 5260, 5980, 6730, 7510, 8320, 9160, 10030, 10930, 11860, 12820, 13810, 14830, 15880, 16960, 18070, 19210, 20380, 21580, 22810, 24070, 25360, 26680, 28030, 29410, 30820, 32260, 33730, 35230, 36760, 38320, 39910


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

zousug
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by zousug »

bestrobber97 wrote:
Sat Feb 11, 2023 12:32 pm
anyone figured out how to open the house chest with sql? tried changing my house tokens to 16 but it wont let me open the chest
You can not just add the items for this.. any items used for quests that *counts* as you collect them cant be changed without force updating the quest as well, you still need to go collect all the tokens for the chest

zousug
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by zousug »

SunBeam wrote:
Wed Feb 08, 2023 1:54 am
...
Thank you very much for your hard work on this its amazing.. i also want to confirm its working on steam perfectly fine for me ;)

XWise
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by XWise »

Hey guys. How do we import the edited database into the savegame? I did it once, but from there I couldn't make it happen again.

bestrobber97
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by bestrobber97 »

Anyone figured out how to edit XP with this sql?

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Saug
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by Saug »

If you want update your bagpack size :

Code: Select all

UPDATE MiscDataDynamic SET DataValue = 999 WHERE DataOwner = 'Player0' AND DataName = 'BaseInventoryCapacity';

Cissa90
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by Cissa90 »

Cant seem to find it, but has there been any discoveries regarding Revelio range or length of effect before the highlights fade?

Ingvar
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by Ingvar »

Saug wrote:
Sun Feb 12, 2023 1:19 pm
If you want update your bagpack size :

Code: Select all

UPDATE MiscDataDynamic SET DataValue = 999 WHERE DataOwner = 'Player0' AND DataName = 'BaseInventoryCapacity';
could you tell me the one for broom upgrades? I'd appreciate it!

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SunBeam
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by SunBeam »

bestrobber97 wrote:
Sun Feb 12, 2023 11:49 am
Anyone figured out how to edit XP with this sql?
I will post another update in a while that lets you run multiple other console commands, including AddExperience :P

bestrobber97
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by bestrobber97 »

Anybody figured out how to cheat the house chest?

bestrobber97
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by bestrobber97 »

SunBeam wrote:
Sun Feb 12, 2023 3:10 pm
bestrobber97 wrote:
Sun Feb 12, 2023 11:49 am
Anyone figured out how to edit XP with this sql?
I will post another update in a while that lets you run multiple other console commands, including AddExperience :P
I played around with Akira's table and managed to get level 40 xD

garrukr69
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by garrukr69 »

Hey guys, has anyone found a way to unlock spells? i screwed up my avada kevadra quest and i really don't want to start another save just for that

Ingvar
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by Ingvar »

garrukr69 wrote:
Sun Feb 12, 2023 3:19 pm
Hey guys, has anyone found a way to unlock spells? i screwed up my avada kevadra quest and i really don't want to start another save just for that
update LockDefinition set LockTypeID='Simple_Unlocked' where LockID like 'Spell_%'

garrukr69
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by garrukr69 »

Ingvar wrote:
Sun Feb 12, 2023 4:37 pm
garrukr69 wrote:
Sun Feb 12, 2023 3:19 pm
Hey guys, has anyone found a way to unlock spells? i screwed up my avada kevadra quest and i really don't want to start another save just for that
update LockDefinition set LockTypeID='Simple_Unlocked' where LockID like 'Spell_%'
Getting the weirdo aob error and i guess the update can't find the lockdefinition because of it? i toggled on that MEM option mentioned earlier and i made sure to attach CE to the correct proccess but still no luck

Image

xXRandyXx
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Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Post by xXRandyXx »

Anyone have the code to unlock all Room of requirements objects?

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