The table only works "visually". The values load to the table ok, but in fact doest seem to affect the game. Example: started a fight with a lvl10 boar, set its life to 2, mine to 250, dealt 12dmg and it was fighting still on 0hp, and i died while my hp was on max
The table only works "visually". The values load to the table ok, but in fact doest seem to affect the game. Example: started a fight with a lvl10 boar, set its life to 2, mine to 250, dealt 12dmg and it was fighting still on 0hp, and i died while my hp was on max
Well, apparently I have not tested enough. I tried for several hours and it worked. Seems then, however, that we get only the visual and not the internal values. Makes sense for an online game.
Maybe someone will find out the internal value (when possible).
Hello, can you please update or make it better? the hp for enemy, it worked few times only. but there are times when our teammates also mix within the enemy list too. i also won battles [ 3 times at different times] when i made enemy 1 hp then i kill but it was still back to live. however, it killed me and i thought i failed the battle but it turned out i won... i don know, it was a quest, the other two times were on different battle but not in a quest.
Please make the table better. thank a lot.
The table only works "visually". The values load to the table ok, but in fact doest seem to affect the game. Example: started a fight with a lvl10 boar, set its life to 2, mine to 250, dealt 12dmg and it was fighting still on 0hp, and i died while my hp was on max
Well, apparently I have not tested enough. I tried for several hours and it worked. Seems then, however, that we get only the visual and not the internal values. Makes sense for an online game.
Maybe someone will find out the internal value (when possible).